diff options
Diffstat (limited to 'src/cguittfont')
-rw-r--r-- | src/cguittfont/CGUITTFont.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/src/cguittfont/CGUITTFont.cpp b/src/cguittfont/CGUITTFont.cpp index f6606996e..2342eb748 100644 --- a/src/cguittfont/CGUITTFont.cpp +++ b/src/cguittfont/CGUITTFont.cpp @@ -29,6 +29,7 @@ */ #include <irrlicht.h> +#include <iostream> #include "CGUITTFont.h" namespace irr @@ -64,8 +65,24 @@ scene::SMesh CGUITTFont::shared_plane_; // +/** Checks that no dimension of the FT_BitMap object is negative. If either is + * negative, abort execution. + */ +inline void checkFontBitmapSize(const FT_Bitmap &bits) +{ + if ((s32)bits.rows < 0 || (s32)bits.width < 0) { + std::cout << "Insane font glyph size. File: " + << __FILE__ << " Line " << __LINE__ + << std::endl; + abort(); + } +} + video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVideoDriver* driver) const { + // Make sure our casts to s32 in the loops below will not cause problems + checkFontBitmapSize(bits); + // Determine what our texture size should be. // Add 1 because textures are inclusive-exclusive. core::dimension2du d(bits.width + 1, bits.rows + 1); @@ -87,10 +104,11 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide const u32 image_pitch = image->getPitch() / sizeof(u16); u16* image_data = (u16*)image->lock(); u8* glyph_data = bits.buffer; - for (int y = 0; y < bits.rows; ++y) + + for (s32 y = 0; y < (s32)bits.rows; ++y) { u16* row = image_data; - for (int x = 0; x < bits.width; ++x) + for (s32 x = 0; x < (s32)bits.width; ++x) { // Monochrome bitmaps store 8 pixels per byte. The left-most pixel is the bit 0x80. // So, we go through the data each bit at a time. @@ -116,10 +134,10 @@ video::IImage* SGUITTGlyph::createGlyphImage(const FT_Bitmap& bits, video::IVide const u32 image_pitch = image->getPitch() / sizeof(u32); u32* image_data = (u32*)image->lock(); u8* glyph_data = bits.buffer; - for (int y = 0; y < bits.rows; ++y) + for (s32 y = 0; y < (s32)bits.rows; ++y) { u8* row = glyph_data; - for (int x = 0; x < bits.width; ++x) + for (s32 x = 0; x < (s32)bits.width; ++x) { image_data[y * image_pitch + x] |= static_cast<u32>(255.0f * (static_cast<float>(*row++) / gray_count)) << 24; //data[y * image_pitch + x] |= ((u32)(*bitsdata++) << 24); |