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-rw-r--r--share/games/mesetint/mods/bucket/depends.txt2
-rw-r--r--share/games/mesetint/mods/bucket/init.lua95
-rw-r--r--share/games/mesetint/mods/bucket/textures/bucket.pngbin0 -> 329 bytes
-rw-r--r--share/games/mesetint/mods/bucket/textures/bucket_lava.pngbin0 -> 363 bytes
-rw-r--r--share/games/mesetint/mods/bucket/textures/bucket_water.pngbin0 -> 369 bytes
-rw-r--r--share/games/mesetint/mods/default/init.lua1832
-rw-r--r--share/games/mesetint/mods/default/textures/crack.pngbin0 -> 1076 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_apple.pngbin0 -> 203 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_book.pngbin0 -> 292 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_bookshelf.pngbin0 -> 597 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_brick.pngbin0 -> 604 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_cactus_side.pngbin0 -> 279 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_cactus_top.pngbin0 -> 236 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_chest_front.pngbin0 -> 167 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_chest_lock.pngbin0 -> 224 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_chest_side.pngbin0 -> 151 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_chest_top.pngbin0 -> 142 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_clay.pngbin0 -> 613 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_clay_brick.pngbin0 -> 249 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_clay_lump.pngbin0 -> 210 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_cloud.pngbin0 -> 118 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_coal_lump.pngbin0 -> 933 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_cobble.pngbin0 -> 830 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_dirt.pngbin0 -> 1586 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_fence.pngbin0 -> 539 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_furnace_front.pngbin0 -> 246 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_furnace_side.pngbin0 -> 236 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_glass.pngbin0 -> 978 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_grass.pngbin0 -> 874 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_grass_footsteps.pngbin0 -> 856 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_grass_side.pngbin0 -> 878 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_gravel.pngbin0 -> 591 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_iron_lump.pngbin0 -> 936 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_junglegrass.pngbin0 -> 672 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_jungletree.pngbin0 -> 502 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_jungletree_top.pngbin0 -> 507 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_ladder.pngbin0 -> 395 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_lava.pngbin0 -> 357 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_leaves.pngbin0 -> 1689 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_mese.pngbin0 -> 203 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_mineral_coal.pngbin0 -> 952 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_mineral_iron.pngbin0 -> 1614 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_mossycobble.pngbin0 -> 965 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_nc_back.pngbin0 -> 303 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_nc_front.pngbin0 -> 410 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_nc_rb.pngbin0 -> 203 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_nc_side.pngbin0 -> 260 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_paper.pngbin0 -> 242 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_papyrus.pngbin0 -> 366 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_rail.pngbin0 -> 507 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_rail_crossing.pngbin0 -> 555 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_rail_curved.pngbin0 -> 545 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_rail_t_junction.pngbin0 -> 542 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_sand.pngbin0 -> 1381 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_sandstone.pngbin0 -> 772 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_sapling.pngbin0 -> 502 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_scorched_stuff.pngbin0 -> 233 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_sign_wall.pngbin0 -> 489 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_steel_block.pngbin0 -> 219 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_steel_ingot.pngbin0 -> 207 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_stick.pngbin0 -> 182 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_stone.pngbin0 -> 806 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tnt_bottom.pngbin0 -> 161 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tnt_side.pngbin0 -> 186 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tnt_top.pngbin0 -> 264 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_mesepick.pngbin0 -> 252 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_steelaxe.pngbin0 -> 927 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_steelpick.pngbin0 -> 271 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_steelshovel.pngbin0 -> 216 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_steelsword.pngbin0 -> 291 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_stoneaxe.pngbin0 -> 931 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_stonepick.pngbin0 -> 262 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_stoneshovel.pngbin0 -> 203 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_stonesword.pngbin0 -> 301 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_woodaxe.pngbin0 -> 927 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_woodpick.pngbin0 -> 245 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_woodshovel.pngbin0 -> 203 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tool_woodsword.pngbin0 -> 255 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_torch.pngbin0 -> 925 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_torch_on_ceiling.pngbin0 -> 913 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_torch_on_floor.pngbin0 -> 917 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tree.pngbin0 -> 1445 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_tree_top.pngbin0 -> 1024 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_water.pngbin0 -> 518 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/default_wood.pngbin0 -> 1400 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/heart.pngbin0 -> 308 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/player.pngbin0 -> 212 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/player_back.pngbin0 -> 201 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/treeprop.pngbin0 -> 1055 bytes
-rw-r--r--share/games/mesetint/mods/default/textures/wieldhand.pngbin0 -> 384 bytes
-rw-r--r--share/games/mesetint/mods/experimental/depends.txt2
-rw-r--r--share/games/mesetint/mods/experimental/init.lua616
-rw-r--r--share/games/mesetint/mods/experimental/textures/experimental_dummyball.pngbin0 -> 838 bytes
-rw-r--r--share/games/mesetint/mods/give_initial_stuff/depends.txt2
-rw-r--r--share/games/mesetint/mods/give_initial_stuff/init.lua12
-rw-r--r--share/games/mesetint/mods/legacy/depends.txt2
-rw-r--r--share/games/mesetint/mods/legacy/init.lua132
-rw-r--r--share/games/mesetint/mods/legacy/textures/apple_iron.pngbin0 -> 207 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/cooked_rat.pngbin0 -> 239 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/dungeon_master.pngbin0 -> 6636 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/fireball.pngbin0 -> 603 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/firefly.pngbin0 -> 116 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/oerkki1.pngbin0 -> 250 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/oerkki1_damaged.pngbin0 -> 341 bytes
-rw-r--r--share/games/mesetint/mods/legacy/textures/rat.pngbin0 -> 920 bytes
105 files changed, 2695 insertions, 0 deletions
diff --git a/share/games/mesetint/mods/bucket/depends.txt b/share/games/mesetint/mods/bucket/depends.txt
new file mode 100644
index 000000000..3a7daa1d7
--- /dev/null
+++ b/share/games/mesetint/mods/bucket/depends.txt
@@ -0,0 +1,2 @@
+default
+
diff --git a/share/games/mesetint/mods/bucket/init.lua b/share/games/mesetint/mods/bucket/init.lua
new file mode 100644
index 000000000..8ed9da522
--- /dev/null
+++ b/share/games/mesetint/mods/bucket/init.lua
@@ -0,0 +1,95 @@
+-- bucket (Minetest 0.4 mod)
+-- A bucket, which can pick up water and lava
+
+minetest.register_alias("bucket", "bucket:bucket_empty")
+minetest.register_alias("bucket_water", "bucket:bucket_water")
+minetest.register_alias("bucket_lava", "bucket:bucket_lava")
+
+minetest.register_craft({
+ output = 'bucket:bucket_empty 1',
+ recipe = {
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'', 'default:steel_ingot', ''},
+ }
+})
+
+bucket = {}
+bucket.liquids = {}
+
+-- Register a new liquid
+-- source = name of the source node
+-- flowing = name of the flowing node
+-- itemname = name of the new bucket item (or nil if liquid is not takeable)
+-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
+-- This function can be called from any mod (that depends on bucket).
+function bucket.register_liquid(source, flowing, itemname, inventory_image)
+ bucket.liquids[source] = {
+ source = source,
+ flowing = flowing,
+ itemname = itemname,
+ }
+ bucket.liquids[flowing] = bucket.liquids[source]
+
+ if itemname ~= nil then
+ minetest.register_craftitem(itemname, {
+ inventory_image = inventory_image,
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid
+ n = minetest.env:get_node(pointed_thing.under)
+ if bucket.liquids[n.name] == nil then
+ -- Not a liquid
+ minetest.env:add_node(pointed_thing.above, {name=source})
+ elseif n.name ~= source then
+ -- It's a liquid
+ minetest.env:add_node(pointed_thing.under, {name=source})
+ end
+ return {name="bucket:bucket_empty"}
+ end
+ })
+ end
+end
+
+minetest.register_craftitem("bucket:bucket_empty", {
+ inventory_image = "bucket.png",
+ stack_max = 1,
+ liquids_pointable = true,
+ on_use = function(itemstack, user, pointed_thing)
+ -- Must be pointing to node
+ if pointed_thing.type ~= "node" then
+ return
+ end
+ -- Check if pointing to a liquid source
+ n = minetest.env:get_node(pointed_thing.under)
+ liquiddef = bucket.liquids[n.name]
+ if liquiddef ~= nil and liquiddef.source == n.name and liquiddef.itemname ~= nil then
+ minetest.env:add_node(pointed_thing.under, {name="air"})
+ return {name=liquiddef.itemname}
+ end
+ end,
+})
+
+bucket.register_liquid(
+ "default:water_source",
+ "default:water_flowing",
+ "bucket:bucket_water",
+ "bucket_water.png"
+)
+
+bucket.register_liquid(
+ "default:lava_source",
+ "default:lava_flowing",
+ "bucket:bucket_lava",
+ "bucket_lava.png"
+)
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bucket_lava",
+ burntime = 60,
+})
diff --git a/share/games/mesetint/mods/bucket/textures/bucket.png b/share/games/mesetint/mods/bucket/textures/bucket.png
new file mode 100644
index 000000000..f165fd209
--- /dev/null
+++ b/share/games/mesetint/mods/bucket/textures/bucket.png
Binary files differ
diff --git a/share/games/mesetint/mods/bucket/textures/bucket_lava.png b/share/games/mesetint/mods/bucket/textures/bucket_lava.png
new file mode 100644
index 000000000..7cf27cd1f
--- /dev/null
+++ b/share/games/mesetint/mods/bucket/textures/bucket_lava.png
Binary files differ
diff --git a/share/games/mesetint/mods/bucket/textures/bucket_water.png b/share/games/mesetint/mods/bucket/textures/bucket_water.png
new file mode 100644
index 000000000..f220ec51e
--- /dev/null
+++ b/share/games/mesetint/mods/bucket/textures/bucket_water.png
Binary files differ
diff --git a/share/games/mesetint/mods/default/init.lua b/share/games/mesetint/mods/default/init.lua
new file mode 100644
index 000000000..7823db6b9
--- /dev/null
+++ b/share/games/mesetint/mods/default/init.lua
@@ -0,0 +1,1832 @@
+-- default (Minetest 0.4 mod)
+-- Most default stuff
+
+-- Quick documentation about the API
+-- =================================
+--
+-- Helper functions defined by builtin.lua:
+-- dump2(obj, name="_", dumped={})
+-- dump(obj, dumped={})
+--
+-- Mod load path
+-- -------------
+-- Generic:
+-- $path_data/mods/
+-- $path_userdata/usermods/
+-- $mapdir/worldmods/
+--
+-- On a run-in-place version (eg. the distributed windows version):
+-- minetest-0.4.x/data/mods/
+-- minetest-0.4.x/usermods/
+-- minetest-0.4.x/world/worldmods/
+--
+-- On an installed version on linux:
+-- /usr/share/minetest/mods/
+-- ~/.minetest/usermods
+-- ~/.minetest/world/worldmods
+--
+-- Naming convention for registered textual names
+-- ----------------------------------------------
+-- "modname:<whatever>" (<whatever> can have characters a-zA-Z0-9_)
+--
+-- This is to prevent conflicting names from corrupting maps and is
+-- enforced by the mod loader.
+--
+-- Example: mod "experimental", ideal item/node/entity name "tnt":
+-- -> the name should be "experimental:tnt".
+--
+-- Enforcement can be overridden by prefixing the name with ":". This can
+-- be used for overriding the registrations of some other mod.
+--
+-- Example: Any mod can redefine experimental:tnt by using the name
+-- ":experimental:tnt" when registering it.
+-- (also that mods is required to have "experimental" as a dependency)
+--
+-- The legacy mod uses ":" for maintaining backwards compatibility.
+--
+-- Textures
+-- --------
+-- Mods should generally prefix their textures with modname_, eg. given
+-- the mod name "foomod", a texture could be called "default_foomod_superfurnace.png"
+--
+-- This is not crucial and a conflicting name will not corrupt maps.
+--
+-- Representations of simple things
+-- --------------------------------
+--
+-- MapNode representation:
+-- {name="name", param1=num, param2=num}
+--
+-- param1 and param2 are 8 bit and 4 bit integers, respectively. They
+-- are reserved for certain automated functions. If you don't use these
+-- functions, you can use them to store arbitrary values.
+--
+-- param1 is reserved for the engine when:
+-- paramtype != "none"
+-- param2 is reserved for the engine when any of these are used:
+-- liquidtype == "flowing"
+-- drawtype == "flowingliquid"
+-- drawtype == "torchlike"
+-- drawtype == "signlike"
+--
+-- Position representation:
+-- {x=num, y=num, z=num}
+--
+-- stackstring/itemstring: A stack of items in serialized format.
+-- eg. 'node "default:dirt" 5'
+-- eg. 'tool "default:pick_wood" 21323'
+-- eg. 'craft "default:apple" 2'
+--
+-- item: A stack of items in Lua table format.
+-- eg. {name="default:dirt", count=1, wear=0, metadata=""}
+-- ^ a single dirt node
+-- eg. {name="default:pick_wood", count=1, wear=21323, metadata=""}
+-- ^ a wooden pick about 1/3 weared out
+-- eg. {name="default:apple", count=1, wear=0, metadata=""}
+-- ^ an apple.
+--
+-- Any time an item must be passed to a function, it can be an
+-- ItemStack (see below), an itemstring or a table in the above format.
+--
+-- Global functions:
+-- minetest.register_entity(name, prototype table)
+-- minetest.register_abm(abm definition)
+-- minetest.register_node(name, node definition)
+-- minetest.register_tool(name, item definition)
+-- minetest.register_craftitem(name, item definition)
+-- minetest.register_alias(name, convert_to)
+-- minetest.register_craft(recipe)
+-- minetest.register_globalstep(func(dtime))
+-- minetest.register_on_placenode(func(pos, newnode, placer))
+-- minetest.register_on_dignode(func(pos, oldnode, digger))
+-- minetest.register_on_punchnode(func(pos, node, puncher))
+-- minetest.register_on_generated(func(minp, maxp))
+-- minetest.register_on_newplayer(func(ObjectRef))
+-- minetest.register_on_dieplayer(func(ObjectRef))
+-- minetest.register_on_respawnplayer(func(ObjectRef))
+-- ^ return true in func to disable regular player placement
+-- ^ currently called _before_ repositioning of player occurs
+-- minetest.register_on_chat_message(func(name, message))
+-- minetest.add_to_creative_inventory(itemstring)
+-- minetest.setting_get(name) -> string or nil
+-- minetest.setting_getbool(name) -> boolean value or nil
+-- minetest.chat_send_all(text)
+-- minetest.chat_send_player(name, text)
+-- minetest.get_player_privs(name) -> set of privs
+-- minetest.get_inventory(location) -> InvRef
+-- ^ location = eg. {type="player", name="celeron55"}
+-- {type="node", pos={x=, y=, z=}}
+-- minetest.get_current_modname() -> string
+-- minetest.get_modpath(modname) -> eg. "/home/user/.minetest/usermods/modname"
+-- ^ Useful for loading additional .lua modules or static data from mod
+-- minetest.get_worldpath(modname) -> eg. "/home/user/.minetest/world"
+-- ^ Useful for storing custom data
+--
+-- minetest.debug(line)
+-- ^ Goes to dstream
+-- minetest.log(line)
+-- minetest.log(loglevel, line)
+-- ^ loglevel one of "error", "action", "info", "verbose"
+--
+-- minetest.digprop_constanttime(time)
+-- minetest.digprop_stonelike(toughness)
+-- minetest.digprop_dirtlike(toughness)
+-- minetest.digprop_gravellike(toughness)
+-- minetest.digprop_woodlike(toughness)
+-- minetest.digprop_leaveslike(toughness)
+-- minetest.digprop_glasslike(toughness)
+--
+-- Global objects:
+-- minetest.env - environment reference
+--
+-- Global tables:
+-- minetest.registered_items
+-- ^ List of registered items, indexed by name
+-- minetest.registered_nodes
+-- ^ List of registered node definitions, indexed by name
+-- minetest.registered_craftitems
+-- ^ List of registered craft item definitions, indexed by name
+-- minetest.registered_tools
+-- ^ List of registered tool definitions, indexed by name
+-- minetest.registered_entities
+-- ^ List of registered entity prototypes, indexed by name
+-- minetest.object_refs
+-- ^ List of object references, indexed by active object id
+-- minetest.luaentities
+-- ^ List of lua entities, indexed by active object id
+--
+-- EnvRef is basically ServerEnvironment and ServerMap combined.
+-- EnvRef methods:
+-- - add_node(pos, node)
+-- - remove_node(pos)
+-- - get_node(pos)
+-- ^ Returns {name="ignore", ...} for unloaded area
+-- - get_node_or_nil(pos)
+-- ^ Returns nil for unloaded area
+-- - get_node_light(pos, timeofday) -> 0...15 or nil
+-- ^ timeofday: nil = current time, 0 = night, 0.5 = day
+-- - add_entity(pos, name): Returns ObjectRef or nil if failed
+-- - add_item(pos, itemstring)
+-- - add_rat(pos)
+-- - add_firefly(pos)
+-- - get_meta(pos) -- Get a NodeMetaRef at that position
+-- - get_player_by_name(name) -- Get an ObjectRef to a player
+-- - get_objects_inside_radius(pos, radius)
+-- - set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday
+-- - get_timeofday()
+--
+-- NodeMetaRef (this stuff is subject to change in a future version)
+-- - get_type()
+-- - allows_text_input()
+-- - set_text(text) -- eg. set the text of a sign
+-- - get_text()
+-- - get_owner()
+-- - set_owner(string)
+-- Generic node metadata specific:
+-- - set_infotext(infotext)
+-- - get_inventory() -> InvRef
+-- - set_inventory_draw_spec(string)
+-- - set_allow_text_input(bool)
+-- - set_allow_removal(bool)
+-- - set_enforce_owner(bool)
+-- - is_inventory_modified()
+-- - reset_inventory_modified()
+-- - is_text_modified()
+-- - reset_text_modified()
+-- - set_string(name, value)
+-- - get_string(name)
+--
+-- ObjectRef is basically ServerActiveObject.
+-- ObjectRef methods:
+-- - remove(): remove object (after returning from Lua)
+-- - getpos() -> {x=num, y=num, z=num}
+-- - setpos(pos); pos={x=num, y=num, z=num}
+-- - moveto(pos, continuous=false): interpolated move
+-- - punch(puncher, time_from_last_punch, tool_capabilities, direction)
+-- ^ puncher = an another ObjectRef,
+-- ^ time_from_last_punch = time since last punch action of the puncher
+-- - right_click(clicker); clicker = an another ObjectRef
+-- - get_hp(): returns number of hitpoints (2 * number of hearts)
+-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- - get_inventory() -> InvRef
+-- - get_wield_list(): returns the name of the inventory list the wielded item is in
+-- - get_wield_index(): returns the index of the wielded item
+-- - get_wielded_item() -> ItemStack
+-- - set_wielded_item(item): replaces the wielded item, returns true if successful
+-- LuaEntitySAO-only: (no-op for other objects)
+-- - setvelocity({x=num, y=num, z=num})
+-- - getvelocity() -> {x=num, y=num, z=num}
+-- - setacceleration({x=num, y=num, z=num})
+-- - getacceleration() -> {x=num, y=num, z=num}
+-- - setyaw(radians)
+-- - getyaw() -> radians
+-- - settexturemod(mod)
+-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
+-- - select_horiz_by_yawpitch=false)
+-- - ^ Select sprite from spritesheet with optional animation and DM-style
+-- - texture selection based on yaw relative to camera
+-- - set_armor_groups({group1=rating, group2=rating, ...})
+-- - get_entity_name() (DEPRECATED: Will be removed in a future version)
+-- - get_luaentity()
+-- Player-only: (no-op for other objects)
+-- - get_player_name(): will return nil if is not a player
+-- - get_look_dir(): get camera direction as a unit vector
+-- - get_look_pitch(): pitch in radians
+-- - get_look_yaw(): yaw in radians (wraps around pretty randomly as of now)
+--
+-- InvRef methods:
+-- - get_size(listname): get size of a list
+-- - set_size(listname, size): set size of a list
+-- - get_stack(listname, i): get a copy of stack index i in list
+-- - set_stack(listname, i, stack): copy stack to index i in list
+-- - get_list(listname): return full list
+-- - set_list(listname, list): set full list (size will not change)
+-- - add_item(listname, stack): add item somewhere in list, returns leftover ItemStack
+-- - room_for_item(listname, stack): returns true if the stack of items
+-- can be fully added to the list
+-- - contains_item(listname, stack): returns true if the stack of items
+-- can be fully taken from the list
+-- remove_item(listname, stack): take as many items as specified from the list,
+-- returns the items that were actually removed (as an ItemStack)
+--
+-- ItemStack methods:
+-- - is_empty(): return true if stack is empty
+-- - get_name(): returns item name (e.g. "default:stone")
+-- - get_count(): returns number of items on the stack
+-- - get_wear(): returns tool wear (0-65535), 0 for non-tools
+-- - get_metadata(): returns metadata (a string attached to an item stack)
+-- - clear(): removes all items from the stack, making it empty
+-- - replace(item): replace the contents of this stack (item can also
+-- be an itemstring or table)
+-- - to_string(): returns the stack in itemstring form
+-- - to_table(): returns the stack in Lua table form
+-- - get_stack_max(): returns the maximum size of the stack (depends on the item)
+-- - get_free_space(): returns get_stack_max() - get_count()
+-- - is_known(): returns true if the item name refers to a defined item type
+-- - get_definition(): returns the item definition table
+-- - get_tool_capabilities(): returns the digging properties of the item,
+-- ^ or those of the hand if none are defined for this item type
+-- - add_wear(amount): increases wear by amount if the item is a tool
+-- - add_item(item): put some item or stack onto this stack,
+-- ^ returns leftover ItemStack
+-- - item_fits(item): returns true if item or stack can be fully added to this one
+-- - take_item(n): take (and remove) up to n items from this stack
+-- ^ returns taken ItemStack
+-- ^ if n is omitted, n=1 is used
+-- - peek_item(n): copy (don't remove) up to n items from this stack
+-- ^ returns copied ItemStack
+-- ^ if n is omitted, n=1 is used
+--
+-- Registered entities:
+-- - Functions receive a "luaentity" as self:
+-- - It has the member .name, which is the registered name ("mod:thing")
+-- - It has the member .object, which is an ObjectRef pointing to the object
+-- - The original prototype stuff is visible directly via a metatable
+-- - Callbacks:
+-- - on_activate(self, staticdata)
+-- - on_step(self, dtime)
+-- - on_punch(self, hitter)
+-- - on_rightclick(self, clicker)
+-- - get_staticdata(self)
+-- ^ return string that will be passed to on_activate when the object
+-- is created next time
+--
+-- Entity prototype table:
+-- {
+-- physical = true,
+-- collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+-- visual = "cube"/"sprite",
+-- visual_size = {x=1, y=1},
+-- textures = {texture,texture,texture,texture,texture,texture},
+-- spritediv = {x=1, y=1},
+-- initial_sprite_basepos = {x=0, y=0},
+-- on_activate = function(self, staticdata),
+-- on_step = function(self, dtime),
+-- on_punch = function(self, hitter),
+-- on_rightclick = function(self, clicker),
+-- get_staticdata = function(self),
+-- # Also you can define arbitrary member variables here
+-- myvariable = whatever,
+-- }
+--
+-- Item definition options (register_node, register_craftitem, register_tool)
+-- {
+-- description = "Steel Axe",
+-- groups = {}, -- key=name, value=rating; rating=1..3.
+-- if rating not applicable, use 1.
+-- eg. {wool=1, fluffy=3}
+-- {soil=2, outerspace=1, crumbly=1}
+-- {bendy=2, snappy=1},
+-- {hard=1, metal=1, spikes=1}
+-- inventory_image = "default_tool_steelaxe.png",
+-- wield_image = "",
+-- wield_scale = {x=1,y=1,z=1},
+-- stack_max = 99,
+-- liquids_pointable = false,
+-- tool_capabilities = {
+-- full_punch_interval = 1.0,
+-- max_drop_level=0,
+-- groupcaps={
+-- -- For example:
+-- fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+-- snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+-- choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+-- }
+-- }
+-- on_drop = func(item, dropper, pos),
+-- on_place = func(item, placer, pointed_thing),
+-- on_use = func(item, user, pointed_thing),
+-- }
+--
+-- Node definition options (register_node):
+-- {
+-- <all fields allowed in item definitions>,
+-- drawtype = "normal",
+-- visual_scale = 1.0,
+-- tile_images = {"default_unknown_block.png"},
+-- special_materials = {
+-- {image="", backface_culling=true},
+-- {image="", backface_culling=true},
+-- },
+-- alpha = 255,
+-- post_effect_color = {a=0, r=0, g=0, b=0},
+-- paramtype = "none",
+-- paramtype2 = "none",
+-- is_ground_content = false,
+-- sunlight_propagates = false,
+-- walkable = true,
+-- pointable = true,
+-- diggable = true,
+-- climbable = false,
+-- buildable_to = false,
+-- drop = "",
+-- -- alternatively drop = { max_items = ..., items = { ... } }
+-- metadata_name = "",
+-- liquidtype = "none",
+-- liquid_alternative_flowing = "",
+-- liquid_alternative_source = "",
+-- liquid_viscosity = 0,
+-- light_source = 0,
+-- damage_per_second = 0,
+-- selection_box = {type="regular"},
+-- legacy_facedir_simple = false, -- Support maps made in and before January 2012
+-- legacy_wallmounted = false, -- Support maps made in and before January 2012
+-- }
+--
+-- Recipe:
+-- {
+-- output = 'default:pick_stone',
+-- recipe = {
+-- {'default:cobble', 'default:cobble', 'default:cobble'},
+-- {'', 'default:stick', ''},
+-- {'', 'default:stick', ''},
+-- },
+-- replacements = <optional list of item pairs,
+-- replace one input item with another item on crafting>
+-- }
+--
+-- Recipe (shapeless):
+-- {
+-- type = "shapeless",
+-- output = 'mushrooms:mushroom_stew',
+-- recipe = {
+-- "mushrooms:bowl",
+-- "mushrooms:mushroom_brown",
+-- "mushrooms:mushroom_red",
+-- },
+-- replacements = <optional list of item pairs,
+-- replace one input item with another item on crafting>
+-- }
+--
+-- Recipe (tool repair):
+-- {
+-- type = "toolrepair",
+-- additional_wear = -0.02,
+-- }
+--
+-- Recipe (cooking):
+-- {
+-- type = "cooking",
+-- output = "default:glass",
+-- recipe = "default:sand",
+-- cooktime = 3,
+-- }
+--
+-- Recipe (furnace fuel):
+-- {
+-- type = "fuel",
+-- recipe = "default:leaves",
+-- burntime = 1,
+-- }
+--
+-- ABM (ActiveBlockModifier) definition:
+-- {
+-- nodenames = {"default:lava_source"},
+-- neighbors = {"default:water_source", "default:water_flowing"}, -- (any of these)
+-- ^ If left out or empty, any neighbor will do
+-- ^ This might get removed in the future
+-- interval = 1.0, -- (operation interval)
+-- chance = 1, -- (chance of trigger is 1.0/this)
+-- action = func(pos, node, active_object_count, active_object_count_wider),
+-- }
+--
+-- Item groups:
+-- - Groups always have a rating associated with them. If there is no
+-- useful meaning for a rating for a given group, it shall be 1.
+-- - When not defined, the rating of a group defaults to 0.
+--
+-- Special groups:
+-- - dig_immediate:
+-- - 2: node is removed without tool wear after 1 second or so
+-- - 3: node is removed without tool wear immediately (like a torch)
+-- - level: Can be used to give an additional sense of progression in the game.
+-- - 0 is something that is directly accessible at the start of gameplay
+
+WATER_ALPHA = 160
+WATER_VISC = 1
+LAVA_VISC = 7
+LIGHT_MAX = 14
+
+-- Definitions made by this mod that other mods can use too
+default = {}
+
+--
+-- Tool definition
+--
+
+-- The hand
+minetest.register_item(":", {
+ type = "none",
+ wield_image = "wieldhand.png",
+ wield_scale = {x=1,y=1,z=2.5},
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level = 0,
+ groupcaps = {
+ fleshy = {times={[2]=2.00, [3]=1.00}, maxwear=0, maxlevel=1},
+ crumbly = {times={[3]=0.70}, maxwear=0, maxlevel=1},
+ snappy = {times={[3]=0.40}, maxwear=0, maxlevel=1},
+ oddly_breakable_by_hand = {times={[1]=1.50,[2]=1.00,[3]=0.70}, maxwear=0, maxlevel=3},
+ }
+ }
+})
+
+minetest.register_tool("default:pick_wood", {
+ description = "Wooden Pickaxe",
+ inventory_image = "default_tool_woodpick.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ cracky={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:pick_stone", {
+ description = "Stone Pickaxe",
+ inventory_image = "default_tool_stonepick.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ cracky={times={[1]=1.50, [2]=0.80, [3]=0.60}, maxwear=0.05, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:pick_steel", {
+ description = "Steel Pickaxe",
+ inventory_image = "default_tool_steelpick.png",
+ tool_capabilities = {
+ max_drop_level=1,
+ groupcaps={
+ cracky={times={[1]=1.00, [2]=0.60, [3]=0.40}, maxwear=0.1, maxlevel=2}
+ }
+ },
+})
+minetest.register_tool("default:pick_mese", {
+ description = "Mese Pickaxe",
+ inventory_image = "default_tool_mesepick.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=3,
+ groupcaps={
+ cracky={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
+ crumbly={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3},
+ snappy={times={[1]=0.2, [2]=0.2, [3]=0.2}, maxwear=0.05, maxlevel=3}
+ }
+ },
+})
+minetest.register_tool("default:shovel_wood", {
+ description = "Wooden Shovel",
+ inventory_image = "default_tool_woodshovel.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ crumbly={times={[1]=1.50, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:shovel_stone", {
+ description = "Stone Shovel",
+ inventory_image = "default_tool_stoneshovel.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ crumbly={times={[1]=0.80, [2]=0.50, [3]=0.30}, maxwear=0.05, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:shovel_steel", {
+ description = "Steel Shovel",
+ inventory_image = "default_tool_steelshovel.png",
+ tool_capabilities = {
+ max_drop_level=1,
+ groupcaps={
+ crumbly={times={[1]=0.50, [2]=0.35, [3]=0.30}, maxwear=0.1, maxlevel=2}
+ }
+ },
+})
+minetest.register_tool("default:axe_wood", {
+ description = "Wooden Axe",
+ inventory_image = "default_tool_woodaxe.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ choppy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1},
+ fleshy={times={[2]=1.50, [3]=0.80}, maxwear=0.1, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:axe_stone", {
+ description = "Stone Axe",
+ inventory_image = "default_tool_stoneaxe.png",
+ tool_capabilities = {
+ max_drop_level=0,
+ groupcaps={
+ choppy={times={[1]=1.50, [2]=1.00, [3]=0.60}, maxwear=0.05, maxlevel=1},
+ fleshy={times={[2]=1.30, [3]=0.70}, maxwear=0.05, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:axe_steel", {
+ description = "Steel Axe",
+ inventory_image = "default_tool_steelaxe.png",
+ tool_capabilities = {
+ max_drop_level=1,
+ groupcaps={
+ choppy={times={[1]=1.00, [2]=0.80, [3]=0.50}, maxwear=0.1, maxlevel=2},
+ fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.03, maxlevel=1}
+ }
+ },
+})
+minetest.register_tool("default:sword_wood", {
+ description = "Wooden Sword",
+ inventory_image = "default_tool_woodsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={
+ fleshy={times={[2]=1.10, [3]=0.60}, maxwear=0.1, maxlevel=1},
+ snappy={times={[2]=1.00, [3]=0.50}, maxwear=0.1, maxlevel=1},
+ choppy={times={[3]=1.00}, maxwear=0.05, maxlevel=0}
+ }
+ }
+})
+minetest.register_tool("default:sword_stone", {
+ description = "Stone Sword",
+ inventory_image = "default_tool_stonesword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=0,
+ groupcaps={
+ fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
+ choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
+ }
+ }
+})
+minetest.register_tool("default:sword_steel", {
+ description = "Steel Sword",
+ inventory_image = "default_tool_steelsword.png",
+ tool_capabilities = {
+ full_punch_interval = 1.0,
+ max_drop_level=1,
+ groupcaps={
+ fleshy={times={[1]=1.00, [2]=0.40, [3]=0.20}, maxwear=0.1, maxlevel=2},
+ snappy={times={[2]=0.70, [3]=0.30}, maxwear=0.03, maxlevel=1},
+ choppy={times={[3]=0.70}, maxwear=0.03, maxlevel=0}
+ }
+ }
+})
+
+--
+-- Crafting definition
+--
+
+minetest.register_craft({
+ output = 'default:wood 4',
+ recipe = {
+ {'default:tree'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:stick 4',
+ recipe = {
+ {'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:fence_wood 2',
+ recipe = {
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sign_wall',
+ recipe = {
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:torch 4',
+ recipe = {
+ {'default:coal_lump'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_wood',
+ recipe = {
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_stone',
+ recipe = {
+ {'default:cobble', 'default:cobble', 'default:cobble'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_steel',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:pick_mese',
+ recipe = {
+ {'default:mese', 'default:mese', 'default:mese'},
+ {'', 'default:stick', ''},
+ {'', 'default:stick', ''},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_wood',
+ recipe = {
+ {'default:wood'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_stone',
+ recipe = {
+ {'default:cobble'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:shovel_steel',
+ recipe = {
+ {'default:steel_ingot'},
+ {'default:stick'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_wood',
+ recipe = {
+ {'default:wood', 'default:wood'},
+ {'default:wood', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_stone',
+ recipe = {
+ {'default:cobble', 'default:cobble'},
+ {'default:cobble', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:axe_steel',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick'},
+ {'', 'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_wood',
+ recipe = {
+ {'default:wood'},
+ {'default:wood'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_stone',
+ recipe = {
+ {'default:cobble'},
+ {'default:cobble'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sword_steel',
+ recipe = {
+ {'default:steel_ingot'},
+ {'default:steel_ingot'},
+ {'default:stick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:rail 15',
+ recipe = {
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
+ {'default:steel_ingot', '', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:chest',
+ recipe = {
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', '', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:chest_locked',
+ recipe = {
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:wood', 'default:steel_ingot', 'default:wood'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:furnace',
+ recipe = {
+ {'default:cobble', 'default:cobble', 'default:cobble'},
+ {'default:cobble', '', 'default:cobble'},
+ {'default:cobble', 'default:cobble', 'default:cobble'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:steelblock',
+ recipe = {
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:sandstone',
+ recipe = {
+ {'default:sand', 'default:sand'},
+ {'default:sand', 'default:sand'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:clay',
+ recipe = {
+ {'default:clay_lump', 'default:clay_lump'},
+ {'default:clay_lump', 'default:clay_lump'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:brick',
+ recipe = {
+ {'default:clay_brick', 'default:clay_brick'},
+ {'default:clay_brick', 'default:clay_brick'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:paper',
+ recipe = {
+ {'default:papyrus', 'default:papyrus', 'default:papyrus'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:book',
+ recipe = {
+ {'default:paper'},
+ {'default:paper'},
+ {'default:paper'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:bookshelf',
+ recipe = {
+ {'default:wood', 'default:wood', 'default:wood'},
+ {'default:book', 'default:book', 'default:book'},
+ {'default:wood', 'default:wood', 'default:wood'},
+ }
+})
+
+minetest.register_craft({
+ output = 'default:ladder',
+ recipe = {
+ {'default:stick', '', 'default:stick'},
+ {'default:stick', 'default:stick', 'default:stick'},
+ {'default:stick', '', 'default:stick'},
+ }
+})
+
+--
+-- Crafting (tool repair)
+--
+minetest.register_craft({
+ type = "toolrepair",
+ additional_wear = -0.02,
+})
+
+--
+-- Cooking recipes
+--
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:glass",
+ recipe = "default:sand",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:coal_lump",
+ recipe = "default:tree",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:coal_lump",
+ recipe = "default:jungletree",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:stone",
+ recipe = "default:cobble",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:steel_ingot",
+ recipe = "default:iron_lump",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "default:clay_brick",
+ recipe = "default:clay_lump",
+})
+
+--
+-- Fuels
+--
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:tree",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:jungletree",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:junglegrass",
+ burntime = 2,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:leaves",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:cactus",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:papyrus",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:bookshelf",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:fence_wood",
+ burntime = 15,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:ladder",
+ burntime = 5,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:wood",
+ burntime = 7,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:mese",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:lava_source",
+ burntime = 60,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:torch",
+ burntime = 4,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sign_wall",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:chest_locked",
+ burntime = 30,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:nyancat_rainbow",
+ burntime = 1,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:sapling",
+ burntime = 10,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:apple",
+ burntime = 3,
+})
+
+minetest.register_craft({
+ type = "fuel",
+ recipe = "default:coal_lump",
+ burntime = 40,
+})
+
+--
+-- Node definitions
+--
+
+minetest.register_node("default:stone", {
+ description = "Stone",
+ tile_images = {"default_stone.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ drop = 'default:cobble',
+ legacy_mineral = true,
+})
+
+minetest.register_node("default:stone_with_coal", {
+ description = "Stone with coal",
+ tile_images = {"default_stone.png^default_mineral_coal.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ drop = 'default:coal_lump',
+})
+
+minetest.register_node("default:stone_with_iron", {
+ description = "Stone with iron",
+ tile_images = {"default_stone.png^default_mineral_iron.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ drop = 'default:iron_lump',
+})
+
+minetest.register_node("default:dirt_with_grass", {
+ description = "Dirt with grass",
+ tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:dirt',
+})
+
+minetest.register_node("default:dirt_with_grass_footsteps", {
+ description = "Dirt with grass and footsteps",
+ tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:dirt',
+})
+
+minetest.register_node("default:dirt", {
+ description = "Dirt",
+ tile_images = {"default_dirt.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+})
+
+minetest.register_node("default:sand", {
+ description = "Sand",
+ tile_images = {"default_sand.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+})
+
+minetest.register_node("default:gravel", {
+ description = "Gravel",
+ tile_images = {"default_gravel.png"},
+ is_ground_content = true,
+ groups = {crumbly=2},
+})
+
+minetest.register_node("default:sandstone", {
+ description = "Sandstone",
+ tile_images = {"default_sandstone.png"},
+ is_ground_content = true,
+ groups = {crumbly=2,cracky=2},
+ drop = 'default:sand',
+})
+
+minetest.register_node("default:clay", {
+ description = "Clay",
+ tile_images = {"default_clay.png"},
+ is_ground_content = true,
+ groups = {crumbly=3},
+ drop = 'default:clay_lump 4',
+})
+
+minetest.register_node("default:brick", {
+ description = "Brick",
+ tile_images = {"default_brick.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+ drop = 'default:clay_brick 4',
+})
+
+minetest.register_node("default:tree", {
+ description = "Tree",
+ tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+ is_ground_content = true,
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+})
+
+minetest.register_node("default:jungletree", {
+ description = "Jungle Tree",
+ tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
+ is_ground_content = true,
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+})
+
+minetest.register_node("default:junglegrass", {
+ description = "Jungle Grass",
+ drawtype = "plantlike",
+ visual_scale = 1.3,
+ tile_images = {"default_junglegrass.png"},
+ inventory_image = "default_junglegrass.png",
+ wield_image = "default_junglegrass.png",
+ paramtype = "light",
+ walkable = false,
+ groups = {snappy=3},
+})
+
+minetest.register_node("default:leaves", {
+ description = "Leaves",
+ drawtype = "allfaces_optional",
+ visual_scale = 1.3,
+ tile_images = {"default_leaves.png"},
+ paramtype = "light",
+ groups = {snappy=3},
+ drop = {
+ max_items = 1,
+ items = {
+ {
+ -- player will get sapling with 1/20 chance
+ items = {'default:sapling'},
+ rarity = 20,
+ },
+ {
+ -- player will get leaves only if he get no saplings,
+ -- this is because max_items is 1
+ items = {'default:leaves'},
+ }
+ }
+ },
+})
+
+minetest.register_node("default:cactus", {
+ description = "Cactus",
+ tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
+ is_ground_content = true,
+ groups = {snappy=2,choppy=3},
+})
+
+minetest.register_node("default:papyrus", {
+ description = "Papyrus",
+ drawtype = "plantlike",
+ tile_images = {"default_papyrus.png"},
+ inventory_image = "default_papyrus.png",
+ wield_image = "default_papyrus.png",
+ paramtype = "light",
+ is_ground_content = true,
+ walkable = false,
+ groups = {snappy=3},
+})
+
+minetest.register_node("default:bookshelf", {
+ description = "Bookshelf",
+ tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+ is_ground_content = true,
+ groups = {snappy=2,choppy=3,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:glass", {
+ description = "Glass",
+ drawtype = "glasslike",
+ tile_images = {"default_glass.png"},
+ inventory_image = minetest.inventorycube("default_glass.png"),
+ paramtype = "light",
+ sunlight_propagates = true,
+ is_ground_content = true,
+ groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:fence_wood", {
+ description = "Wooden Fence",
+ drawtype = "fencelike",
+ tile_images = {"default_wood.png"},
+ inventory_image = "default_fence.png",
+ wield_image = "default_fence.png",
+ paramtype = "light",
+ is_ground_content = true,
+ selection_box = {
+ type = "fixed",
+ fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
+ },
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:rail", {
+ description = "Rail",
+ drawtype = "raillike",
+ tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+ inventory_image = "default_rail.png",
+ wield_image = "default_rail.png",
+ paramtype = "light",
+ is_ground_content = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ --fixed = <default>
+ },
+ groups = {bendy=2,snappy=1,dig_immediate=2},
+})
+
+minetest.register_node("default:ladder", {
+ description = "Ladder",
+ drawtype = "signlike",
+ tile_images = {"default_ladder.png"},
+ inventory_image = "default_ladder.png",
+ wield_image = "default_ladder.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ is_ground_content = true,
+ walkable = false,
+ climbable = true,
+ selection_box = {
+ type = "wallmounted",
+ --wall_top = = <default>
+ --wall_bottom = = <default>
+ --wall_side = = <default>
+ },
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
+ legacy_wallmounted = true,
+})
+
+minetest.register_node("default:wood", {
+ description = "Wood",
+ tile_images = {"default_wood.png"},
+ is_ground_content = true,
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3},
+})
+
+minetest.register_node("default:mese", {
+ description = "Mese",
+ tile_images = {"default_mese.png"},
+ is_ground_content = true,
+ groups = {cracky=1},
+})
+
+minetest.register_node("default:cloud", {
+ description = "Cloud",
+ tile_images = {"default_cloud.png"},
+ is_ground_content = true,
+})
+
+minetest.register_node("default:water_flowing", {
+ description = "Water (flowing)",
+ inventory_image = minetest.inventorycube("default_water.png"),
+ drawtype = "flowingliquid",
+ tile_images = {"default_water.png"},
+ alpha = WATER_ALPHA,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "default:water_flowing",
+ liquid_alternative_source = "default:water_source",
+ liquid_viscosity = WATER_VISC,
+ post_effect_color = {a=64, r=100, g=100, b=200},
+ special_materials = {
+ {image="default_water.png", backface_culling=false},
+ {image="default_water.png", backface_culling=true},
+ },
+ groups = {water=3, liquid=3},
+})
+
+minetest.register_node("default:water_source", {
+ description = "Water",
+ inventory_image = minetest.inventorycube("default_water.png"),
+ drawtype = "liquid",
+ tile_images = {"default_water.png"},
+ alpha = WATER_ALPHA,
+ paramtype = "light",
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ liquidtype = "source",
+ liquid_alternative_flowing = "default:water_flowing",
+ liquid_alternative_source = "default:water_source",
+ liquid_viscosity = WATER_VISC,
+ post_effect_color = {a=64, r=100, g=100, b=200},
+ special_materials = {
+ -- New-style water source material (mostly unused)
+ {image="default_water.png", backface_culling=false},
+ },
+ groups = {water=3, liquid=3},
+})
+
+minetest.register_node("default:lava_flowing", {
+ description = "Lava (flowing)",
+ inventory_image = minetest.inventorycube("default_lava.png"),
+ drawtype = "flowingliquid",
+ tile_images = {"default_lava.png"},
+ paramtype = "light",
+ light_source = LIGHT_MAX - 1,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ liquidtype = "flowing",
+ liquid_alternative_flowing = "default:lava_flowing",
+ liquid_alternative_source = "default:lava_source",
+ liquid_viscosity = LAVA_VISC,
+ damage_per_second = 4*2,
+ post_effect_color = {a=192, r=255, g=64, b=0},
+ special_materials = {
+ {image="default_lava.png", backface_culling=false},
+ {image="default_lava.png", backface_culling=true},
+ },
+ groups = {lava=3, liquid=2, hot=3},
+})
+
+minetest.register_node("default:lava_source", {
+ description = "Lava",
+ inventory_image = minetest.inventorycube("default_lava.png"),
+ drawtype = "liquid",
+ tile_images = {"default_lava.png"},
+ paramtype = "light",
+ light_source = LIGHT_MAX - 1,
+ walkable = false,
+ pointable = false,
+ diggable = false,
+ buildable_to = true,
+ liquidtype = "source",
+ liquid_alternative_flowing = "default:lava_flowing",
+ liquid_alternative_source = "default:lava_source",
+ liquid_viscosity = LAVA_VISC,
+ damage_per_second = 4*2,
+ post_effect_color = {a=192, r=255, g=64, b=0},
+ special_materials = {
+ -- New-style lava source material (mostly unused)
+ {image="default_lava.png", backface_culling=false},
+ },
+ groups = {lava=3, liquid=2, hot=3},
+})
+
+minetest.register_node("default:torch", {
+ description = "Torch",
+ drawtype = "torchlike",
+ tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+ inventory_image = "default_torch_on_floor.png",
+ wield_image = "default_torch_on_floor.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ light_source = LIGHT_MAX-1,
+ selection_box = {
+ type = "wallmounted",
+ wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
+ wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
+ wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
+ },
+ groups = {choppy=2,dig_immediate=3},
+ legacy_wallmounted = true,
+})
+
+minetest.register_node("default:sign_wall", {
+ description = "Sign",
+ drawtype = "signlike",
+ tile_images = {"default_sign_wall.png"},
+ inventory_image = "default_sign_wall.png",
+ wield_image = "default_sign_wall.png",
+ paramtype = "light",
+ paramtype2 = "wallmounted",
+ sunlight_propagates = true,
+ walkable = false,
+ metadata_name = "sign",
+ selection_box = {
+ type = "wallmounted",
+ --wall_top = <default>
+ --wall_bottom = <default>
+ --wall_side = <default>
+ },
+ groups = {choppy=2,dig_immediate=2},
+ legacy_wallmounted = true,
+})
+
+minetest.register_node("default:chest", {
+ description = "Chest",
+ tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
+ paramtype2 = "facedir",
+ metadata_name = "chest",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+})
+
+minetest.register_node("default:chest_locked", {
+ description = "Locked Chest",
+ tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
+ paramtype2 = "facedir",
+ metadata_name = "locked_chest",
+ groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+ legacy_facedir_simple = true,
+})
+
+minetest.register_node("default:furnace", {
+ description = "Furnace",
+ tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
+ paramtype2 = "facedir",
+ metadata_name = "furnace",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+})
+
+minetest.register_node("default:cobble", {
+ description = "Cobble",
+ tile_images = {"default_cobble.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+})
+
+minetest.register_node("default:mossycobble", {
+ description = "Mossy Cobble",
+ tile_images = {"default_mossycobble.png"},
+ is_ground_content = true,
+ groups = {cracky=3},
+})
+
+minetest.register_node("default:steelblock", {
+ description = "Steel Block",
+ tile_images = {"default_steel_block.png"},
+ is_ground_content = true,
+ groups = {snappy=1,bendy=2},
+})
+
+minetest.register_node("default:nyancat", {
+ description = "Nyancat",
+ tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+ "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
+ inventory_image = "default_nc_front.png",
+ paramtype2 = "facedir",
+ groups = {cracky=2},
+ legacy_facedir_simple = true,
+})
+
+minetest.register_node("default:nyancat_rainbow", {
+ description = "Nyancat Rainbow",
+ tile_images = {"default_nc_rb.png"},
+ inventory_image = "default_nc_rb.png",
+ groups = {cracky=2},
+})
+
+minetest.register_node("default:sapling", {
+ description = "Sapling",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tile_images = {"default_sapling.png"},
+ inventory_image = "default_sapling.png",
+ wield_image = "default_sapling.png",
+ paramtype = "light",
+ walkable = false,
+ groups = {snappy=2,dig_immediate=3},
+})
+
+minetest.register_node("default:apple", {
+ description = "Apple",
+ drawtype = "plantlike",
+ visual_scale = 1.0,
+ tile_images = {"default_apple.png"},
+ inventory_image = "default_apple.png",
+ paramtype = "light",
+ sunlight_propagates = true,
+ walkable = false,
+ groups = {fleshy=3,dig_immediate=3},
+ on_use = minetest.item_eat(4),
+})
+
+--
+-- Crafting items
+--
+
+minetest.register_craftitem("default:stick", {
+ description = "Stick",
+ inventory_image = "default_stick.png",
+})
+
+minetest.register_craftitem("default:paper", {
+ description = "Paper",
+ inventory_image = "default_paper.png",
+})
+
+minetest.register_craftitem("default:book", {
+ description = "Book",
+ inventory_image = "default_book.png",
+})
+
+minetest.register_craftitem("default:coal_lump", {
+ description = "Lump of coal",
+ inventory_image = "default_coal_lump.png",
+})
+
+minetest.register_craftitem("default:iron_lump", {
+ description = "Lump of iron",
+ inventory_image = "default_iron_lump.png",
+})
+
+minetest.register_craftitem("default:clay_lump", {
+ description = "Lump of clay",
+ inventory_image = "default_clay_lump.png",
+})
+
+minetest.register_craftitem("default:steel_ingot", {
+ description = "Steel ingot",
+ inventory_image = "default_steel_ingot.png",
+})
+
+minetest.register_craftitem("default:clay_brick", {
+ description = "Clay brick",
+ inventory_image = "default_steel_ingot.png",
+ inventory_image = "default_clay_brick.png",
+})
+
+minetest.register_craftitem("default:scorched_stuff", {
+ description = "Scorched stuff",
+ inventory_image = "default_scorched_stuff.png",
+})
+
+--
+-- Creative inventory
+--
+
+minetest.add_to_creative_inventory('default:pick_mese')
+minetest.add_to_creative_inventory('default:pick_steel')
+minetest.add_to_creative_inventory('default:axe_steel')
+minetest.add_to_creative_inventory('default:shovel_steel')
+
+minetest.add_to_creative_inventory('default:torch')
+minetest.add_to_creative_inventory('default:cobble')
+minetest.add_to_creative_inventory('default:dirt')
+minetest.add_to_creative_inventory('default:stone')
+minetest.add_to_creative_inventory('default:sand')
+minetest.add_to_creative_inventory('default:sandstone')
+minetest.add_to_creative_inventory('default:clay')
+minetest.add_to_creative_inventory('default:brick')
+minetest.add_to_creative_inventory('default:tree')
+minetest.add_to_creative_inventory('default:wood')
+minetest.add_to_creative_inventory('default:leaves')
+minetest.add_to_creative_inventory('default:cactus')
+minetest.add_to_creative_inventory('default:papyrus')
+minetest.add_to_creative_inventory('default:bookshelf')
+minetest.add_to_creative_inventory('default:glass')
+minetest.add_to_creative_inventory('default:fence_wood')
+minetest.add_to_creative_inventory('default:rail')
+minetest.add_to_creative_inventory('default:mese')
+minetest.add_to_creative_inventory('default:chest')
+minetest.add_to_creative_inventory('default:furnace')
+minetest.add_to_creative_inventory('default:sign_wall')
+minetest.add_to_creative_inventory('default:water_source')
+minetest.add_to_creative_inventory('default:lava_source')
+minetest.add_to_creative_inventory('default:ladder')
+
+--
+-- Some common functions
+--
+
+default.falling_node_names = {}
+
+function nodeupdate_single(p)
+ n = minetest.env:get_node(p)
+ if default.falling_node_names[n.name] ~= nil then
+ p_bottom = {x=p.x, y=p.y-1, z=p.z}
+ n_bottom = minetest.env:get_node(p_bottom)
+ if n_bottom.name == "air" then
+ minetest.env:remove_node(p)
+ minetest.env:add_entity(p, "default:falling_"..n.name)
+ nodeupdate(p)
+ end
+ end
+end
+
+function nodeupdate(p)
+ for x = -1,1 do
+ for y = -1,1 do
+ for z = -1,1 do
+ p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
+ nodeupdate_single(p2)
+ end
+ end
+ end
+end
+
+--
+-- Falling stuff
+--
+
+function default.register_falling_node(nodename, texture)
+ default.falling_node_names[nodename] = true
+ -- Override naming conventions for stuff like :default:falling_default:sand
+ minetest.register_entity(":default:falling_"..nodename, {
+ -- Static definition
+ physical = true,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ textures = {texture,texture,texture,texture,texture,texture},
+ -- State
+ -- Methods
+ on_step = function(self, dtime)
+ -- Set gravity
+ self.object:setacceleration({x=0, y=-10, z=0})
+ -- Turn to actual sand when collides to ground or just move
+ local pos = self.object:getpos()
+ local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
+ local bcn = minetest.env:get_node(bcp)
+ if bcn.name ~= "air" then
+ -- Turn to a sand node
+ local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
+ minetest.env:add_node(np, {name=nodename})
+ self.object:remove()
+ else
+ -- Do nothing
+ end
+ end
+ })
+end
+
+default.register_falling_node("default:sand", "default_sand.png")
+default.register_falling_node("default:gravel", "default_gravel.png")
+
+--
+-- Global callbacks
+--
+
+-- Global environment step function
+function on_step(dtime)
+ -- print("on_step")
+end
+minetest.register_globalstep(on_step)
+
+function on_placenode(p, node)
+ --print("on_placenode")
+ nodeupdate(p)
+end
+minetest.register_on_placenode(on_placenode)
+
+function on_dignode(p, node)
+ --print("on_dignode")
+ nodeupdate(p)
+end
+minetest.register_on_dignode(on_dignode)
+
+function on_punchnode(p, node)
+end
+minetest.register_on_punchnode(on_punchnode)
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+ if not minetest.get_player_privs(giver)["give"] then
+ minetest.chat_send_player(giver, "error: you don't have permission to give")
+ return
+ end
+ minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
+ minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+ local itemstack = ItemStack(stackstring)
+ if itemstack:is_empty() then
+ minetest.chat_send_player(giver, 'error: cannot give an empty item')
+ return
+ elseif not itemstack:is_known() then
+ minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+ return
+ end
+ local receiverref = minetest.env:get_player_by_name(receiver)
+ if receiverref == nil then
+ minetest.chat_send_player(giver, receiver..' is not a known player')
+ return
+ end
+ local leftover = receiverref:get_inventory():add_item("main", itemstack)
+ if leftover:is_empty() then
+ partiality = ""
+ elseif leftover:get_count() == itemstack:get_count() then
+ partiality = "could not be "
+ else
+ partiality = "partially "
+ end
+ -- The actual item stack string may be different from what the "giver"
+ -- entered (e.g. big numbers are always interpreted as 2^16-1).
+ stackstring = itemstack:to_string()
+ if giver == receiver then
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ else
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+ minetest.chat_send_player(receiver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ end
+end
+
+minetest.register_on_chat_message(function(name, message)
+ --print("default on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/giveme"
+ if message:sub(0, #cmd) == cmd then
+ local stackstring = string.match(message, cmd.." (.*)")
+ if stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
+ return true -- Handled chat message
+ end
+ handle_give_command(cmd, name, name, stackstring)
+ return true
+ end
+ local cmd = "/give"
+ if message:sub(0, #cmd) == cmd then
+ local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
+ if receiver == nil or stackstring == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
+ return true -- Handled chat message
+ end
+ handle_give_command(cmd, name, receiver, stackstring)
+ return true
+ end
+ local cmd = "/spawnentity"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to spawn (give)")
+ return true -- Handled chat message
+ end
+ if not minetest.get_player_privs(name)["interact"] then
+ minetest.chat_send_player(name, "you don't have permission to interact")
+ return true -- Handled chat message
+ end
+ local entityname = string.match(message, cmd.." (.*)")
+ if entityname == nil then
+ minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
+ return true -- Handled chat message
+ end
+ print(cmd..' invoked, entityname="'..entityname..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to spawn entity, player is nil")
+ return true -- Handled chat message
+ end
+ local p = player:getpos()
+ p.y = p.y + 1
+ minetest.env:add_entity(p, entityname)
+ minetest.chat_send_player(name, '"'..entityname
+ ..'" spawned.');
+ return true -- Handled chat message
+ end
+ local cmd = "/pulverize"
+ if message:sub(0, #cmd) == cmd then
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to pulverize, player is nil")
+ return true -- Handled chat message
+ end
+ if player:get_wielded_item():is_empty() then
+ minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+ else
+ player:set_wielded_item(nil)
+ minetest.chat_send_player(name, 'An item was pulverized.')
+ end
+ return true
+ end
+end)
+
+--
+-- Done, print some random stuff
+--
+
+--print("minetest.registered_entities:")
+--dump2(minetest.registered_entities)
+
+-- END
diff --git a/share/games/mesetint/mods/default/textures/crack.png b/share/games/mesetint/mods/default/textures/crack.png
new file mode 100644
index 000000000..499783982
--- /dev/null
+++ b/share/games/mesetint/mods/default/textures/crack.png
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diff --git a/share/games/mesetint/mods/default/textures/default_apple.png b/share/games/mesetint/mods/default/textures/default_apple.png
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diff --git a/share/games/mesetint/mods/default/textures/default_book.png b/share/games/mesetint/mods/default/textures/default_book.png
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index 000000000..176fb6aa9
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diff --git a/share/games/mesetint/mods/default/textures/default_bookshelf.png b/share/games/mesetint/mods/default/textures/default_bookshelf.png
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diff --git a/share/games/mesetint/mods/default/textures/default_brick.png b/share/games/mesetint/mods/default/textures/default_brick.png
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diff --git a/share/games/mesetint/mods/default/textures/default_cactus_side.png b/share/games/mesetint/mods/default/textures/default_cactus_side.png
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diff --git a/share/games/mesetint/mods/default/textures/default_chest_front.png b/share/games/mesetint/mods/default/textures/default_chest_front.png
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diff --git a/share/games/mesetint/mods/default/textures/default_chest_lock.png b/share/games/mesetint/mods/default/textures/default_chest_lock.png
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diff --git a/share/games/mesetint/mods/default/textures/default_clay.png b/share/games/mesetint/mods/default/textures/default_clay.png
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diff --git a/share/games/mesetint/mods/default/textures/default_ladder.png b/share/games/mesetint/mods/default/textures/default_ladder.png
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index 000000000..984640577
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+++ b/share/games/mesetint/mods/default/textures/default_rail_crossing.png
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diff --git a/share/games/mesetint/mods/default/textures/default_rail_curved.png b/share/games/mesetint/mods/default/textures/default_rail_curved.png
new file mode 100644
index 000000000..62afa3d2b
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+++ b/share/games/mesetint/mods/default/textures/default_rail_curved.png
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diff --git a/share/games/mesetint/mods/default/textures/default_rail_t_junction.png b/share/games/mesetint/mods/default/textures/default_rail_t_junction.png
new file mode 100644
index 000000000..9985f63cd
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diff --git a/share/games/mesetint/mods/default/textures/default_sand.png b/share/games/mesetint/mods/default/textures/default_sand.png
new file mode 100644
index 000000000..15101a7eb
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diff --git a/share/games/mesetint/mods/default/textures/default_sandstone.png b/share/games/mesetint/mods/default/textures/default_sandstone.png
new file mode 100644
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diff --git a/share/games/mesetint/mods/default/textures/default_sapling.png b/share/games/mesetint/mods/default/textures/default_sapling.png
new file mode 100644
index 000000000..73f502306
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diff --git a/share/games/mesetint/mods/default/textures/default_scorched_stuff.png b/share/games/mesetint/mods/default/textures/default_scorched_stuff.png
new file mode 100644
index 000000000..9ced2fbe8
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diff --git a/share/games/mesetint/mods/default/textures/default_sign_wall.png b/share/games/mesetint/mods/default/textures/default_sign_wall.png
new file mode 100644
index 000000000..06eac1ee9
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+++ b/share/games/mesetint/mods/default/textures/default_sign_wall.png
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diff --git a/share/games/mesetint/mods/default/textures/default_steel_block.png b/share/games/mesetint/mods/default/textures/default_steel_block.png
new file mode 100644
index 000000000..8e2020081
--- /dev/null
+++ b/share/games/mesetint/mods/default/textures/default_steel_block.png
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diff --git a/share/games/mesetint/mods/default/textures/default_steel_ingot.png b/share/games/mesetint/mods/default/textures/default_steel_ingot.png
new file mode 100644
index 000000000..f6c9414e7
--- /dev/null
+++ b/share/games/mesetint/mods/default/textures/default_steel_ingot.png
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diff --git a/share/games/mesetint/mods/default/textures/default_stick.png b/share/games/mesetint/mods/default/textures/default_stick.png
new file mode 100644
index 000000000..2d31797f0
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+++ b/share/games/mesetint/mods/default/textures/default_stick.png
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diff --git a/share/games/mesetint/mods/default/textures/default_stone.png b/share/games/mesetint/mods/default/textures/default_stone.png
new file mode 100644
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diff --git a/share/games/mesetint/mods/default/textures/default_tnt_bottom.png b/share/games/mesetint/mods/default/textures/default_tnt_bottom.png
new file mode 100644
index 000000000..8ba2fca0b
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diff --git a/share/games/mesetint/mods/default/textures/default_tnt_side.png b/share/games/mesetint/mods/default/textures/default_tnt_side.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tnt_top.png b/share/games/mesetint/mods/default/textures/default_tnt_top.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_mesepick.png b/share/games/mesetint/mods/default/textures/default_tool_mesepick.png
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index 000000000..a1f3812e0
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_steelaxe.png b/share/games/mesetint/mods/default/textures/default_tool_steelaxe.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_steelpick.png b/share/games/mesetint/mods/default/textures/default_tool_steelpick.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_steelshovel.png b/share/games/mesetint/mods/default/textures/default_tool_steelshovel.png
new file mode 100644
index 000000000..ed8413846
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_steelsword.png b/share/games/mesetint/mods/default/textures/default_tool_steelsword.png
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index 000000000..a74581238
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_stoneaxe.png b/share/games/mesetint/mods/default/textures/default_tool_stoneaxe.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_stonepick.png b/share/games/mesetint/mods/default/textures/default_tool_stonepick.png
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index 000000000..b34de6f32
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_stoneshovel.png b/share/games/mesetint/mods/default/textures/default_tool_stoneshovel.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_stonesword.png b/share/games/mesetint/mods/default/textures/default_tool_stonesword.png
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index 000000000..8f8191f92
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_woodaxe.png b/share/games/mesetint/mods/default/textures/default_tool_woodaxe.png
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index 000000000..3daa4af72
--- /dev/null
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_woodpick.png b/share/games/mesetint/mods/default/textures/default_tool_woodpick.png
new file mode 100644
index 000000000..ea728cca3
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_woodshovel.png b/share/games/mesetint/mods/default/textures/default_tool_woodshovel.png
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index 000000000..649ab4c38
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diff --git a/share/games/mesetint/mods/default/textures/default_tool_woodsword.png b/share/games/mesetint/mods/default/textures/default_tool_woodsword.png
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diff --git a/share/games/mesetint/mods/default/textures/default_torch.png b/share/games/mesetint/mods/default/textures/default_torch.png
new file mode 100644
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diff --git a/share/games/mesetint/mods/default/textures/default_torch_on_ceiling.png b/share/games/mesetint/mods/default/textures/default_torch_on_ceiling.png
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diff --git a/share/games/mesetint/mods/default/textures/default_torch_on_floor.png b/share/games/mesetint/mods/default/textures/default_torch_on_floor.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tree.png b/share/games/mesetint/mods/default/textures/default_tree.png
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diff --git a/share/games/mesetint/mods/default/textures/default_tree_top.png b/share/games/mesetint/mods/default/textures/default_tree_top.png
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diff --git a/share/games/mesetint/mods/default/textures/default_water.png b/share/games/mesetint/mods/default/textures/default_water.png
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diff --git a/share/games/mesetint/mods/default/textures/default_wood.png b/share/games/mesetint/mods/default/textures/default_wood.png
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diff --git a/share/games/mesetint/mods/default/textures/heart.png b/share/games/mesetint/mods/default/textures/heart.png
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index 000000000..6bc183e04
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diff --git a/share/games/mesetint/mods/default/textures/player.png b/share/games/mesetint/mods/default/textures/player.png
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diff --git a/share/games/mesetint/mods/default/textures/player_back.png b/share/games/mesetint/mods/default/textures/player_back.png
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diff --git a/share/games/mesetint/mods/default/textures/treeprop.png b/share/games/mesetint/mods/default/textures/treeprop.png
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diff --git a/share/games/mesetint/mods/default/textures/wieldhand.png b/share/games/mesetint/mods/default/textures/wieldhand.png
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diff --git a/share/games/mesetint/mods/experimental/depends.txt b/share/games/mesetint/mods/experimental/depends.txt
new file mode 100644
index 000000000..3a7daa1d7
--- /dev/null
+++ b/share/games/mesetint/mods/experimental/depends.txt
@@ -0,0 +1,2 @@
+default
+
diff --git a/share/games/mesetint/mods/experimental/init.lua b/share/games/mesetint/mods/experimental/init.lua
new file mode 100644
index 000000000..364eeb10c
--- /dev/null
+++ b/share/games/mesetint/mods/experimental/init.lua
@@ -0,0 +1,616 @@
+--
+-- Experimental things
+--
+
+-- For testing random stuff
+
+experimental = {}
+
+function on_step(dtime)
+ -- print("experimental on_step")
+ --[[
+ objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10)
+ for k, obj in pairs(objs) do
+ name = obj:get_player_name()
+ if name then
+ print(name.." at "..dump(obj:getpos()))
+ print(name.." dir: "..dump(obj:get_look_dir()))
+ print(name.." pitch: "..dump(obj:get_look_pitch()))
+ print(name.." yaw: "..dump(obj:get_look_yaw()))
+ else
+ print("Some object at "..dump(obj:getpos()))
+ end
+ end
+ --]]
+ --[[
+ if experimental.t1 == nil then
+ experimental.t1 = 0
+ end
+ experimental.t1 = experimental.t1 + dtime
+ if experimental.t1 >= 2 then
+ experimental.t1 = experimental.t1 - 2
+ minetest.log("time of day is "..minetest.env:get_timeofday())
+ if experimental.day then
+ minetest.log("forcing day->night")
+ experimental.day = false
+ minetest.env:set_timeofday(0.0)
+ else
+ minetest.log("forcing night->day")
+ experimental.day = true
+ minetest.env:set_timeofday(0.5)
+ end
+ minetest.log("time of day is "..minetest.env:get_timeofday())
+ end
+ --]]
+end
+minetest.register_globalstep(on_step)
+
+-- An example furnace-thing implemented in Lua
+
+--[[
+minetest.register_node("experimental:luafurnace", {
+ tile_images = {"default_lava.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_side.png",
+ "default_furnace_side.png", "default_furnace_front.png"},
+ --inventory_image = "furnace_front.png",
+ inventory_image = minetest.inventorycube("default_furnace_front.png"),
+ paramtype = "facedir_simple",
+ metadata_name = "generic",
+ material = minetest.digprop_stonelike(3.0),
+})
+
+minetest.register_on_placenode(function(pos, newnode, placer)
+ if newnode.name == "experimental:luafurnace" then
+ local meta = minetest.env:get_meta(pos)
+ meta:inventory_set_list("fuel", {""})
+ meta:inventory_set_list("src", {""})
+ meta:inventory_set_list("dst", {"","","",""})
+ meta:set_inventory_draw_spec(
+ "invsize[8,9;]"
+ .."list[current_name;fuel;2,3;1,1;]"
+ .."list[current_name;src;2,1;1,1;]"
+ .."list[current_name;dst;5,1;2,2;]"
+ .."list[current_player;main;0,5;8,4;]"
+ )
+
+ local total_cooked = 0;
+ meta:set_string("total_cooked", total_cooked)
+ meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+ end
+end)
+
+minetest.register_abm({
+ nodenames = {"experimental:luafurnace"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ for i, name in ipairs({
+ "fuel_totaltime",
+ "fuel_time",
+ "src_totaltime",
+ "src_time"
+ }) do
+ if not meta:get_string(name) then
+ meta:set_string(name, 0)
+ end
+ end
+
+ local inv = meta:get_inventory()
+
+ local fuelitem = inv:get_stack("fuel", 1):peek_item()
+ local srcitem = inv:get_stack("src", 1):peek_item()
+ --print("fuelitem="..dump(fuelitem))
+ --print("srcitem="..dump(srcitem))
+
+ local was_active = false
+
+ local src_cooktime = -1
+ local result_stackstring = nil
+
+ if srcitem then
+ local prop = get_item_definition(srcitem)
+ if prop and prop.cookresult_itemstring ~= "" then
+ result_stackstring = prop.cookresult_itemstring
+ src_cooktime = prop.furnace_cooktime or 3
+ end
+ end
+
+ print("src_cooktime="..dump(src_cooktime))
+ print("result_stackstring="..dump(result_stackstring))
+
+ if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
+ was_active = true
+ meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
+ meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
+ --print("result_stackstring="..dump(result_stackstring))
+ --print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
+ --print("src_cooktime="..dump(src_cooktime))
+ if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
+ -- Put result in "dst" list
+ success = inv:autoinsert_stackstring("dst", result_stackstring)
+ if not success then
+ print("Could not autoinsert '"..result_stackstring.."'")
+ end
+ -- If succeeded, take stuff from "src" list
+ if success then
+ srcstack = inv:get_stack("src", 1)
+ srcstack:take_item()
+ inv:set_stack("src", 1, srcstack)
+ end
+ meta:set_string("src_time", 0)
+ end
+ end
+
+ if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
+ meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%")
+ return
+ end
+
+ local srcitem = inv:get_stack("src", 1):peek_item()
+
+ local src_cooktime = 0
+ local result_stackstring = nil
+
+ if srcitem then
+ local prop = get_item_definition(srcitem)
+ if prop and prop.cookresult_itemstring ~= "" then
+ result_stackstring = prop.cookresult_itemstring
+ src_cooktime = prop.furnace_cooktime or 3
+ end
+ end
+
+ local fuelitem = inv:get_stack("fuel", 1):peek_item()
+
+ if not result_stackstring or not fuelitem then
+ if was_active then
+ meta:set_infotext("Furnace is empty")
+ end
+ return
+ end
+
+ local burntime = -1
+ if fuelitem then
+ local prop = get_item_definition(fuelitem)
+ if prop then
+ burntime = prop.furnace_burntime or -1
+ end
+ end
+
+ if burntime <= 0 then
+ meta:set_infotext("Furnace out of fuel")
+ return
+ end
+
+ meta:set_string("fuel_totaltime", burntime)
+ meta:set_string("fuel_time", 0)
+
+ local stack = inv:get_stack("fuel", 1)
+ stack:take_item()
+ inv:set_stack("fuel", 1, stack)
+ end,
+})
+minetest.register_abm({
+ nodenames = {"experimental:luafurnace"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ local meta = minetest.env:get_meta(pos)
+ local fuellist = meta:inventory_get_list("fuel")
+ local srclist = meta:inventory_get_list("src")
+ local dstlist = meta:inventory_get_list("dst")
+ if fuellist == nil or srclist == nil or dstlist == nil then
+ return
+ end
+ _, srcitem = stackstring_take_item(srclist[1])
+ _, fuelitem = stackstring_take_item(fuellist[1])
+ if not srcitem or not fuelitem then return end
+ if fuelitem.type == "node" then
+ local prop = minetest.registered_nodes[fuelitem.name]
+ if prop == nil then return end
+ if prop.furnace_burntime < 0 then return end
+ else
+ return
+ end
+ local resultstack = nil
+ if srcitem.type == "node" then
+ local prop = minetest.registered_nodes[srcitem.name]
+ if prop == nil then return end
+ if prop.cookresult_item == "" then return end
+ resultstack = prop.cookresult_item
+ else
+ return
+ end
+
+ if resultstack == nil then
+ return
+ end
+
+ dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
+ if not success then
+ return
+ end
+
+ fuellist[1], _ = stackstring_take_item(fuellist[1])
+ srclist[1], _ = stackstring_take_item(srclist[1])
+
+ meta:inventory_set_list("fuel", fuellist)
+ meta:inventory_set_list("src", srclist)
+ meta:inventory_set_list("dst", dstlist)
+
+ local total_cooked = meta:get_string("total_cooked")
+ total_cooked = tonumber(total_cooked) + 1
+ meta:set_string("total_cooked", total_cooked)
+ meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
+ end,
+})
+minetest.register_craft({
+ output = 'node "experimental:luafurnace" 1',
+ recipe = {
+ {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
+ {'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'},
+ {'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
+ }
+})
+--]]
+
+--
+-- Random stuff
+--
+
+--[[
+minetest.register_tool("experimental:horribletool", {
+ image = "default_lava.png",
+ basetime = 2.0
+ dt_weight = 0.2
+ dt_crackiness = 0.2
+ dt_crumbliness = 0.2
+ dt_cuttability = 0.2
+ basedurability = 50
+ dd_weight = -5
+ dd_crackiness = -5
+ dd_crumbliness = -5
+ dd_cuttability = -5
+})
+--]]
+
+--
+-- TNT (not functional)
+--
+
+minetest.register_craft({
+ output = 'experimental:tnt',
+ recipe = {
+ {'default:wood'},
+ {'default:coal_lump'},
+ {'default:wood'}
+ }
+})
+
+minetest.register_node("experimental:tnt", {
+ tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
+ "default_tnt_side.png", "default_tnt_side.png",
+ "default_tnt_side.png", "default_tnt_side.png"},
+ inventory_image = minetest.inventorycube("default_tnt_top.png",
+ "default_tnt_side.png", "default_tnt_side.png"),
+ drop = '', -- Get nothing
+ material = {
+ diggability = "not",
+ },
+})
+
+minetest.register_on_punchnode(function(p, node)
+ if node.name == "experimental:tnt" then
+ minetest.env:remove_node(p)
+ minetest.env:add_entity(p, "experimental:tnt")
+ nodeupdate(p)
+ end
+end)
+
+local TNT = {
+ -- Static definition
+ physical = true, -- Collides with things
+ -- weight = 5,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "cube",
+ textures = {"default_tnt_top.png", "default_tnt_bottom.png",
+ "default_tnt_side.png", "default_tnt_side.png",
+ "default_tnt_side.png", "default_tnt_side.png"},
+ -- Initial value for our timer
+ timer = 0,
+ -- Number of punches required to defuse
+ health = 1,
+ blinktimer = 0,
+ blinkstatus = true,
+}
+
+-- Called when a TNT object is created
+function TNT:on_activate(staticdata)
+ print("TNT:on_activate()")
+ self.object:setvelocity({x=0, y=4, z=0})
+ self.object:setacceleration({x=0, y=-10, z=0})
+ self.object:settexturemod("^[brighten")
+ self.object:set_armor_groups({immortal=1})
+end
+
+-- Called periodically
+function TNT:on_step(dtime)
+ --print("TNT:on_step()")
+ self.timer = self.timer + dtime
+ self.blinktimer = self.blinktimer + dtime
+ if self.blinktimer > 0.5 then
+ self.blinktimer = self.blinktimer - 0.5
+ if self.blinkstatus then
+ self.object:settexturemod("")
+ else
+ self.object:settexturemod("^[brighten")
+ end
+ self.blinkstatus = not self.blinkstatus
+ end
+end
+
+-- Called when object is punched
+function TNT:on_punch(hitter)
+ print("TNT:on_punch()")
+ self.health = self.health - 1
+ if self.health <= 0 then
+ self.object:remove()
+ hitter:get_inventory():add_item("main", "experimental:tnt")
+ --hitter:set_hp(hitter:get_hp() - 1)
+ end
+end
+
+-- Called when object is right-clicked
+function TNT:on_rightclick(clicker)
+ --pos = self.object:getpos()
+ --pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
+ --self.object:moveto(pos, false)
+end
+
+--print("TNT dump: "..dump(TNT))
+--print("Registering TNT");
+minetest.register_entity("experimental:tnt", TNT)
+
+-- Add TNT's old name also
+minetest.register_alias("TNT", "experimental:tnt")
+
+--
+-- The dummyball!
+--
+
+minetest.register_entity("experimental:dummyball", {
+ -- Static definition
+ hp_max = 20,
+ physical = false,
+ collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
+ visual = "sprite",
+ visual_size = {x=1, y=1},
+ textures = {"experimental_dummyball.png"},
+ spritediv = {x=1, y=3},
+ initial_sprite_basepos = {x=0, y=0},
+ -- Dynamic variables
+ phase = 0,
+ phasetimer = 0,
+
+ on_activate = function(self, staticdata)
+ minetest.log("Dummyball activated!")
+ end,
+
+ on_step = function(self, dtime)
+ self.phasetimer = self.phasetimer + dtime
+ if self.phasetimer > 2.0 then
+ self.phasetimer = self.phasetimer - 2.0
+ self.phase = self.phase + 1
+ if self.phase >= 3 then
+ self.phase = 0
+ end
+ self.object:setsprite({x=0, y=self.phase})
+ phasearmor = {
+ [0]={cracky=3},
+ [1]={crumbly=3},
+ [2]={fleshy=3}
+ }
+ self.object:set_armor_groups(phasearmor[self.phase])
+ end
+ end,
+
+ on_punch = function(self, hitter)
+ end,
+})
+
+minetest.register_on_chat_message(function(name, message)
+ local cmd = "/dummyball"
+ if message:sub(0, #cmd) == cmd then
+ if not minetest.get_player_privs(name)["give"] then
+ minetest.chat_send_player(name, "you don't have permission to spawn (give)")
+ return true -- Handled chat message
+ end
+ if not minetest.get_player_privs(name)["interact"] then
+ minetest.chat_send_player(name, "you don't have permission to interact")
+ return true -- Handled chat message
+ end
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to spawn entity, player is nil")
+ return true -- Handled chat message
+ end
+ local entityname = "experimental:dummyball"
+ local p = player:getpos()
+ p.y = p.y + 1
+ minetest.env:add_entity(p, entityname)
+ minetest.chat_send_player(name, '"'..entityname
+ ..'" spawned.');
+ return true -- Handled chat message
+ end
+end)
+
+--
+-- A test entity for testing animated and yaw-modulated sprites
+--
+
+minetest.register_entity("experimental:testentity", {
+ -- Static definition
+ physical = true, -- Collides with things
+ -- weight = 5,
+ collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
+ --collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "sprite",
+ visual_size = {x=2, y=3},
+ textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
+ spritediv = {x=6, y=5},
+ initial_sprite_basepos = {x=0, y=0},
+
+ on_activate = function(self, staticdata)
+ print("testentity.on_activate")
+ self.object:setsprite({x=0,y=0}, 1, 0, true)
+ --self.object:setsprite({x=0,y=0}, 4, 0.3, true)
+
+ -- Set gravity
+ self.object:setacceleration({x=0, y=-10, z=0})
+ -- Jump a bit upwards
+ self.object:setvelocity({x=0, y=10, z=0})
+ end,
+
+ on_punch = function(self, hitter)
+ self.object:remove()
+ hitter:add_to_inventory('craft testobject1 1')
+ end,
+})
+
+--
+-- More random stuff
+--
+
+minetest.register_on_respawnplayer(function(player)
+ print("on_respawnplayer")
+ -- player:setpos({x=0, y=30, z=0})
+ -- return true
+end)
+
+minetest.register_on_generated(function(minp, maxp)
+ --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
+ --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
+ --minetest.env:add_node(cp, {name="sand"})
+end)
+
+-- Example setting get
+--print("setting max_users = " .. dump(minetest.setting_get("max_users")))
+--print("setting asdf = " .. dump(minetest.setting_get("asdf")))
+
+minetest.register_on_chat_message(function(name, message)
+ --[[print("on_chat_message: name="..dump(name).." message="..dump(message))
+ local cmd = "/testcommand"
+ if message:sub(0, #cmd) == cmd then
+ print(cmd.." invoked")
+ return true
+ end
+ local cmd = "/help"
+ if message:sub(0, #cmd) == cmd then
+ print("script-overridden help command")
+ minetest.chat_send_all("script-overridden help command")
+ return true
+ end]]
+end)
+
+-- Grow papyrus on TNT every 10 seconds
+--[[minetest.register_abm({
+ nodenames = {"TNT"},
+ interval = 10.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ print("TNT ABM action")
+ pos.y = pos.y + 1
+ minetest.env:add_node(pos, {name="papyrus"})
+ end,
+})]]
+
+-- Replace texts of alls signs with "foo" every 10 seconds
+--[[minetest.register_abm({
+ nodenames = {"sign_wall"},
+ interval = 10.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ print("ABM: Sign text changed")
+ local meta = minetest.env:get_meta(pos)
+ meta:set_text("foo")
+ end,
+})]]
+
+--[[local ncpos = nil
+local ncq = 1
+local ncstuff = {
+ {2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
+ {7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
+ {12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
+ {17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
+ {22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
+}
+local ncold = {}
+local nctime = nil
+
+minetest.register_abm({
+ nodenames = {"dirt_with_grass"},
+ interval = 100000.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ if ncpos ~= nil then
+ return
+ end
+
+ if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
+ return
+ end
+
+ pos.y = pos.y + 1
+ n = minetest.env:get_node(pos)
+ print(dump(n))
+ if n.name ~= "air" then
+ return
+ end
+
+ pos.y = pos.y + 2
+ ncpos = pos
+ nctime = os.clock()
+ minetest.env:add_node(ncpos, {name="nyancat"})
+ end
+})
+
+minetest.register_abm({
+ nodenames = {"nyancat"},
+ interval = 1.0,
+ chance = 1,
+ action = function(pos, node, active_object_count, active_object_count_wider)
+ if ncpos == nil then
+ return
+ end
+ if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
+ clock = os.clock()
+ if clock - nctime < 0.1 then
+ return
+ end
+ nctime = clock
+
+ s0 = ncstuff[ncq]
+ ncq = s0[1]
+ s1 = ncstuff[ncq]
+ p0 = pos
+ p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
+ p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
+ table.insert(ncold, 1, p0)
+ while #ncold >= 10 do
+ minetest.env:add_node(ncold[#ncold], {name="air"})
+ table.remove(ncold, #ncold)
+ end
+ minetest.env:add_node(p0, {name="nyancat_rainbow"})
+ minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
+ minetest.env:add_node(p2, {name="air"})
+ ncpos = p1
+ end
+ end,
+})--]]
+
+minetest.log("experimental modname="..dump(minetest.get_current_modname()))
+minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
+minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
+
+-- END
diff --git a/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png b/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png
new file mode 100644
index 000000000..084676552
--- /dev/null
+++ b/share/games/mesetint/mods/experimental/textures/experimental_dummyball.png
Binary files differ
diff --git a/share/games/mesetint/mods/give_initial_stuff/depends.txt b/share/games/mesetint/mods/give_initial_stuff/depends.txt
new file mode 100644
index 000000000..3a7daa1d7
--- /dev/null
+++ b/share/games/mesetint/mods/give_initial_stuff/depends.txt
@@ -0,0 +1,2 @@
+default
+
diff --git a/share/games/mesetint/mods/give_initial_stuff/init.lua b/share/games/mesetint/mods/give_initial_stuff/init.lua
new file mode 100644
index 000000000..9cf6b51b5
--- /dev/null
+++ b/share/games/mesetint/mods/give_initial_stuff/init.lua
@@ -0,0 +1,12 @@
+minetest.register_on_newplayer(function(player)
+ print("on_newplayer")
+ if minetest.setting_getbool("give_initial_stuff") then
+ print("giving give_initial_stuff to player")
+ player:get_inventory():add_item('main', 'default:pick_steel')
+ player:get_inventory():add_item('main', 'default:torch 99')
+ player:get_inventory():add_item('main', 'default:axe_steel')
+ player:get_inventory():add_item('main', 'default:shovel_steel')
+ player:get_inventory():add_item('main', 'default:cobble 99')
+ end
+end)
+
diff --git a/share/games/mesetint/mods/legacy/depends.txt b/share/games/mesetint/mods/legacy/depends.txt
new file mode 100644
index 000000000..3a7daa1d7
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/depends.txt
@@ -0,0 +1,2 @@
+default
+
diff --git a/share/games/mesetint/mods/legacy/init.lua b/share/games/mesetint/mods/legacy/init.lua
new file mode 100644
index 000000000..7f9088ce0
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/init.lua
@@ -0,0 +1,132 @@
+-- legacy (Minetest 0.4 mod)
+-- Provides as much backwards-compatibility as feasible
+
+--
+-- Aliases to support loading 0.3 and old 0.4 worlds and inventories
+--
+
+minetest.register_alias("stone", "default:stone")
+minetest.register_alias("stone_with_coal", "default:stone_with_coal")
+minetest.register_alias("stone_with_iron", "default:stone_with_iron")
+minetest.register_alias("dirt_with_grass", "default:dirt_with_grass")
+minetest.register_alias("dirt_with_grass_footsteps", "default:dirt_with_grass_footsteps")
+minetest.register_alias("dirt", "default:dirt")
+minetest.register_alias("sand", "default:sand")
+minetest.register_alias("gravel", "default:gravel")
+minetest.register_alias("sandstone", "default:sandstone")
+minetest.register_alias("clay", "default:clay")
+minetest.register_alias("brick", "default:brick")
+minetest.register_alias("tree", "default:tree")
+minetest.register_alias("jungletree", "default:jungletree")
+minetest.register_alias("junglegrass", "default:junglegrass")
+minetest.register_alias("leaves", "default:leaves")
+minetest.register_alias("cactus", "default:cactus")
+minetest.register_alias("papyrus", "default:papyrus")
+minetest.register_alias("bookshelf", "default:bookshelf")
+minetest.register_alias("glass", "default:glass")
+minetest.register_alias("wooden_fence", "default:fence_wood")
+minetest.register_alias("rail", "default:rail")
+minetest.register_alias("ladder", "default:ladder")
+minetest.register_alias("wood", "default:wood")
+minetest.register_alias("mese", "default:mese")
+minetest.register_alias("cloud", "default:cloud")
+minetest.register_alias("water_flowing", "default:water_flowing")
+minetest.register_alias("water_source", "default:water_source")
+minetest.register_alias("lava_flowing", "default:lava_flowing")
+minetest.register_alias("lava_source", "default:lava_source")
+minetest.register_alias("torch", "default:torch")
+minetest.register_alias("sign_wall", "default:sign_wall")
+minetest.register_alias("furnace", "default:furnace")
+minetest.register_alias("chest", "default:chest")
+minetest.register_alias("locked_chest", "default:chest_locked")
+minetest.register_alias("cobble", "default:cobble")
+minetest.register_alias("mossycobble", "default:mossycobble")
+minetest.register_alias("steelblock", "default:steelblock")
+minetest.register_alias("nyancat", "default:nyancat")
+minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
+minetest.register_alias("sapling", "default:sapling")
+minetest.register_alias("apple", "default:apple")
+
+minetest.register_alias("WPick", "default:pick_wood")
+minetest.register_alias("STPick", "default:pick_stone")
+minetest.register_alias("SteelPick", "default:pick_steel")
+minetest.register_alias("MesePick", "default:pick_mese")
+minetest.register_alias("WShovel", "default:shovel_wood")
+minetest.register_alias("STShovel", "default:shovel_stone")
+minetest.register_alias("SteelShovel", "default:shovel_steel")
+minetest.register_alias("WAxe", "default:axe_wood")
+minetest.register_alias("STAxe", "default:axe_stone")
+minetest.register_alias("SteelAxe", "default:axe_steel")
+minetest.register_alias("WSword", "default:sword_wood")
+minetest.register_alias("STSword", "default:sword_stone")
+minetest.register_alias("SteelSword", "default:sword_steel")
+
+minetest.register_alias("Stick", "default:stick")
+minetest.register_alias("paper", "default:paper")
+minetest.register_alias("book", "default:book")
+minetest.register_alias("lump_of_coal", "default:coal_lump")
+minetest.register_alias("lump_of_iron", "default:iron_lump")
+minetest.register_alias("lump_of_clay", "default:clay_lump")
+minetest.register_alias("steel_ingot", "default:steel_ingot")
+minetest.register_alias("clay_brick", "default:clay_brick")
+minetest.register_alias("scorched_stuff", "default:scorched_stuff")
+
+--
+-- Old items
+--
+
+minetest.register_craftitem(":rat", {
+ description = "Rat",
+ inventory_image = "rat.png",
+ on_drop = function(item, dropper, pos)
+ minetest.env:add_rat(pos)
+ item:take_item()
+ return item
+ end,
+ on_place = function(item, dropped, pointed)
+ pos = minetest.get_pointed_thing_position(pointed, true)
+ if pos ~= nil then
+ minetest.env:add_rat(pos)
+ item:take_item()
+ return item
+ end
+ end
+})
+
+minetest.register_craftitem(":cooked_rat", {
+ description = "Cooked rat",
+ inventory_image = "cooked_rat.png",
+ on_use = minetest.item_eat(6),
+})
+
+minetest.register_craftitem(":firefly", {
+ description = "Firefly",
+ inventory_image = "firefly.png",
+ on_drop = function(item, dropper, pos)
+ minetest.env:add_firefly(pos)
+ item:take_item()
+ return item
+ end,
+ on_place = function(item, dropped, pointed)
+ pos = minetest.get_pointed_thing_position(pointed, true)
+ if pos ~= nil then
+ minetest.env:add_firefly(pos)
+ item:take_item()
+ return item
+ end
+ end
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "cooked_rat",
+ recipe = "rat",
+})
+
+minetest.register_craft({
+ type = "cooking",
+ output = "scorched_stuff",
+ recipe = "cooked_rat",
+})
+
+-- END
diff --git a/share/games/mesetint/mods/legacy/textures/apple_iron.png b/share/games/mesetint/mods/legacy/textures/apple_iron.png
new file mode 100644
index 000000000..2dffdf014
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/apple_iron.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/cooked_rat.png b/share/games/mesetint/mods/legacy/textures/cooked_rat.png
new file mode 100644
index 000000000..daad3be0d
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/cooked_rat.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/dungeon_master.png b/share/games/mesetint/mods/legacy/textures/dungeon_master.png
new file mode 100644
index 000000000..3457c8228
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/dungeon_master.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/fireball.png b/share/games/mesetint/mods/legacy/textures/fireball.png
new file mode 100644
index 000000000..523142850
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/fireball.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/firefly.png b/share/games/mesetint/mods/legacy/textures/firefly.png
new file mode 100644
index 000000000..40df7fa1c
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/firefly.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/oerkki1.png b/share/games/mesetint/mods/legacy/textures/oerkki1.png
new file mode 100644
index 000000000..33cbac9e7
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/oerkki1.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png b/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png
new file mode 100644
index 000000000..9b777387c
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/oerkki1_damaged.png
Binary files differ
diff --git a/share/games/mesetint/mods/legacy/textures/rat.png b/share/games/mesetint/mods/legacy/textures/rat.png
new file mode 100644
index 000000000..d1a0e2ae2
--- /dev/null
+++ b/share/games/mesetint/mods/legacy/textures/rat.png
Binary files differ