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-rw-r--r--src/client.h25
1 files changed, 5 insertions, 20 deletions
diff --git a/src/client.h b/src/client.h
index ea3776895..a71d965c8 100644
--- a/src/client.h
+++ b/src/client.h
@@ -42,6 +42,7 @@ class IWritableTextureSource;
class IWritableItemDefManager;
class IWritableNodeDefManager;
//class IWritableCraftDefManager;
+class ClientEnvironment;
class ClientNotReadyException : public BaseException
{
@@ -197,19 +198,12 @@ public:
*/
void step(float dtime);
- // Called from updater thread
- // Returns dtime
- //float asyncStep();
-
void ProcessData(u8 *data, u32 datasize, u16 sender_peer_id);
// Returns true if something was received
bool AsyncProcessPacket();
bool AsyncProcessData();
void Send(u16 channelnum, SharedBuffer<u8> data, bool reliable);
- // Pops out a packet from the packet queue
- //IncomingPacket getPacket();
-
void interact(u8 action, const PointedThing& pointed);
void sendSignNodeText(v3s16 p, std::string text);
@@ -219,23 +213,14 @@ public:
const std::wstring newpassword);
void sendDamage(u8 damage);
void sendRespawn();
+
+ ClientEnvironment& getEnv()
+ { return m_env; }
- // locks envlock
+ // Causes urgent mesh updates (unlike Map::add/removeNodeWithEvent)
void removeNode(v3s16 p);
- // locks envlock
void addNode(v3s16 p, MapNode n);
- void updateCamera(v3f pos, v3f dir, f32 fov);
-
- void renderPostFx();
-
- // Returns InvalidPositionException if not found
- MapNode getNode(v3s16 p);
- // Wrapper to Map
- NodeMetadata* getNodeMetadata(v3s16 p);
-
- LocalPlayer* getLocalPlayer();
-
void setPlayerControl(PlayerControl &control);
void selectPlayerItem(u16 item);