diff options
Diffstat (limited to 'src/client/shadows/shadowsScreenQuad.h')
-rw-r--r-- | src/client/shadows/shadowsScreenQuad.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/client/shadows/shadowsScreenQuad.h b/src/client/shadows/shadowsScreenQuad.h new file mode 100644 index 000000000..c18be9a2b --- /dev/null +++ b/src/client/shadows/shadowsScreenQuad.h @@ -0,0 +1,54 @@ +/* +Minetest +Copyright (C) 2021 Liso <anlismon@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once +#include "irrlichttypes_extrabloated.h" +#include <IMaterialRendererServices.h> +#include <IShaderConstantSetCallBack.h> +#include "client/shader.h" + +class shadowScreenQuad +{ +public: + shadowScreenQuad(); + + void render(video::IVideoDriver *driver); + video::SMaterial &getMaterial() { return Material; } + +private: + video::S3DVertex Vertices[6]; + video::SMaterial Material; +}; + +class shadowScreenQuadCB : public video::IShaderConstantSetCallBack +{ +public: + shadowScreenQuadCB() : + m_sm_client_map_setting("ShadowMapClientMap"), + m_sm_client_map_trans_setting("ShadowMapClientMapTraslucent"), + m_sm_dynamic_sampler_setting("ShadowMapSamplerdynamic") + {} + + virtual void OnSetConstants(video::IMaterialRendererServices *services, + s32 userData); +private: + CachedPixelShaderSetting<s32> m_sm_client_map_setting; + CachedPixelShaderSetting<s32> m_sm_client_map_trans_setting; + CachedPixelShaderSetting<s32> m_sm_dynamic_sampler_setting; +}; |