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-rw-r--r--src/client/client.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/client/client.cpp b/src/client/client.cpp
index 6577c287d..61888b913 100644
--- a/src/client/client.cpp
+++ b/src/client/client.cpp
@@ -1275,9 +1275,8 @@ void Client::sendPlayerPos()
// Save bandwidth by only updating position when
// player is not dead and something changed
- // FIXME: This part causes breakages in mods like 3d_armor, and has been commented for now
- // if (m_activeobjects_received && player->isDead())
- // return;
+ if (m_activeobjects_received && player->isDead())
+ return;
if (
player->last_position == player->getPosition() &&