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-rw-r--r--src/client.cpp123
1 files changed, 37 insertions, 86 deletions
diff --git a/src/client.cpp b/src/client.cpp
index ff40f674f..f9cccd855 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -568,6 +568,39 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
// making some copypasta
{}
+ if(command == TOCLIENT_REMOVENODE)
+ {
+ if(datasize < 8)
+ return;
+ v3s16 p;
+ p.X = readS16(&data[2]);
+ p.Y = readS16(&data[4]);
+ p.Z = readS16(&data[6]);
+
+ //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
+
+ // This will clear the cracking animation after digging
+ ((ClientMap&)m_env.getMap()).clearTempMod(p);
+
+ removeNode(p);
+ }
+ else if(command == TOCLIENT_ADDNODE)
+ {
+ if(datasize < 8 + MapNode::serializedLength(ser_version))
+ return;
+
+ v3s16 p;
+ p.X = readS16(&data[2]);
+ p.Y = readS16(&data[4]);
+ p.Z = readS16(&data[6]);
+
+ //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
+
+ MapNode n;
+ n.deSerialize(&data[8], ser_version);
+
+ addNode(p, n);
+ }
if(command == TOCLIENT_PLAYERPOS)
{
dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
@@ -1023,7 +1056,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
/*
Returns true if there was something in queue
*/
-bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
+bool Client::AsyncProcessPacket()
{
DSTACK(__FUNCTION_NAME);
@@ -1053,40 +1086,7 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
ToClientCommand command = (ToClientCommand)readU16(&data[0]);
- if(command == TOCLIENT_REMOVENODE)
- {
- if(datasize < 8)
- return true;
- v3s16 p;
- p.X = readS16(&data[2]);
- p.Y = readS16(&data[4]);
- p.Z = readS16(&data[6]);
-
- //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
-
- // This will clear the cracking animation after digging
- ((ClientMap&)m_env.getMap()).clearTempMod(p);
-
- removeNode(p);
- }
- else if(command == TOCLIENT_ADDNODE)
- {
- if(datasize < 8 + MapNode::serializedLength(ser_version))
- return true;
-
- v3s16 p;
- p.X = readS16(&data[2]);
- p.Y = readS16(&data[4]);
- p.Z = readS16(&data[6]);
-
- //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
-
- MapNode n;
- n.deSerialize(&data[8], ser_version);
-
- addNode(p, n);
- }
- else if(command == TOCLIENT_BLOCKDATA)
+ if(command == TOCLIENT_BLOCKDATA)
{
// Ignore too small packet
if(datasize < 8)
@@ -1226,24 +1226,11 @@ bool Client::AsyncProcessData()
{
for(;;)
{
- // We want to update the meshes as soon as a single packet has
- // been processed
- LazyMeshUpdater mesh_updater(&m_env);
- bool r = AsyncProcessPacket(mesh_updater);
+ bool r = AsyncProcessPacket();
if(r == false)
break;
}
return false;
-
- /*LazyMeshUpdater mesh_updater(&m_env);
- for(;;)
- {
- bool r = AsyncProcessPacket(mesh_updater);
- if(r == false)
- break;
- }
- return false;*/
-
}
void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
@@ -1252,42 +1239,6 @@ void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
}
-#if 0
-void Client::fetchBlock(v3s16 p, u8 flags)
-{
- if(connectedAndInitialized() == false)
- throw ClientNotReadyException
- ("ClientNotReadyException: connectedAndInitialized() == false");
-
- /*dstream<<"Client::fetchBlock(): Sending GETBLOCK for ("
- <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
-
- JMutexAutoLock conlock(m_con_mutex);
-
- SharedBuffer<u8> data(9);
- writeU16(&data[0], TOSERVER_GETBLOCK);
- writeS16(&data[2], p.X);
- writeS16(&data[4], p.Y);
- writeS16(&data[6], p.Z);
- writeU8(&data[8], flags);
- m_con.Send(PEER_ID_SERVER, 1, data, true);
-}
-
-/*
- Calls fetchBlock() on some nearby missing blocks.
-
- Returns when any of various network load indicators go over limit.
-
- Does nearly the same thing as the old updateChangedVisibleArea()
-*/
-void Client::fetchBlocks()
-{
- if(connectedAndInitialized() == false)
- throw ClientNotReadyException
- ("ClientNotReadyException: connectedAndInitialized() == false");
-}
-#endif
-
bool Client::isFetchingBlocks()
{
JMutexAutoLock conlock(m_con_mutex);
@@ -1369,7 +1320,7 @@ void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
}
/*
- [0] u16 command
+ [0] u16 command=TOSERVER_CLICK_OBJECT
[2] u8 button (0=left, 1=right)
[3] v3s16 block
[9] s16 id