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-rw-r--r--po/zh_TW/minetest.po574
1 files changed, 453 insertions, 121 deletions
diff --git a/po/zh_TW/minetest.po b/po/zh_TW/minetest.po
index 5a2892465..646c292b5 100644
--- a/po/zh_TW/minetest.po
+++ b/po/zh_TW/minetest.po
@@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Chinese (Traditional) (Minetest)\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2020-04-03 23:18+0200\n"
+"POT-Creation-Date: 2020-06-13 23:17+0200\n"
"PO-Revision-Date: 2020-01-29 13:50+0000\n"
"Last-Translator: pan93412 <pan93412@gmail.com>\n"
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
@@ -22,6 +22,10 @@ msgstr "重生"
msgid "You died"
msgstr "您已死亡"
+#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
+msgid "OK"
+msgstr ""
+
#: builtin/fstk/ui.lua
msgid "An error occurred in a Lua script:"
msgstr "Lua 指令稿發生錯誤:"
@@ -35,10 +39,6 @@ msgid "Main menu"
msgstr "主選單"
#: builtin/fstk/ui.lua
-msgid "Ok"
-msgstr "確定"
-
-#: builtin/fstk/ui.lua
msgid "Reconnect"
msgstr "重新連線"
@@ -111,6 +111,10 @@ msgid ""
msgstr "無法啟用 Mod「$1」,因為其包含了不允許的字元。只能有 [a-z0-9_] 字元。"
#: builtin/mainmenu/dlg_config_world.lua
+msgid "Find More Mods"
+msgstr ""
+
+#: builtin/mainmenu/dlg_config_world.lua
msgid "Mod:"
msgstr "Mod:"
@@ -156,16 +160,17 @@ msgid "All packages"
msgstr "所有套件"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Back"
-msgstr "返回"
-
-#: builtin/mainmenu/dlg_contentstore.lua
msgid "Back to Main Menu"
msgstr "返回主選單"
#: builtin/mainmenu/dlg_contentstore.lua
-msgid "Downloading and installing $1, please wait..."
-msgstr "正在下載並安裝 $1,請稍候……"
+msgid "ContentDB is not available when Minetest was compiled without cURL"
+msgstr ""
+
+#: builtin/mainmenu/dlg_contentstore.lua
+#, fuzzy
+msgid "Downloading..."
+msgstr "正在載入..."
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Failed to download $1"
@@ -210,15 +215,57 @@ msgstr "解除安裝"
msgid "Update"
msgstr "更新"
+#: builtin/mainmenu/dlg_contentstore.lua
+msgid "View"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr "名為「$1」的世界已存在"
#: builtin/mainmenu/dlg_create_world.lua
+msgid "Additional terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Altitude chill"
+msgstr "寒冷海拔"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Altitude dry"
+msgstr "寒冷海拔"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Biome blending"
+msgstr "生物雜訊"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Biomes"
+msgstr "生物雜訊"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Caverns"
+msgstr "洞穴雜訊"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Caves"
+msgstr "倍頻程"
+
+#: builtin/mainmenu/dlg_create_world.lua
msgid "Create"
msgstr "建立"
#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Decorations"
+msgstr "迭代"
+
+#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
msgstr "從 minetest.net 下載遊戲,例如 Minetest Game"
@@ -226,25 +273,153 @@ msgstr "從 minetest.net 下載遊戲,例如 Minetest Game"
msgid "Download one from minetest.net"
msgstr "從 minetest.net 下載一個"
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Dungeons"
+msgstr "地城雜訊"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Flat terrain"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Floating landmasses in the sky"
+msgstr "浮地山密度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Floatlands (experimental)"
+msgstr "浮地高度"
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Game"
msgstr "遊戲"
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Generate non-fractal terrain: Oceans and underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Hills"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Humid rivers"
+msgstr "顯示卡驅動程式"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Increases humidity around rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Lakes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Low humidity and high heat causes shallow or dry rivers"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen"
msgstr "地圖產生器"
+#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
+msgid "Mapgen flags"
+msgstr "Mapgen 旗標"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Mapgen-specific flags"
+msgstr "Mapgen v5 特別旗標"
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Mountains"
+msgstr "山雜訊"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Mud flow"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Network of tunnels and caves"
+msgstr ""
+
#: builtin/mainmenu/dlg_create_world.lua
msgid "No game selected"
msgstr "未選擇遊戲"
#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces heat with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Reduces humidity with altitude"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Rivers"
+msgstr "河流大小"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Sea level rivers"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
#: builtin/mainmenu/dlg_settings_advanced.lua
msgid "Seed"
msgstr "種子"
#: builtin/mainmenu/dlg_create_world.lua
-msgid "Warning: The minimal development test is meant for developers."
+msgid "Smooth transition between biomes"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid ""
+"Structures appearing on the terrain (no effect on trees and jungle grass "
+"created by v6)"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Structures appearing on the terrain, typically trees and plants"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Temperate, Desert, Jungle, Tundra, Taiga"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Terrain surface erosion"
+msgstr "地形基礎高度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Trees and jungle grass"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Vary river depth"
+msgstr "河流深度"
+
+#: builtin/mainmenu/dlg_create_world.lua
+msgid "Very large caverns deep in the underground"
+msgstr ""
+
+#: builtin/mainmenu/dlg_create_world.lua
+#, fuzzy
+msgid "Warning: The Development Test is meant for developers."
msgstr "警告:最小化的開發測試僅供開發者使用。"
#: builtin/mainmenu/dlg_create_world.lua
@@ -558,6 +733,10 @@ msgid "Host Server"
msgstr "主機伺服器"
#: builtin/mainmenu/tab_local.lua
+msgid "Install games from ContentDB"
+msgstr ""
+
+#: builtin/mainmenu/tab_local.lua
msgid "Name/Password"
msgstr "名稱/密碼"
@@ -1213,6 +1392,14 @@ msgid "Sound muted"
msgstr "已靜音"
#: src/client/game.cpp
+msgid "Sound system is disabled"
+msgstr ""
+
+#: src/client/game.cpp
+msgid "Sound system is not supported on this build"
+msgstr ""
+
+#: src/client/game.cpp
msgid "Sound unmuted"
msgstr "已取消靜音"
@@ -1244,7 +1431,7 @@ msgstr "已顯示線框"
msgid "Zoom currently disabled by game or mod"
msgstr "遠近調整目前已被遊戲或模組停用"
-#: src/client/game.cpp src/gui/modalMenu.cpp
+#: src/client/game.cpp
msgid "ok"
msgstr "確定"
@@ -1837,6 +2024,11 @@ msgid "3D mode"
msgstr "3D 模式"
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "3D mode parallax strength"
+msgstr "法線貼圖強度"
+
+#: src/settings_translation_file.cpp
msgid "3D noise defining giant caverns."
msgstr "定義大型洞穴時用的雜訊值。"
@@ -1849,6 +2041,14 @@ msgstr ""
"同時用來定義空島山地形結構。"
#: src/settings_translation_file.cpp
+msgid ""
+"3D noise defining structure of floatlands.\n"
+"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
+"to be adjusted, as floatland tapering functions best when this noise has\n"
+"a value range of approximately -2.0 to 2.0."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "3D noise defining structure of river canyon walls."
msgstr "定義河流峽谷結構所用的 3D 雜訊值。"
@@ -1909,7 +2109,8 @@ msgid "ABM interval"
msgstr "ABM 間隔"
#: src/settings_translation_file.cpp
-msgid "Absolute limit of emerge queues"
+#, fuzzy
+msgid "Absolute limit of queued blocks to emerge"
msgstr "發生佇列的絕對限制"
#: src/settings_translation_file.cpp
@@ -1957,6 +2158,16 @@ msgid ""
msgstr "調整您螢幕的 DPI 設定(並不只有 X11/Android)例如 4K 螢幕。"
#: src/settings_translation_file.cpp
+#, c-format
+msgid ""
+"Adjusts the density of the floatland layer.\n"
+"Increase value to increase density. Can be positive or negative.\n"
+"Value = 0.0: 50% of volume is floatland.\n"
+"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
+"to be sure) creates a solid floatland layer."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Advanced"
msgstr "進階"
@@ -1970,10 +2181,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Altitude chill"
-msgstr "寒冷海拔"
-
-#: src/settings_translation_file.cpp
msgid "Always fly and fast"
msgstr "總是啟用飛行與快速模式"
@@ -2242,10 +2449,20 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Chat font size"
+msgstr "字型大小"
+
+#: src/settings_translation_file.cpp
msgid "Chat key"
msgstr "聊天按鍵"
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Chat log level"
+msgstr "除錯記錄等級"
+
+#: src/settings_translation_file.cpp
msgid "Chat message count limit"
msgstr "聊天訊息數上限"
@@ -2523,6 +2740,11 @@ msgid "Default report format"
msgstr "缺省報告格式"
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Default stack size"
+msgstr "預設遊戲"
+
+#: src/settings_translation_file.cpp
msgid ""
"Default timeout for cURL, stated in milliseconds.\n"
"Only has an effect if compiled with cURL."
@@ -2875,6 +3097,16 @@ msgstr ""
"也許會造成在方塊間有視覺空隙。"
#: src/settings_translation_file.cpp
+msgid ""
+"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
+"Value = 1.0 creates a uniform, linear tapering.\n"
+"Values > 1.0 create a smooth tapering suitable for the default separated\n"
+"floatlands.\n"
+"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
+"flatter lowlands, suitable for a solid floatland layer."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "FPS in pause menu"
msgstr "在暫停選單中的 FPS"
@@ -2996,6 +3228,41 @@ msgid "Fixed virtual joystick"
msgstr ""
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland density"
+msgstr "浮地山密度"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland maximum Y"
+msgstr "浮地山高度"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland minimum Y"
+msgstr "浮地山高度"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland noise"
+msgstr "浮地基礎噪音"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland taper exponent"
+msgstr "浮地山密度"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland tapering distance"
+msgstr "浮地基礎噪音"
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Floatland water level"
+msgstr "浮地高度"
+
+#: src/settings_translation_file.cpp
msgid "Fly key"
msgstr "飛行按鍵"
@@ -3049,6 +3316,12 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Font size of the recent chat text and chat prompt in point (pt).\n"
+"Value 0 will use the default font size."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Format of player chat messages. The following strings are valid "
"placeholders:\n"
"@name, @message, @timestamp (optional)"
@@ -4638,14 +4911,6 @@ msgid "Light curve low gradient"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues on disk"
-msgstr "在磁碟上出現佇列的限制"
-
-#: src/settings_translation_file.cpp
-msgid "Limit of emerge queues to generate"
-msgstr "要生成的出現佇列的限制"
-
-#: src/settings_translation_file.cpp
msgid ""
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
"Only mapchunks completely within the mapgen limit are generated.\n"
@@ -4721,6 +4986,11 @@ msgid "Lower Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Lower Y limit of floatlands."
+msgstr "大型偽隨機洞穴的 Y 上限。"
+
+#: src/settings_translation_file.cpp
msgid "Main menu script"
msgstr "主選單指令稿"
@@ -4803,10 +5073,17 @@ msgstr ""
"以「no」開頭的旗標字串將會用於明確的停用它們。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
-"'ridges' enables the rivers."
+"'ridges': Rivers.\n"
+"'floatlands': Floating land masses in the atmosphere.\n"
+"'caverns': Giant caves deep underground."
msgstr ""
+"專用於 Mapgen flat 的地圖生成屬性。\n"
+"可能會有少數的湖泊或是丘陵會在扁平的世界中生成。\n"
+"未在旗標字串中指定的旗標將不會自預設值修改。\n"
+"以「no」開頭的旗標字串將會用於明確的停用它們。"
#: src/settings_translation_file.cpp
msgid "Map generation limit"
@@ -4907,10 +5184,6 @@ msgid "Mapgen debug"
msgstr "Mapgen 除錯"
#: src/settings_translation_file.cpp
-msgid "Mapgen flags"
-msgstr "Mapgen 旗標"
-
-#: src/settings_translation_file.cpp
msgid "Mapgen name"
msgstr "Mapgen 名稱"
@@ -4976,17 +5249,19 @@ msgid "Maximum number of blocks that can be queued for loading."
msgstr "可被放進佇列內等待載入的最大區塊數。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
"可被放進佇列內等待生成的最大區塊數。\n"
"將其設定留空則會自動選擇適當的值。"
#: src/settings_translation_file.cpp
+#, fuzzy
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
-"Set to blank for an appropriate amount to be chosen automatically."
+"This limit is enforced per player."
msgstr ""
"可被放進佇列內等待從檔案載入的最大區塊數。\n"
"將其設定留空則會自動選擇適當的值。"
@@ -5081,6 +5356,10 @@ msgid "Method used to highlight selected object."
msgstr "用於突顯物件的方法。"
#: src/settings_translation_file.cpp
+msgid "Minimal level of logging to be written to chat."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Minimap"
msgstr "迷你地圖"
@@ -5248,9 +5527,6 @@ msgstr "出現的執行緒數"
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
-"WARNING: Currently there are multiple bugs that may cause crashes when\n"
-"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n"
-"strongly recommended this value is set to the default '1'.\n"
"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"
@@ -5331,10 +5607,6 @@ msgid "Parallax occlusion scale"
msgstr "視差遮蔽係數"
#: src/settings_translation_file.cpp
-msgid "Parallax occlusion strength"
-msgstr "視差遮蔽強度"
-
-#: src/settings_translation_file.cpp
msgid ""
"Path of the fallback font.\n"
"If “freetype” setting is enabled: Must be a TrueType font.\n"
@@ -5344,8 +5616,10 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Path to save screenshots at."
-msgstr "儲存螢幕截圖的路徑。"
+msgid ""
+"Path to save screenshots at. Can be an absolute or relative path.\n"
+"The folder will be created if it doesn't already exist."
+msgstr ""
#: src/settings_translation_file.cpp
msgid ""
@@ -5378,6 +5652,15 @@ msgid "Pause on lost window focus"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Per-player limit of queued blocks load from disk"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Per-player limit of queued blocks to generate"
+msgstr "要生成的出現佇列的限制"
+
+#: src/settings_translation_file.cpp
msgid "Physics"
msgstr "物理"
@@ -5453,6 +5736,18 @@ msgid "Profiling"
msgstr "分析"
#: src/settings_translation_file.cpp
+msgid "Prometheus listener address"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Prometheus listener address.\n"
+"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
+"enable metrics listener for Prometheus on that address.\n"
+"Metrics can be fetch on http://127.0.0.1:30000/metrics"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Proportion of large caves that contain liquid."
msgstr ""
@@ -5961,6 +6256,13 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
+"Specifies the default stack size of nodes, items and tools.\n"
+"Note that mods or games may explicitly set a stack for certain (or all) "
+"items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
"Spread of light curve boost range.\n"
"Controls the width of the range to be boosted.\n"
"Standard deviation of the light curve boost Gaussian."
@@ -5985,6 +6287,11 @@ msgid "Step mountain spread noise"
msgstr "山雜訊"
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Strength of 3D mode parallax."
+msgstr "視差強度。"
+
+#: src/settings_translation_file.cpp
msgid "Strength of generated normalmaps."
msgstr "生成之一般地圖的強度。"
@@ -5996,10 +6303,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Strength of parallax."
-msgstr "視差強度。"
-
-#: src/settings_translation_file.cpp
msgid "Strict protocol checking"
msgstr "嚴格協議檢查"
@@ -6008,6 +6311,20 @@ msgid "Strip color codes"
msgstr ""
#: src/settings_translation_file.cpp
+msgid ""
+"Surface level of optional water placed on a solid floatland layer.\n"
+"Water is disabled by default and will only be placed if this value is set\n"
+"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
+"upper tapering).\n"
+"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
+"When enabling water placement the floatlands must be configured and tested\n"
+"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
+"required value depending on 'mgv7_np_floatland'), to avoid\n"
+"server-intensive extreme water flow and to avoid vast flooding of the\n"
+"world surface below."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Synchronous SQLite"
msgstr "同步的 SQLite"
@@ -6133,7 +6450,7 @@ msgid ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
-"This should be configured together with active_object_range."
+"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
@@ -6311,6 +6628,11 @@ msgid "Upper Y limit of dungeons."
msgstr ""
#: src/settings_translation_file.cpp
+#, fuzzy
+msgid "Upper Y limit of floatlands."
+msgstr "大型偽隨機洞穴的 Y 上限。"
+
+#: src/settings_translation_file.cpp
msgid "Use 3D cloud look instead of flat."
msgstr "使用 3D 立體而非扁平的雲朵外觀。"
@@ -6678,6 +7000,14 @@ msgid "Y-distance over which caverns expand to full size."
msgstr "洞穴拓展至全尺寸的 Y 距離。"
#: src/settings_translation_file.cpp
+msgid ""
+"Y-distance over which floatlands taper from full density to nothing.\n"
+"Tapering starts at this distance from the Y limit.\n"
+"For a solid floatland layer, this controls the height of hills/mountains.\n"
+"Must be less than or equal to half the distance between the Y limits."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface."
msgstr "平均地形表面的 Y 高度。"
@@ -6711,110 +7041,112 @@ msgstr "cURL 並行限制"
msgid "cURL timeout"
msgstr "cURL 逾時"
-#~ msgid ""
-#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
-#~ "brighter.\n"
-#~ "This setting is for the client only and is ignored by the server."
-#~ msgstr ""
-#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n"
-#~ "這個設定是給客戶端使用的,會被伺服器忽略。"
+#~ msgid "Toggle Cinematic"
+#~ msgstr "切換過場動畫"
#, fuzzy
-#~ msgid ""
-#~ "Controls the density of mountain-type floatlands.\n"
-#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
-#~ msgstr ""
-#~ "控制山地的浮地密度。\n"
-#~ "是加入到 'np_mountain' 噪音值的補償。"
-
-#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
-#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。"
+#~ msgid "Select Package File:"
+#~ msgstr "選取 Mod 檔案:"
#, fuzzy
-#~ msgid "Darkness sharpness"
-#~ msgstr "湖泊坡度"
+#~ msgid "Y of upper limit of lava in large caves."
+#~ msgstr "大型偽隨機洞穴的 Y 上限。"
-#~ msgid ""
-#~ "Defines areas of floatland smooth terrain.\n"
-#~ "Smooth floatlands occur when noise > 0."
-#~ msgstr ""
-#~ "定義浮地的平整地形區。\n"
-#~ "平整的浮地會在噪音 > 0 時產生。"
+#~ msgid "Waving Water"
+#~ msgstr "波動的水"
-#~ msgid "Enable VBO"
-#~ msgstr "啟用 VBO"
+#~ msgid "Y-level to which floatland shadows extend."
+#~ msgstr "浮地陰影擴展的 Y 高度。"
-#~ msgid "Enables filmic tone mapping"
-#~ msgstr "啟用電影色調映射"
+#~ msgid "Y-level of floatland midpoint and lake surface."
+#~ msgstr "浮地中點與湖表面的 Y 高度。"
-#~ msgid "Floatland base height noise"
-#~ msgstr "浮地基礎高度噪音"
+#~ msgid "Waving water"
+#~ msgstr "波動的水"
-#~ msgid "Floatland base noise"
-#~ msgstr "浮地基礎噪音"
+#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
+#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。"
-#~ msgid "Floatland level"
-#~ msgstr "浮地高度"
+#, fuzzy
+#~ msgid ""
+#~ "Typical maximum height, above and below midpoint, of floatland mountains."
+#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。"
-#~ msgid "Floatland mountain density"
-#~ msgstr "浮地山密度"
+#~ msgid "This font will be used for certain languages."
+#~ msgstr "這個字型將會被用於特定的語言。"
+
+#~ msgid "Shadow limit"
+#~ msgstr "陰影限制"
+
+#~ msgid "Path to TrueTypeFont or bitmap."
+#~ msgstr "TrueType 字型或點陣字的路徑。"
#, fuzzy
-#~ msgid "Floatland mountain exponent"
-#~ msgstr "浮地山密度"
+#~ msgid "Lava depth"
+#~ msgstr "大型洞穴深度"
-#~ msgid "Floatland mountain height"
-#~ msgstr "浮地山高度"
+#~ msgid "IPv6 support."
+#~ msgstr "IPv6 支援。"
+
+#~ msgid "Gamma"
+#~ msgstr "Gamma"
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
#~ msgstr "字型陰影 alpha(不透明度,介於 0 到 255)。"
-#~ msgid "Gamma"
-#~ msgstr "Gamma"
+#~ msgid "Floatland base height noise"
+#~ msgstr "浮地基礎高度噪音"
-#~ msgid "IPv6 support."
-#~ msgstr "IPv6 支援。"
+#~ msgid "Enables filmic tone mapping"
+#~ msgstr "啟用電影色調映射"
-#, fuzzy
-#~ msgid "Lava depth"
-#~ msgstr "大型洞穴深度"
+#~ msgid "Enable VBO"
+#~ msgstr "啟用 VBO"
-#~ msgid "Path to TrueTypeFont or bitmap."
-#~ msgstr "TrueType 字型或點陣字的路徑。"
+#~ msgid ""
+#~ "Defines areas of floatland smooth terrain.\n"
+#~ "Smooth floatlands occur when noise > 0."
+#~ msgstr ""
+#~ "定義浮地的平整地形區。\n"
+#~ "平整的浮地會在噪音 > 0 時產生。"
-#~ msgid "Shadow limit"
-#~ msgstr "陰影限制"
+#, fuzzy
+#~ msgid "Darkness sharpness"
+#~ msgstr "湖泊坡度"
-#~ msgid "This font will be used for certain languages."
-#~ msgstr "這個字型將會被用於特定的語言。"
+#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
+#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。"
#, fuzzy
#~ msgid ""
-#~ "Typical maximum height, above and below midpoint, of floatland mountains."
-#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。"
-
-#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
-#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。"
+#~ "Controls the density of mountain-type floatlands.\n"
+#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
+#~ msgstr ""
+#~ "控制山地的浮地密度。\n"
+#~ "是加入到 'np_mountain' 噪音值的補償。"
-#~ msgid "Waving water"
-#~ msgstr "波動的水"
+#~ msgid ""
+#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
+#~ "brighter.\n"
+#~ "This setting is for the client only and is ignored by the server."
+#~ msgstr ""
+#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n"
+#~ "這個設定是給客戶端使用的,會被伺服器忽略。"
-#~ msgid "Y-level of floatland midpoint and lake surface."
-#~ msgstr "浮地中點與湖表面的 Y 高度。"
+#~ msgid "Path to save screenshots at."
+#~ msgstr "儲存螢幕截圖的路徑。"
-#~ msgid "Y-level to which floatland shadows extend."
-#~ msgstr "浮地陰影擴展的 Y 高度。"
+#~ msgid "Parallax occlusion strength"
+#~ msgstr "視差遮蔽強度"
-#~ msgid "Waving Water"
-#~ msgstr "波動的水"
+#~ msgid "Limit of emerge queues on disk"
+#~ msgstr "在磁碟上出現佇列的限制"
-#, fuzzy
-#~ msgid "Y of upper limit of lava in large caves."
-#~ msgstr "大型偽隨機洞穴的 Y 上限。"
+#~ msgid "Downloading and installing $1, please wait..."
+#~ msgstr "正在下載並安裝 $1,請稍候……"
-#, fuzzy
-#~ msgid "Select Package File:"
-#~ msgstr "選取 Mod 檔案:"
+#~ msgid "Back"
+#~ msgstr "返回"
-#~ msgid "Toggle Cinematic"
-#~ msgstr "切換過場動畫"
+#~ msgid "Ok"
+#~ msgstr "確定"