diff options
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 172 |
1 files changed, 102 insertions, 70 deletions
diff --git a/src/client.cpp b/src/client.cpp index 7b962cd94..abc84b7cf 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -45,7 +45,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "database-sqlite3.h" #include "serialization.h" #include "guiscalingfilter.h" -#include "script/clientscripting.h" +#include "script/scripting_client.h" #include "game.h" extern gui::IGUIEnvironment* guienv; @@ -57,7 +57,8 @@ extern gui::IGUIEnvironment* guienv; Client::Client( IrrlichtDevice *device, const char *playername, - std::string password, + const std::string &password, + const std::string &address_name, MapDrawControl &control, IWritableTextureSource *tsrc, IWritableShaderSource *shsrc, @@ -72,7 +73,6 @@ Client::Client( m_connection_reinit_timer(0.1), m_avg_rtt_timer(0.0), m_playerpos_send_timer(0.0), - m_ignore_damage_timer(0.0), m_tsrc(tsrc), m_shsrc(shsrc), m_itemdef(itemdef), @@ -89,8 +89,10 @@ Client::Client( ), m_particle_manager(&m_env), m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, ipv6, this), + m_address_name(address_name), m_device(device), m_camera(NULL), + m_minimap(NULL), m_minimap_disabled_by_server(false), m_server_ser_ver(SER_FMT_VER_INVALID), m_proto_ver(0), @@ -101,6 +103,8 @@ Client::Client( m_animation_time(0), m_crack_level(-1), m_crack_pos(0,0,0), + m_last_chat_message_sent(time(NULL)), + m_chat_message_allowance(5.0f), m_map_seed(0), m_password(password), m_chosen_auth_mech(AUTH_MECHANISM_NONE), @@ -125,7 +129,9 @@ Client::Client( // Add local player m_env.setLocalPlayer(new LocalPlayer(this, playername)); - m_minimap = new Minimap(device, this); + if (g_settings->getBool("enable_minimap")) { + m_minimap = new Minimap(device, this); + } m_cache_save_interval = g_settings->getU16("server_map_save_interval"); m_modding_enabled = g_settings->getBool("enable_client_modding"); @@ -166,7 +172,7 @@ void Client::initMods() if (!string_allowed(mod.name, MODNAME_ALLOWED_CHARS)) { throw ModError("Error loading mod \"" + mod.name + "\": Mod name does not follow naming conventions: " - "Only chararacters [a-z0-9_] are allowed."); + "Only characters [a-z0-9_] are allowed."); } std::string script_path = mod.path + DIR_DELIM + "init.lua"; infostream << " [" << padStringRight(mod.name, 12) << "] [\"" @@ -253,13 +259,11 @@ Client::~Client() delete m_minimap; } -void Client::connect(Address address, - const std::string &address_name, - bool is_local_server) +void Client::connect(Address address, bool is_local_server) { DSTACK(FUNCTION_NAME); - initLocalMapSaving(address, address_name, is_local_server); + initLocalMapSaving(address, m_address_name, is_local_server); m_con.SetTimeoutMs(0); m_con.Connect(address); @@ -270,14 +274,9 @@ void Client::step(float dtime) DSTACK(FUNCTION_NAME); // Limit a bit - if(dtime > 2.0) + if (dtime > 2.0) dtime = 2.0; - if(m_ignore_damage_timer > dtime) - m_ignore_damage_timer -= dtime; - else - m_ignore_damage_timer = 0.0; - m_animation_time += dtime; if(m_animation_time > 60.0) m_animation_time -= 60.0; @@ -398,6 +397,14 @@ void Client::step(float dtime) } /* + Send pending messages on out chat queue + */ + if (!m_out_chat_queue.empty() && canSendChatMessage()) { + sendChatMessage(m_out_chat_queue.front()); + m_out_chat_queue.pop(); + } + + /* Handle environment */ // Control local player (0ms) @@ -407,32 +414,29 @@ void Client::step(float dtime) // Step environment m_env.step(dtime); + m_sound->step(dtime); /* Get events */ - for(;;) { - ClientEnvEvent event = m_env.getClientEvent(); - if(event.type == CEE_NONE) { - break; - } - else if(event.type == CEE_PLAYER_DAMAGE) { - if(m_ignore_damage_timer <= 0) { - u8 damage = event.player_damage.amount; - - if(event.player_damage.send_to_server) - sendDamage(damage); - - // Add to ClientEvent queue - ClientEvent event; - event.type = CE_PLAYER_DAMAGE; - event.player_damage.amount = damage; - m_client_event_queue.push(event); - } + while (m_env.hasClientEnvEvents()) { + ClientEnvEvent envEvent = m_env.getClientEnvEvent(); + + if (envEvent.type == CEE_PLAYER_DAMAGE) { + u8 damage = envEvent.player_damage.amount; + + if (envEvent.player_damage.send_to_server) + sendDamage(damage); + + // Add to ClientEvent queue + ClientEvent event; + event.type = CE_PLAYER_DAMAGE; + event.player_damage.amount = damage; + m_client_event_queue.push(event); } // Protocol v29 or greater obsoleted this event - else if (event.type == CEE_PLAYER_BREATH && m_proto_ver < 29) { - u16 breath = event.player_breath.amount; + else if (envEvent.type == CEE_PLAYER_BREATH && m_proto_ver < 29) { + u16 breath = envEvent.player_breath.amount; sendBreath(breath); } } @@ -487,19 +491,23 @@ void Client::step(float dtime) minimap_mapblock = r.mesh->moveMinimapMapblock(); if (minimap_mapblock == NULL) do_mapper_update = false; - } - if (r.mesh && r.mesh->getMesh()->getMeshBufferCount() == 0) { - delete r.mesh; - } else { - // Replace with the new mesh - block->mesh = r.mesh; + bool is_empty = true; + for (int l = 0; l < MAX_TILE_LAYERS; l++) + if (r.mesh->getMesh(l)->getMeshBufferCount() != 0) + is_empty = false; + + if (is_empty) + delete r.mesh; + else + // Replace with the new mesh + block->mesh = r.mesh; } } else { delete r.mesh; } - if (do_mapper_update) + if (m_minimap && do_mapper_update) m_minimap->addBlock(r.p, minimap_mapblock); if (r.ack_block_to_server) { @@ -522,7 +530,6 @@ void Client::step(float dtime) if (m_media_downloader && m_media_downloader->isStarted()) { m_media_downloader->step(this); if (m_media_downloader->isDone()) { - received_media(); delete m_media_downloader; m_media_downloader = NULL; } @@ -743,14 +750,6 @@ void Client::request_media(const std::vector<std::string> &file_requests) << file_requests.size() << " files. packet size)" << std::endl; } -void Client::received_media() -{ - NetworkPacket pkt(TOSERVER_RECEIVED_MEDIA, 0); - Send(&pkt); - infostream << "Client: Notifying server that we received all media" - << std::endl; -} - void Client::initLocalMapSaving(const Address &address, const std::string &hostname, bool is_local_server) @@ -766,7 +765,7 @@ void Client::initLocalMapSaving(const Address &address, fs::CreateAllDirs(world_path); - m_localdb = new Database_SQLite3(world_path); + m_localdb = new MapDatabaseSQLite3(world_path); m_localdb->beginSave(); actionstream << "Local map saving started, map will be saved at '" << world_path << "'" << std::endl; } @@ -774,7 +773,7 @@ void Client::initLocalMapSaving(const Address &address, void Client::ReceiveAll() { DSTACK(FUNCTION_NAME); - u32 start_ms = porting::getTimeMs(); + u64 start_ms = porting::getTimeMs(); for(;;) { // Limit time even if there would be huge amounts of data to @@ -1161,13 +1160,50 @@ void Client::sendInventoryAction(InventoryAction *a) Send(&pkt); } +bool Client::canSendChatMessage() const +{ + u32 now = time(NULL); + float time_passed = now - m_last_chat_message_sent; + + float virt_chat_message_allowance = m_chat_message_allowance + time_passed * + (CLIENT_CHAT_MESSAGE_LIMIT_PER_10S / 8.0f); + + if (virt_chat_message_allowance < 1.0f) + return false; + + return true; +} + void Client::sendChatMessage(const std::wstring &message) { - NetworkPacket pkt(TOSERVER_CHAT_MESSAGE, 2 + message.size() * sizeof(u16)); + const s16 max_queue_size = g_settings->getS16("max_out_chat_queue_size"); + if (canSendChatMessage()) { + u32 now = time(NULL); + float time_passed = now - m_last_chat_message_sent; + m_last_chat_message_sent = time(NULL); - pkt << message; + m_chat_message_allowance += time_passed * (CLIENT_CHAT_MESSAGE_LIMIT_PER_10S / 8.0f); + if (m_chat_message_allowance > CLIENT_CHAT_MESSAGE_LIMIT_PER_10S) + m_chat_message_allowance = CLIENT_CHAT_MESSAGE_LIMIT_PER_10S; - Send(&pkt); + m_chat_message_allowance -= 1.0f; + + NetworkPacket pkt(TOSERVER_CHAT_MESSAGE, 2 + message.size() * sizeof(u16)); + + pkt << message; + + Send(&pkt); + } else if (m_out_chat_queue.size() < (u16) max_queue_size || max_queue_size == -1) { + m_out_chat_queue.push(message); + } else { + infostream << "Could not queue chat message because maximum out chat queue size (" + << max_queue_size << ") is reached." << std::endl; + } +} + +void Client::clearOutChatQueue() +{ + m_out_chat_queue = std::queue<std::wstring>(); } void Client::sendChangePassword(const std::string &oldpassword, @@ -1601,14 +1637,11 @@ void Client::addUpdateMeshTaskForNode(v3s16 nodepos, bool ack_to_server, bool ur ClientEvent Client::getClientEvent() { - ClientEvent event; - if (m_client_event_queue.empty()) { - event.type = CE_NONE; - } - else { - event = m_client_event_queue.front(); - m_client_event_queue.pop(); - } + FATAL_ERROR_IF(m_client_event_queue.empty(), + "Cannot getClientEvent, queue is empty."); + + ClientEvent event = m_client_event_queue.front(); + m_client_event_queue.pop(); return event; } @@ -1623,7 +1656,7 @@ float Client::mediaReceiveProgress() typedef struct TextureUpdateArgs { IrrlichtDevice *device; gui::IGUIEnvironment *guienv; - u32 last_time_ms; + u64 last_time_ms; u16 last_percent; const wchar_t* text_base; ITextureSource *tsrc; @@ -1636,10 +1669,10 @@ void texture_update_progress(void *args, u32 progress, u32 max_progress) // update the loading menu -- if neccessary bool do_draw = false; - u32 time_ms = targs->last_time_ms; + u64 time_ms = targs->last_time_ms; if (cur_percent != targs->last_percent) { targs->last_percent = cur_percent; - time_ms = getTimeMs(); + time_ms = porting::getTimeMs(); // only draw when the user will notice something: do_draw = (time_ms - targs->last_time_ms > 100); } @@ -1697,7 +1730,7 @@ void Client::afterContentReceived(IrrlichtDevice *device) TextureUpdateArgs tu_args; tu_args.device = device; tu_args.guienv = guienv; - tu_args.last_time_ms = getTimeMs(); + tu_args.last_time_ms = porting::getTimeMs(); tu_args.last_percent = 0; tu_args.text_base = wgettext("Initializing nodes"); tu_args.tsrc = m_tsrc; @@ -1729,7 +1762,7 @@ float Client::getRTT() float Client::getCurRate() { - return ( m_con.getLocalStat(con::CUR_INC_RATE) + + return (m_con.getLocalStat(con::CUR_INC_RATE) + m_con.getLocalStat(con::CUR_DL_RATE)); } @@ -1930,4 +1963,3 @@ std::string Client::getModStoragePath() const { return porting::path_user + DIR_DELIM + "client" + DIR_DELIM + "mod_storage"; } - |