diff options
Diffstat (limited to 'src/client/renderingengine.cpp')
-rw-r--r-- | src/client/renderingengine.cpp | 168 |
1 files changed, 46 insertions, 122 deletions
diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 99ff8c1ee..723865db4 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -19,7 +19,6 @@ with this program; if not, write to the Free Software Foundation, Inc., */ #include <IrrlichtDevice.h> -#include <irrlicht.h> #include "fontengine.h" #include "client.h" #include "clouds.h" @@ -92,7 +91,6 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) // bpp, fsaa, vsync bool vsync = g_settings->getBool("vsync"); - u16 bits = g_settings->getU16("fullscreen_bpp"); u16 fsaa = g_settings->getU16("fsaa"); // stereo buffer required for pageflip stereo @@ -106,7 +104,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) u32 i; for (i = 0; i != drivers.size(); i++) { if (!strcasecmp(driverstring.c_str(), - RenderingEngine::getVideoDriverName(drivers[i]))) { + RenderingEngine::getVideoDriverInfo(drivers[i]).name.c_str())) { driverType = drivers[i]; break; } @@ -118,17 +116,17 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) } SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); + if (g_logger.getTraceEnabled()) + params.LoggingLevel = irr::ELL_DEBUG; params.DriverType = driverType; params.WindowSize = core::dimension2d<u32>(screen_w, screen_h); - params.Bits = bits; params.AntiAlias = fsaa; params.Fullscreen = fullscreen; params.Stencilbuffer = false; params.Stereobuffer = stereo_buffer; params.Vsync = vsync; params.EventReceiver = receiver; - params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); - params.ZBufferBits = 24; + params.HighPrecisionFPU = true; #ifdef __ANDROID__ params.PrivateData = porting::app_global; #endif @@ -157,7 +155,7 @@ RenderingEngine::~RenderingEngine() s_singleton = nullptr; } -v2u32 RenderingEngine::getWindowSize() const +v2u32 RenderingEngine::_getWindowSize() const { if (core) return core->getVirtualSize(); @@ -169,58 +167,18 @@ void RenderingEngine::setResizable(bool resize) m_device->setResizable(resize); } -bool RenderingEngine::print_video_modes() +void RenderingEngine::removeMesh(const scene::IMesh* mesh) { - IrrlichtDevice *nulldevice; - - bool vsync = g_settings->getBool("vsync"); - u16 fsaa = g_settings->getU16("fsaa"); - MyEventReceiver *receiver = new MyEventReceiver(); - - SIrrlichtCreationParameters params = SIrrlichtCreationParameters(); - params.DriverType = video::EDT_NULL; - params.WindowSize = core::dimension2d<u32>(640, 480); - params.Bits = 24; - params.AntiAlias = fsaa; - params.Fullscreen = false; - params.Stencilbuffer = false; - params.Vsync = vsync; - params.EventReceiver = receiver; - params.HighPrecisionFPU = g_settings->getBool("high_precision_fpu"); - - nulldevice = createDeviceEx(params); - - if (!nulldevice) { - delete receiver; - return false; - } - - std::cout << _("Available video modes (WxHxD):") << std::endl; - - video::IVideoModeList *videomode_list = nulldevice->getVideoModeList(); - - if (videomode_list != NULL) { - s32 videomode_count = videomode_list->getVideoModeCount(); - core::dimension2d<u32> videomode_res; - s32 videomode_depth; - for (s32 i = 0; i < videomode_count; ++i) { - videomode_res = videomode_list->getVideoModeResolution(i); - videomode_depth = videomode_list->getVideoModeDepth(i); - std::cout << videomode_res.Width << "x" << videomode_res.Height - << "x" << videomode_depth << std::endl; - } + m_device->getSceneManager()->getMeshCache()->removeMesh(mesh); +} - std::cout << _("Active video mode (WxHxD):") << std::endl; - videomode_res = videomode_list->getDesktopResolution(); - videomode_depth = videomode_list->getDesktopDepth(); - std::cout << videomode_res.Width << "x" << videomode_res.Height << "x" - << videomode_depth << std::endl; +void RenderingEngine::cleanupMeshCache() +{ + auto mesh_cache = m_device->getSceneManager()->getMeshCache(); + while (mesh_cache->getMeshCount() != 0) { + if (scene::IAnimatedMesh *mesh = mesh_cache->getMeshByIndex(0)) + mesh_cache->removeMesh(mesh); } - - nulldevice->drop(); - delete receiver; - - return videomode_list != NULL; } bool RenderingEngine::setupTopLevelWindow(const std::string &name) @@ -294,7 +252,7 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name) // force a shutdown of an application if it doesn't respond to the destroy // window message. - verbosestream << "Client: Setting Xorg _NET_WM_PID extened window manager property" + verbosestream << "Client: Setting Xorg _NET_WM_PID extended window manager property" << std::endl; Atom NET_WM_PID = XInternAtom(x11_dpl, "_NET_WM_PID", false); @@ -325,12 +283,10 @@ static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd) const video::SExposedVideoData exposedData = driver->getExposedVideoData(); switch (driver->getDriverType()) { - case video::EDT_DIRECT3D8: - hWnd = reinterpret_cast<HWND>(exposedData.D3D8.HWnd); - break; - case video::EDT_DIRECT3D9: - hWnd = reinterpret_cast<HWND>(exposedData.D3D9.HWnd); - break; +#if ENABLE_GLES + case video::EDT_OGLES1: + case video::EDT_OGLES2: +#endif case video::EDT_OPENGL: hWnd = reinterpret_cast<HWND>(exposedData.OpenGLWin32.HWnd); break; @@ -471,11 +427,11 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file) Text will be removed when the screen is drawn the next time. Additionally, a progressbar can be drawn when percent is set between 0 and 100. */ -void RenderingEngine::_draw_load_screen(const std::wstring &text, +void RenderingEngine::draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime, int percent, bool clouds) { - v2u32 screensize = RenderingEngine::get_instance()->getWindowSize(); + v2u32 screensize = getWindowSize(); v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight()); v2s32 center(screensize.X / 2, screensize.Y / 2); @@ -543,7 +499,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text, /* Draws the menu scene including (optional) cloud background. */ -void RenderingEngine::_draw_menu_scene(gui::IGUIEnvironment *guienv, +void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds) { bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds"); @@ -560,85 +516,53 @@ void RenderingEngine::_draw_menu_scene(gui::IGUIEnvironment *guienv, get_video_driver()->endScene(); } -std::vector<core::vector3d<u32>> RenderingEngine::getSupportedVideoModes() -{ - IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL); - sanity_check(nulldevice); - - std::vector<core::vector3d<u32>> mlist; - video::IVideoModeList *modelist = nulldevice->getVideoModeList(); - - s32 num_modes = modelist->getVideoModeCount(); - for (s32 i = 0; i != num_modes; i++) { - core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i); - u32 mode_depth = (u32)modelist->getVideoModeDepth(i); - mlist.emplace_back(mode_res.Width, mode_res.Height, mode_depth); - } - - nulldevice->drop(); - return mlist; -} - std::vector<irr::video::E_DRIVER_TYPE> RenderingEngine::getSupportedVideoDrivers() { + // Only check these drivers. + // We do not support software and D3D in any capacity. + static const irr::video::E_DRIVER_TYPE glDrivers[4] = { + irr::video::EDT_NULL, + irr::video::EDT_OPENGL, + irr::video::EDT_OGLES1, + irr::video::EDT_OGLES2, + }; std::vector<irr::video::E_DRIVER_TYPE> drivers; - for (int i = 0; i != irr::video::EDT_COUNT; i++) { - if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i)) - drivers.push_back((irr::video::E_DRIVER_TYPE)i); + for (int i = 0; i < 4; i++) { + if (irr::IrrlichtDevice::isDriverSupported(glDrivers[i])) + drivers.push_back(glDrivers[i]); } return drivers; } -void RenderingEngine::_initialize(Client *client, Hud *hud) +void RenderingEngine::initialize(Client *client, Hud *hud) { const std::string &draw_mode = g_settings->get("3d_mode"); core.reset(createRenderingCore(draw_mode, m_device, client, hud)); core->initialize(); } -void RenderingEngine::_finalize() +void RenderingEngine::finalize() { core.reset(); } -void RenderingEngine::_draw_scene(video::SColor skycolor, bool show_hud, +void RenderingEngine::draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap, bool draw_wield_tool, bool draw_crosshair) { core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair); } -const char *RenderingEngine::getVideoDriverName(irr::video::E_DRIVER_TYPE type) -{ - static const char *driver_ids[] = { - "null", - "software", - "burningsvideo", - "direct3d8", - "direct3d9", - "opengl", - "ogles1", - "ogles2", - }; - - return driver_ids[type]; -} - -const char *RenderingEngine::getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type) +const VideoDriverInfo &RenderingEngine::getVideoDriverInfo(irr::video::E_DRIVER_TYPE type) { - static const char *driver_names[] = { - "NULL Driver", - "Software Renderer", - "Burning's Video", - "Direct3D 8", - "Direct3D 9", - "OpenGL", - "OpenGL ES1", - "OpenGL ES2", + static const std::unordered_map<int, VideoDriverInfo> driver_info_map = { + {(int)video::EDT_NULL, {"null", "NULL Driver"}}, + {(int)video::EDT_OPENGL, {"opengl", "OpenGL"}}, + {(int)video::EDT_OGLES1, {"ogles1", "OpenGL ES1"}}, + {(int)video::EDT_OGLES2, {"ogles2", "OpenGL ES2"}}, }; - - return driver_names[type]; + return driver_info_map.at((int)type); } #ifndef __ANDROID__ @@ -674,7 +598,7 @@ static float calcDisplayDensity() float RenderingEngine::getDisplayDensity() { static float cached_display_density = calcDisplayDensity(); - return cached_display_density; + return cached_display_density * g_settings->getFloat("display_density_factor"); } #elif defined(_WIN32) @@ -702,14 +626,14 @@ float RenderingEngine::getDisplayDensity() display_density = calcDisplayDensity(get_video_driver()); cached = true; } - return display_density; + return display_density * g_settings->getFloat("display_density_factor"); } #else float RenderingEngine::getDisplayDensity() { - return g_settings->getFloat("screen_dpi") / 96.0; + return (g_settings->getFloat("screen_dpi") / 96.0) * g_settings->getFloat("display_density_factor"); } #endif |