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stairs = {}

-- Node will be called stairs:stair_<subname>
function stairs.register_stair(subname, recipeitem, groups, images, description)
	minetest.register_node("stairs:stair_" .. subname, {
		description = description,
		drawtype = "nodebox",
		tile_images = images,
		paramtype = "light",
		paramtype2 = "facedir",
		is_ground_content = true,
		groups = groups,
		node_box = {
			type = "fixed",
			fixed = {
				{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
				{-0.5, 0, 0, 0.5, 0.5, 0.5},
			},
		},
	})

	minetest.register_craft({
		output = 'stairs:stair_' .. subname .. ' 4',
		recipe = {
			{recipeitem, "", ""},
			{recipeitem, recipeitem, ""},
			{recipeitem, recipeitem, recipeitem},
		},
	})
end

-- Node will be called stairs:slab_<subname>
function stairs.register_slab(subname, recipeitem, groups, images, description)
	minetest.register_node("stairs:slab_" .. subname, {
		description = description,