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-rw-r--r--src/client/mesh.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/client/mesh.h b/src/client/mesh.h
index dbc091a06..1ed753c01 100644
--- a/src/client/mesh.h
+++ b/src/client/mesh.h
@@ -133,10 +133,3 @@ void recalculateBoundingBox(scene::IMesh *src_mesh);
We assume normal to be valid when it's 0 < length < Inf. and not NaN
*/
bool checkMeshNormals(scene::IMesh *mesh);
-
-/*
- Vertex cache optimization according to the Forsyth paper:
- http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
- Ported from irrlicht 1.8
-*/
-scene::IMesh* createForsythOptimizedMesh(const scene::IMesh *mesh);