diff options
Diffstat (limited to 'src/client/mapblock_mesh.cpp')
-rw-r--r-- | src/client/mapblock_mesh.cpp | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp index 167e1e3ec..249a56087 100644 --- a/src/client/mapblock_mesh.cpp +++ b/src/client/mapblock_mesh.cpp @@ -407,20 +407,20 @@ static void getNodeTextureCoords(v3f base, const v3f &scale, const v3s16 &dir, f if (dir.X > 0 || dir.Y != 0 || dir.Z < 0) base -= scale; if (dir == v3s16(0,0,1)) { - *u = -base.X - 1; - *v = -base.Y - 1; + *u = -base.X; + *v = -base.Y; } else if (dir == v3s16(0,0,-1)) { *u = base.X + 1; - *v = -base.Y - 2; + *v = -base.Y - 1; } else if (dir == v3s16(1,0,0)) { *u = base.Z + 1; - *v = -base.Y - 2; - } else if (dir == v3s16(-1,0,0)) { - *u = -base.Z - 1; *v = -base.Y - 1; + } else if (dir == v3s16(-1,0,0)) { + *u = -base.Z; + *v = -base.Y; } else if (dir == v3s16(0,1,0)) { *u = base.X + 1; - *v = -base.Z - 2; + *v = -base.Z - 1; } else if (dir == v3s16(0,-1,0)) { *u = base.X + 1; *v = base.Z + 1; @@ -860,6 +860,9 @@ static void updateFastFaceRow( g_settings->getBool("enable_shaders") && g_settings->getBool("enable_waving_water"); + static thread_local const bool force_not_tiling = + false && g_settings->getBool("enable_dynamic_shadows"); + v3s16 p = startpos; u16 continuous_tiles_count = 1; @@ -898,7 +901,8 @@ static void updateFastFaceRow( waving, next_tile); - if (next_makes_face == makes_face + if (!force_not_tiling + && next_makes_face == makes_face && next_p_corrected == p_corrected + translate_dir && next_face_dir_corrected == face_dir_corrected && memcmp(next_lights, lights, sizeof(lights)) == 0 @@ -1072,8 +1076,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): */ { - MapblockMeshGenerator generator(data, &collector); - generator.generate(); + MapblockMeshGenerator(data, &collector, + data->m_client->getSceneManager()->getMeshManipulator()).generate(); } /* |