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+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#pragma once
+
+#include "IGUIEnvironment.h"
+
+using namespace irr;
+
+class GameUI
+{
+ // Temporary between coding time to move things here
+ friend class Game;
+
+public:
+ // Flags that can, or may, change during main game loop
+ struct Flags
+ {
+ bool show_chat;
+ bool show_hud;
+ bool show_minimap;
+ bool force_fog_off;
+ bool show_debug;
+ bool show_profiler_graph;
+ bool disable_camera_update;
+ };
+
+ void initFlags();
+ const Flags &getFlags() const { return m_flags; }
+
+ void showMinimap(const bool show);
+
+private:
+ Flags m_flags;
+
+ // @TODO future move
+ // gui::IGUIStaticText *m_guitext; // First line of debug text
+ // gui::IGUIStaticText *m_guitext2; // Second line of debug text
+ // gui::IGUIStaticText *m_guitext_info; // At the middle of the screen
+ // gui::IGUIStaticText *m_guitext_status;
+ // gui::IGUIStaticText *m_guitext_chat; // Chat text
+ // gui::IGUIStaticText *m_guitext_profiler; // Profiler text
+};