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-rw-r--r--src/client/clientenvironment.cpp109
1 files changed, 25 insertions, 84 deletions
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp
index e2f24aaa3..7c2ec099c 100644
--- a/src/client/clientenvironment.cpp
+++ b/src/client/clientenvironment.cpp
@@ -53,10 +53,7 @@ ClientEnvironment::ClientEnvironment(ClientMap *map,
ClientEnvironment::~ClientEnvironment()
{
- // delete active objects
- for (auto &active_object : m_active_objects) {
- delete active_object.second;
- }
+ m_ao_manager.clear();
for (auto &simple_object : m_simple_objects) {
delete simple_object;
@@ -262,12 +259,10 @@ void ClientEnvironment::step(float dtime)
Step active objects and update lighting of them
*/
- g_profiler->avg("CEnv: num of objects", m_active_objects.size());
bool update_lighting = m_active_object_light_update_interval.step(dtime, 0.21);
- for (auto &ao_it : m_active_objects) {
- ClientActiveObject* obj = ao_it.second;
+ auto cb_state = [this, dtime, update_lighting, day_night_ratio] (ClientActiveObject *cao) {
// Step object
- obj->step(dtime, this);
+ cao->step(dtime, this);
if (update_lighting) {
// Update lighting
@@ -275,16 +270,18 @@ void ClientEnvironment::step(float dtime)
bool pos_ok;
// Get node at head
- v3s16 p = obj->getLightPosition();
- MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+ v3s16 p = cao->getLightPosition();
+ MapNode n = this->m_map->getNodeNoEx(p, &pos_ok);
if (pos_ok)
light = n.getLightBlend(day_night_ratio, m_client->ndef());
else
light = blend_light(day_night_ratio, LIGHT_SUN, 0);
- obj->updateLight(light);
+ cao->updateLight(light);
}
- }
+ };
+
+ m_ao_manager.step(dtime, cb_state);
/*
Step and handle simple objects
@@ -319,14 +316,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id)
return NULL;
}
-ClientActiveObject* ClientEnvironment::getActiveObject(u16 id)
-{
- auto n = m_active_objects.find(id);
- if (n == m_active_objects.end())
- return NULL;
- return n->second;
-}
-
bool isFreeClientActiveObjectId(const u16 id,
ClientActiveObjectMap &objects)
{
@@ -336,7 +325,7 @@ bool isFreeClientActiveObjectId(const u16 id,
u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
{
- //try to reuse id's as late as possible
+ // try to reuse id's as late as possible
static u16 last_used_id = 0;
u16 startid = last_used_id;
for(;;) {
@@ -351,43 +340,25 @@ u16 getFreeClientActiveObjectId(ClientActiveObjectMap &objects)
u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
{
- assert(object); // Pre-condition
- if(object->getId() == 0)
- {
- u16 new_id = getFreeClientActiveObjectId(m_active_objects);
- if(new_id == 0)
- {
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"no free ids available"<<std::endl;
- delete object;
- return 0;
- }
- object->setId(new_id);
- }
- if (!isFreeClientActiveObjectId(object->getId(), m_active_objects)) {
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"id is not free ("<<object->getId()<<")"<<std::endl;
- delete object;
+ // Register object. If failed return zero id
+ if (!m_ao_manager.registerObject(object))
return 0;
- }
- infostream<<"ClientEnvironment::addActiveObject(): "
- <<"added (id="<<object->getId()<<")"<<std::endl;
- m_active_objects[object->getId()] = object;
+
object->addToScene(m_texturesource);
- { // Update lighting immediately
- u8 light = 0;
- bool pos_ok;
- // Get node at head
- v3s16 p = object->getLightPosition();
- MapNode n = m_map->getNodeNoEx(p, &pos_ok);
- if (pos_ok)
- light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
- else
- light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+ // Update lighting immediately
+ u8 light = 0;
+ bool pos_ok;
- object->updateLight(light);
- }
+ // Get node at head
+ v3s16 p = object->getLightPosition();
+ MapNode n = m_map->getNodeNoEx(p, &pos_ok);
+ if (pos_ok)
+ light = n.getLightBlend(getDayNightRatio(), m_client->ndef());
+ else
+ light = blend_light(getDayNightRatio(), LIGHT_SUN, 0);
+
+ object->updateLight(light);
return object->getId();
}
@@ -423,21 +394,6 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
addActiveObject(obj);
}
-void ClientEnvironment::removeActiveObject(u16 id)
-{
- verbosestream<<"ClientEnvironment::removeActiveObject(): "
- <<"id="<<id<<std::endl;
- ClientActiveObject* obj = getActiveObject(id);
- if (obj == NULL) {
- infostream<<"ClientEnvironment::removeActiveObject(): "
- <<"id="<<id<<" not found"<<std::endl;
- return;
- }
- obj->removeFromScene(true);
- delete obj;
- m_active_objects.erase(id);
-}
-
void ClientEnvironment::processActiveObjectMessage(u16 id, const std::string &data)
{
ClientActiveObject *obj = getActiveObject(id);
@@ -485,21 +441,6 @@ void ClientEnvironment::damageLocalPlayer(u8 damage, bool handle_hp)
Client likes to call these
*/
-void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
- std::vector<DistanceSortedActiveObject> &dest)
-{
- for (auto &ao_it : m_active_objects) {
- ClientActiveObject* obj = ao_it.second;
-
- f32 d = (obj->getPosition() - origin).getLength();
-
- if (d > max_d)
- continue;
-
- dest.emplace_back(obj, d);
- }
-}
-
ClientEnvEvent ClientEnvironment::getClientEnvEvent()
{
FATAL_ERROR_IF(m_client_event_queue.empty(),