diff options
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r-- | src/client/game.cpp | 30 |
1 files changed, 21 insertions, 9 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index fbdbc4f5f..a88972d53 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -859,6 +859,9 @@ private: Hud *hud = nullptr; Minimap *mapper = nullptr; + // Map server hud ids to client hud ids + std::unordered_map<u32, u32> m_hud_server_to_client; + GameRunData runData; Flags m_flags; @@ -2605,12 +2608,11 @@ void Game::handleClientEvent_HandleParticleEvent(ClientEvent *event, void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - auto &hud_server_to_client = client->getHUDTranslationMap(); u32 server_id = event->hudadd.server_id; // ignore if we already have a HUD with that ID - auto i = hud_server_to_client.find(server_id); - if (i != hud_server_to_client.end()) { + auto i = m_hud_server_to_client.find(server_id); + if (i != m_hud_server_to_client.end()) { delete event->hudadd.pos; delete event->hudadd.name; delete event->hudadd.scale; @@ -2638,7 +2640,7 @@ void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) e->size = *event->hudadd.size; e->z_index = event->hudadd.z_index; e->text2 = *event->hudadd.text2; - hud_server_to_client[server_id] = player->addHud(e); + m_hud_server_to_client[server_id] = player->addHud(e); delete event->hudadd.pos; delete event->hudadd.name; @@ -2654,18 +2656,28 @@ void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) void Game::handleClientEvent_HudRemove(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - HudElement *e = player->removeHud(event->hudrm.id); - delete e; + + auto i = m_hud_server_to_client.find(event->hudrm.id); + if (i != m_hud_server_to_client.end()) { + HudElement *e = player->removeHud(i->second); + delete e; + m_hud_server_to_client.erase(i); + } + } void Game::handleClientEvent_HudChange(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - u32 id = event->hudchange.id; - HudElement *e = player->getHud(id); + HudElement *e = nullptr; + + auto i = m_hud_server_to_client.find(event->hudchange.id); + if (i != m_hud_server_to_client.end()) { + e = player->getHud(i->second); + } - if (e == NULL) { + if (e == nullptr) { delete event->hudchange.v3fdata; delete event->hudchange.v2fdata; delete event->hudchange.sdata; |