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-rw-r--r--src/camera.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/camera.h b/src/camera.h
index 052284cac..ce80fa9f8 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -24,13 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventory.h"
#include "mesh.h"
#include "client/tile.h"
-#include "util/numeric.h"
#include <ICameraSceneNode.h>
#include <ISceneNode.h>
#include <list>
-#include "client.h"
-
class LocalPlayer;
struct MapDrawControl;
class Client;
@@ -120,7 +117,7 @@ public:
// Update the camera from the local player's position.
// busytime is used to adjust the viewing range.
void update(LocalPlayer* player, f32 frametime, f32 busytime,
- f32 tool_reload_ratio, ClientEnvironment &c_env);
+ f32 tool_reload_ratio);
// Update render distance
void updateViewingRange();