diff options
Diffstat (limited to 'src/client/sound_openal.cpp')
-rw-r--r-- | src/client/sound_openal.cpp | 82 |
1 files changed, 47 insertions, 35 deletions
diff --git a/src/client/sound_openal.cpp b/src/client/sound_openal.cpp index 0eda8842b..b015aba25 100644 --- a/src/client/sound_openal.cpp +++ b/src/client/sound_openal.cpp @@ -322,7 +322,7 @@ private: OnDemandSoundFetcher *m_fetcher; ALCdevice *m_device; ALCcontext *m_context; - int m_next_id; + u16 m_last_used_id = 0; // only access within getFreeId() ! std::unordered_map<std::string, std::vector<SoundBuffer*>> m_buffers; std::unordered_map<int, PlayingSound*> m_sounds_playing; struct FadeState { @@ -342,8 +342,7 @@ public: OpenALSoundManager(SoundManagerSingleton *smg, OnDemandSoundFetcher *fetcher): m_fetcher(fetcher), m_device(smg->m_device.get()), - m_context(smg->m_context.get()), - m_next_id(1) + m_context(smg->m_context.get()) { infostream << "Audio: Initialized: OpenAL " << std::endl; } @@ -379,6 +378,22 @@ public: infostream << "Audio: Deinitialized." << std::endl; } + u16 getFreeId() + { + u16 startid = m_last_used_id; + while (!isFreeId(++m_last_used_id)) { + if (m_last_used_id == startid) + return 0; + } + + return m_last_used_id; + } + + inline bool isFreeId(int id) const + { + return id > 0 && m_sounds_playing.find(id) == m_sounds_playing.end(); + } + void step(float dtime) { doFades(dtime); @@ -437,7 +452,7 @@ public: << std::endl; assert(buf); PlayingSound *sound = new PlayingSound; - assert(sound); + warn_if_error(alGetError(), "before createPlayingSoundAt"); alGenSources(1, &sound->source_id); alSourcei(sound->source_id, AL_BUFFER, buf->buffer_id); @@ -463,28 +478,17 @@ public: { assert(buf); PlayingSound *sound = createPlayingSound(buf, loop, volume, pitch); - if(!sound) + if (!sound) return -1; - int id = m_next_id++; - m_sounds_playing[id] = sound; - return id; - } - int playSoundRawAt(SoundBuffer *buf, bool loop, float volume, const v3f &pos, - float pitch) - { - assert(buf); - PlayingSound *sound = createPlayingSoundAt(buf, loop, volume, pos, pitch); - if(!sound) - return -1; - int id = m_next_id++; - m_sounds_playing[id] = sound; - return id; + int handle = getFreeId(); + m_sounds_playing[handle] = sound; + return handle; } void deleteSound(int id) { - std::unordered_map<int, PlayingSound*>::iterator i = m_sounds_playing.find(id); + auto i = m_sounds_playing.find(id); if(i == m_sounds_playing.end()) return; PlayingSound *sound = i->second; @@ -580,39 +584,46 @@ public: alListenerf(AL_GAIN, gain); } - int playSound(const std::string &name, bool loop, float volume, float fade, float pitch) + int playSound(const SimpleSoundSpec &spec) { maintain(); - if (name.empty()) + if (spec.name.empty()) return 0; - SoundBuffer *buf = getFetchBuffer(name); + SoundBuffer *buf = getFetchBuffer(spec.name); if(!buf){ - infostream << "OpenALSoundManager: \"" << name << "\" not found." + infostream << "OpenALSoundManager: \"" << spec.name << "\" not found." << std::endl; return -1; } + int handle = -1; - if (fade > 0) { - handle = playSoundRaw(buf, loop, 0.0f, pitch); - fadeSound(handle, fade, volume); + if (spec.fade > 0) { + handle = playSoundRaw(buf, spec.loop, 0.0f, spec.pitch); + fadeSound(handle, spec.fade, spec.gain); } else { - handle = playSoundRaw(buf, loop, volume, pitch); + handle = playSoundRaw(buf, spec.loop, spec.gain, spec.pitch); } return handle; } - int playSoundAt(const std::string &name, bool loop, float volume, v3f pos, float pitch) + int playSoundAt(const SimpleSoundSpec &spec, const v3f &pos) { maintain(); - if (name.empty()) + if (spec.name.empty()) return 0; - SoundBuffer *buf = getFetchBuffer(name); - if(!buf){ - infostream << "OpenALSoundManager: \"" << name << "\" not found." + SoundBuffer *buf = getFetchBuffer(spec.name); + if (!buf) { + infostream << "OpenALSoundManager: \"" << spec.name << "\" not found." << std::endl; return -1; } - return playSoundRawAt(buf, loop, volume, pos, pitch); + + PlayingSound *sound = createPlayingSoundAt(buf, spec.loop, spec.gain, pos, spec.pitch); + if (!sound) + return -1; + int handle = getFreeId(); + m_sounds_playing[handle] = sound; + return handle; } void stopSound(int sound) @@ -624,8 +635,9 @@ public: void fadeSound(int soundid, float step, float gain) { // Ignore the command if step isn't valid. - if (step == 0) + if (step == 0 || soundid < 0) return; + float current_gain = getSoundGain(soundid); step = gain - current_gain > 0 ? abs(step) : -abs(step); if (m_sounds_fading.find(soundid) != m_sounds_fading.end()) { |