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-rw-r--r--src/client/clientlauncher.cpp26
-rw-r--r--src/client/clientlauncher.h4
-rw-r--r--src/client/inputhandler.h20
3 files changed, 17 insertions, 33 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp
index 60eb21674..772bbaf23 100644
--- a/src/client/clientlauncher.cpp
+++ b/src/client/clientlauncher.cpp
@@ -89,7 +89,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
if (list_video_modes)
return print_video_modes();
- if (!init_engine(game_params.log_level)) {
+ if (!init_engine()) {
errorstream << "Could not initialize game engine." << std::endl;
return false;
}
@@ -321,10 +321,10 @@ void ClientLauncher::init_args(GameParams &game_params, const Settings &cmd_args
|| cmd_args.getFlag("random-input");
}
-bool ClientLauncher::init_engine(int log_level)
+bool ClientLauncher::init_engine()
{
receiver = new MyEventReceiver();
- create_engine_device(log_level);
+ create_engine_device();
return device != NULL;
}
@@ -455,7 +455,7 @@ bool ClientLauncher::launch_game(std::string &error_message,
if (game_params.game_spec.isValid() &&
game_params.game_spec.id != worldspec.gameid) {
- errorstream << "WARNING: Overriding gamespec from \""
+ warningstream << "Overriding gamespec from \""
<< worldspec.gameid << "\" to \""
<< game_params.game_spec.id << "\"" << std::endl;
gamespec = game_params.game_spec;
@@ -500,20 +500,8 @@ void ClientLauncher::main_menu(MainMenuData *menudata)
smgr->clear(); /* leave scene manager in a clean state */
}
-bool ClientLauncher::create_engine_device(int log_level)
+bool ClientLauncher::create_engine_device()
{
- static const irr::ELOG_LEVEL irr_log_level[5] = {
- ELL_NONE,
- ELL_ERROR,
- ELL_WARNING,
- ELL_INFORMATION,
-#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 8)
- ELL_INFORMATION
-#else
- ELL_DEBUG
-#endif
- };
-
// Resolution selection
bool fullscreen = g_settings->getBool("fullscreen");
u16 screenW = g_settings->getU16("screenW");
@@ -561,10 +549,6 @@ bool ClientLauncher::create_engine_device(int log_level)
device = createDeviceEx(params);
if (device) {
- // Map our log level to irrlicht engine one.
- ILogger* irr_logger = device->getLogger();
- irr_logger->setLogLevel(irr_log_level[log_level]);
-
porting::initIrrlicht(device);
}
diff --git a/src/client/clientlauncher.h b/src/client/clientlauncher.h
index 49ceefc52..b10bbebc9 100644
--- a/src/client/clientlauncher.h
+++ b/src/client/clientlauncher.h
@@ -90,13 +90,13 @@ public:
protected:
void init_args(GameParams &game_params, const Settings &cmd_args);
- bool init_engine(int log_level);
+ bool init_engine();
bool launch_game(std::string &error_message, bool reconnect_requested,
GameParams &game_params, const Settings &cmd_args);
void main_menu(MainMenuData *menudata);
- bool create_engine_device(int log_level);
+ bool create_engine_device();
void speed_tests();
bool print_video_modes();
diff --git a/src/client/inputhandler.h b/src/client/inputhandler.h
index a894e35aa..69e4b25fa 100644
--- a/src/client/inputhandler.h
+++ b/src/client/inputhandler.h
@@ -17,8 +17,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef __INPUT_HANDLER_H__
-#define __INPUT_HANDLER_H__
+#ifndef INPUT_HANDLER_H
+#define INPUT_HANDLER_H
#include "irrlichttypes_extrabloated.h"
@@ -86,16 +86,16 @@ public:
}
}
} else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
- static const enum LogMessageLevel irr_loglev_conv[] = {
- LMT_VERBOSE, // ELL_DEBUG
- LMT_INFO, // ELL_INFORMATION
- LMT_ACTION, // ELL_WARNING
- LMT_ERROR, // ELL_ERROR
- LMT_ERROR, // ELL_NONE
+ static const LogLevel irr_loglev_conv[] = {
+ LL_VERBOSE, // ELL_DEBUG
+ LL_INFO, // ELL_INFORMATION
+ LL_WARNING, // ELL_WARNING
+ LL_ERROR, // ELL_ERROR
+ LL_NONE, // ELL_NONE
};
assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
- log_printline(irr_loglev_conv[event.LogEvent.Level],
- std::string("Irrlicht: ") + (const char *)event.LogEvent.Text);
+ g_logger.log(irr_loglev_conv[event.LogEvent.Level],
+ std::string("Irrlicht: ") + (const char*) event.LogEvent.Text);
return true;
}
/* always return false in order to continue processing events */