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-rw-r--r--src/client.cpp132
1 files changed, 113 insertions, 19 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 9fc9ebce6..b4871ff61 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -47,6 +47,8 @@ void * ClientUpdateThread::Thread()
{
m_client->asyncStep();
+ //m_client->updateSomeExpiredMeshes();
+
bool was = m_client->AsyncProcessData();
if(was == false)
@@ -84,7 +86,15 @@ Client::Client(IrrlichtDevice *device,
m_inventory_updated(false),
m_time(0),
m_time_counter(0.0)
+ //m_daynight_i(0)
+ //m_daynight_ratio(1000)
{
+ m_packetcounter_timer = 0.0;
+ m_delete_unused_sectors_timer = 0.0;
+ m_connection_reinit_timer = 0.0;
+ m_avg_rtt_timer = 0.0;
+ m_playerpos_send_timer = 0.0;
+
//m_fetchblock_mutex.Init();
m_incoming_queue_mutex.Init();
m_env_mutex.Init();
@@ -154,14 +164,41 @@ void Client::step(float dtime)
m_time += seconds;
if(seconds > 0)
{
- dstream<<"m_time="<<m_time<<std::endl;
- JMutexAutoLock envlock(m_env_mutex);
+ //dstream<<"m_time="<<m_time<<std::endl;
+ /*JMutexAutoLock envlock(m_env_mutex);
u32 dr = 500+500*sin((float)((m_time/10)%7)/7.*2.*PI);
- if(dr != m_env.getDaylightRatio())
+ if(dr != m_env.getDayNightRatio())
{
dstream<<"dr="<<dr<<std::endl;
- m_env.setDaylightRatio(dr);
+ m_env.setDayNightRatio(dr);
m_env.expireMeshes();
+ }*/
+#if 1
+ s32 d = 4;
+ s32 t = (m_time/10)%d;
+ s32 dn = 0;
+ if(t == d/2-1 || t == d-1)
+ dn = 1;
+ else if(t < d/2-1)
+ dn = 0;
+ else
+ dn = 2;
+
+ u32 dr = 1000;
+ if(dn == 0)
+ dr = 1000;
+ if(dn == 1)
+ dr = 600;
+ if(dn == 2)
+ dr = 300;
+#else
+ u32 dr = 1000;
+#endif
+ if(dr != m_env.getDayNightRatio())
+ {
+ dstream<<"dr="<<dr<<std::endl;
+ m_env.setDayNightRatio(dr);
+ m_env.expireMeshes(true);
}
}
}
@@ -186,7 +223,7 @@ void Client::step(float dtime)
Packet counter
*/
{
- static float counter = -0.001;
+ float &counter = m_packetcounter_timer;
counter -= dtime;
if(counter <= 0.0)
{
@@ -206,12 +243,13 @@ void Client::step(float dtime)
clear caches
*/
- static float counter = -0.001;
+ float &counter = m_delete_unused_sectors_timer;
counter -= dtime;
if(counter <= 0.0)
{
// 3 minute interval
- counter = 180.0;
+ //counter = 180.0;
+ counter = 60.0;
JMutexAutoLock lock(m_env_mutex);
@@ -290,7 +328,7 @@ void Client::step(float dtime)
if(connected == false)
{
- static float counter = -0.001;
+ float &counter = m_connection_reinit_timer;
counter -= dtime;
if(counter <= 0.0)
{
@@ -354,12 +392,7 @@ void Client::step(float dtime)
}
{
- // Fetch some nearby blocks
- //fetchBlocks();
- }
-
- {
- static float counter = 0.0;
+ float &counter = m_avg_rtt_timer;
counter += dtime;
if(counter >= 10)
{
@@ -371,8 +404,7 @@ void Client::step(float dtime)
}
}
{
- // Update at reasonable intervals (0.2s)
- static float counter = 0.0;
+ float &counter = m_playerpos_send_timer;
counter += dtime;
if(counter >= 0.2)
{
@@ -1121,7 +1153,7 @@ bool Client::AsyncProcessPacket(LazyMeshUpdater &mesh_updater)
<<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
/*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
- <<p.X<<","<<p.Y<<","<<p.Z<<"): ";*/
+ <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
std::string datastring((char*)&data[8], datasize-8);
std::istringstream istr(datastring, std::ios_base::binary);
@@ -1780,9 +1812,71 @@ void Client::printDebugInfo(std::ostream &os)
<<std::endl;
}
-float Client::getDaylightRatio()
+/*s32 Client::getDayNightIndex()
+{
+ assert(m_daynight_i >= 0 && m_daynight_i < DAYNIGHT_CACHE_COUNT);
+ return m_daynight_i;
+}*/
+
+u32 Client::getDayNightRatio()
{
JMutexAutoLock envlock(m_env_mutex);
- return m_env.getDaylightRatio();
+ return m_env.getDayNightRatio();
}
+/*void Client::updateSomeExpiredMeshes()
+{
+ TimeTaker timer("updateSomeExpiredMeshes()", g_device);
+
+ Player *player;
+ {
+ JMutexAutoLock envlock(m_env_mutex);
+ player = m_env.getLocalPlayer();
+ }
+
+ u32 daynight_ratio = getDayNightRatio();
+
+ v3f playerpos = player->getPosition();
+ v3f playerspeed = player->getSpeed();
+
+ v3s16 center_nodepos = floatToInt(playerpos);
+ v3s16 center = getNodeBlockPos(center_nodepos);
+
+ u32 counter = 0;
+
+ s16 d_max = 5;
+
+ for(s16 d = 0; d <= d_max; d++)
+ {
+ core::list<v3s16> list;
+ getFacePositions(list, d);
+
+ core::list<v3s16>::Iterator li;
+ for(li=list.begin(); li!=list.end(); li++)
+ {
+ v3s16 p = *li + center;
+ MapBlock *block = NULL;
+ try
+ {
+ //JMutexAutoLock envlock(m_env_mutex);
+ block = m_env.getMap().getBlockNoCreate(p);
+ }
+ catch(InvalidPositionException &e)
+ {
+ }
+
+ if(block == NULL)
+ continue;
+
+ if(block->getMeshExpired() == false)
+ continue;
+
+ block->updateMesh(daynight_ratio);
+
+ counter++;
+ if(counter >= 5)
+ return;
+ }
+ }
+}*/
+