diff options
Diffstat (limited to 'src/client/camera.cpp')
-rw-r--r-- | src/client/camera.cpp | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/client/camera.cpp b/src/client/camera.cpp index d1e76026d..464644044 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -285,9 +285,13 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r // Smooth the movement when walking up stairs v3f old_player_position = m_playernode->getPosition(); v3f player_position = player->getPosition(); - if (player->isAttached && player->parent) - player_position = player->parent->getPosition(); - //if(player->touching_ground && player_position.Y > old_player_position.Y) + + // This is worse than `LocalPlayer::getPosition()` but + // mods expect the player head to be at the parent's position + // plus eye height. + if (player->getParent()) + player_position = player->getParent()->getPosition(); + if(player->touching_ground && player_position.Y > old_player_position.Y) { |