diff options
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/client.cpp b/src/client.cpp index 5356ef151..87e5e12bc 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -523,21 +523,18 @@ void Client::step(float dtime) the local inventory (so the player notices the lag problem and knows something is wrong). */ - if(m_inventory_from_server) - { - float interval = 10.0; - float count_before = floor(m_inventory_from_server_age / interval); + if (m_inventory_from_server) { + float interval = 10.0f; + float count_before = std::floor(m_inventory_from_server_age / interval); m_inventory_from_server_age += dtime; - float count_after = floor(m_inventory_from_server_age / interval); + float count_after = std::floor(m_inventory_from_server_age / interval); - if(count_after != count_before) - { + if (count_after != count_before) { // Do this every <interval> seconds after TOCLIENT_INVENTORY // Reset the locally changed inventory to the authoritative inventory - LocalPlayer *player = m_env.getLocalPlayer(); - player->inventory = *m_inventory_from_server; + m_env.getLocalPlayer()->inventory = *m_inventory_from_server; m_inventory_updated = true; } } |