diff options
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 138dfb4da..c216f405d 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -76,6 +76,11 @@ void GameUI::init() m_guitext_chat = gui::StaticText::add(guienv, L"", core::rect<s32>(0, 0, 0, 0), //false, false); // Disable word wrap as of now false, true, guiroot); + u16 chat_font_size = g_settings->getU16("chat_font_size"); + if (chat_font_size != 0) { + m_guitext_chat->setOverrideFont(g_fontengine->getFont( + chat_font_size, FM_Unspecified)); + } // Profiler text (size is updated when text is updated) m_guitext_profiler = gui::StaticText::add(guienv, L"<Profiler>", @@ -128,9 +133,9 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ << "pos: (" << (player_position.X / BS) << ", " << (player_position.Y / BS) << ", " << (player_position.Z / BS) - << ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " + << ") | yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "\xC2\xB0 " << yawToDirectionString(cam.camera_yaw) - << " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°" + << " | pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "\xC2\xB0" << " | seed: " << ((u64)client->getMapSeed()); if (pointed_old.type == POINTEDTHING_NODE) { @@ -213,7 +218,6 @@ void GameUI::showTranslatedStatusText(const char *str) void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) { - setStaticText(m_guitext_chat, chat_text); // Update gui element size and position s32 chat_y = 5; @@ -221,16 +225,15 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) if (m_flags.show_debug) chat_y += 2 * g_fontengine->getLineHeight(); - // first pass to calculate height of text to be set const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); - s32 width = std::min(g_fontengine->getTextWidth(chat_text.c_str()) + 10, - window_size.X - 20); - m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width, - chat_y + window_size.Y)); - - // now use real height of text and adjust rect according to this size - m_guitext_chat->setRelativePosition(core::rect<s32>(10, chat_y, width, - chat_y + m_guitext_chat->getTextHeight())); + + core::rect<s32> chat_size(10, chat_y, + window_size.X - 20, 0); + chat_size.LowerRightCorner.Y = std::min((s32)window_size.Y, + m_guitext_chat->getTextHeight() + chat_y); + + m_guitext_chat->setRelativePosition(chat_size); + setStaticText(m_guitext_chat, chat_text); m_recent_chat_count = recent_chat_count; } |