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-rw-r--r--src/client/hud.h26
1 files changed, 18 insertions, 8 deletions
diff --git a/src/client/hud.h b/src/client/hud.h
index d46545d71..fd79183a0 100644
--- a/src/client/hud.h
+++ b/src/client/hud.h
@@ -35,13 +35,13 @@ struct ItemStack;
class Hud
{
public:
- video::IVideoDriver *driver;
- scene::ISceneManager *smgr;
- gui::IGUIEnvironment *guienv;
- Client *client;
- LocalPlayer *player;
- Inventory *inventory;
- ITextureSource *tsrc;
+ enum BlockBoundsMode
+ {
+ BLOCK_BOUNDS_OFF,
+ BLOCK_BOUNDS_CURRENT,
+ BLOCK_BOUNDS_NEAR,
+ BLOCK_BOUNDS_MAX
+ } m_block_bounds_mode = BLOCK_BOUNDS_OFF;
video::SColor crosshair_argb;
video::SColor selectionbox_argb;
@@ -55,10 +55,14 @@ public:
bool pointing_at_object = false;
- Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
+ Hud(Client *client, LocalPlayer *player,
Inventory *inventory);
~Hud();
+ enum BlockBoundsMode toggleBlockBounds();
+ void disableBlockBounds();
+ void drawBlockBounds();
+
void drawHotbar(u16 playeritem);
void resizeHotbar();
void drawCrosshair();
@@ -103,6 +107,12 @@ private:
void drawCompassRotate(HudElement *e, video::ITexture *texture,
const core::rect<s32> &rect, int way);
+ Client *client = nullptr;
+ video::IVideoDriver *driver = nullptr;
+ LocalPlayer *player = nullptr;
+ Inventory *inventory = nullptr;
+ ITextureSource *tsrc = nullptr;
+
float m_hud_scaling; // cached minetest setting
float m_scale_factor;
v3s16 m_camera_offset;