diff options
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/client.h | 8 | ||||
-rw-r--r-- | src/client/game.cpp | 30 |
2 files changed, 21 insertions, 17 deletions
diff --git a/src/client/client.h b/src/client/client.h index 25a1b97ba..2dba1506e 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -415,11 +415,6 @@ public: return m_csm_restriction_flags & flag; } - inline std::unordered_map<u32, u32> &getHUDTranslationMap() - { - return m_hud_server_to_client; - } - bool joinModChannel(const std::string &channel) override; bool leaveModChannel(const std::string &channel) override; bool sendModChannelMessage(const std::string &channel, @@ -556,9 +551,6 @@ private: // Relation of client id to object id std::unordered_map<int, u16> m_sounds_to_objects; - // Map server hud ids to client hud ids - std::unordered_map<u32, u32> m_hud_server_to_client; - // Privileges std::unordered_set<std::string> m_privileges; diff --git a/src/client/game.cpp b/src/client/game.cpp index d4e2fe7c3..15fa2af23 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -856,6 +856,9 @@ private: Hud *hud = nullptr; Minimap *mapper = nullptr; + // Map server hud ids to client hud ids + std::unordered_map<u32, u32> m_hud_server_to_client; + GameRunData runData; Flags m_flags; @@ -2602,12 +2605,11 @@ void Game::handleClientEvent_HandleParticleEvent(ClientEvent *event, void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - auto &hud_server_to_client = client->getHUDTranslationMap(); u32 server_id = event->hudadd.server_id; // ignore if we already have a HUD with that ID - auto i = hud_server_to_client.find(server_id); - if (i != hud_server_to_client.end()) { + auto i = m_hud_server_to_client.find(server_id); + if (i != m_hud_server_to_client.end()) { delete event->hudadd.pos; delete event->hudadd.name; delete event->hudadd.scale; @@ -2635,7 +2637,7 @@ void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) e->size = *event->hudadd.size; e->z_index = event->hudadd.z_index; e->text2 = *event->hudadd.text2; - hud_server_to_client[server_id] = player->addHud(e); + m_hud_server_to_client[server_id] = player->addHud(e); delete event->hudadd.pos; delete event->hudadd.name; @@ -2651,18 +2653,28 @@ void Game::handleClientEvent_HudAdd(ClientEvent *event, CameraOrientation *cam) void Game::handleClientEvent_HudRemove(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - HudElement *e = player->removeHud(event->hudrm.id); - delete e; + + auto i = m_hud_server_to_client.find(event->hudrm.id); + if (i != m_hud_server_to_client.end()) { + HudElement *e = player->removeHud(i->second); + delete e; + m_hud_server_to_client.erase(i); + } + } void Game::handleClientEvent_HudChange(ClientEvent *event, CameraOrientation *cam) { LocalPlayer *player = client->getEnv().getLocalPlayer(); - u32 id = event->hudchange.id; - HudElement *e = player->getHud(id); + HudElement *e = nullptr; + + auto i = m_hud_server_to_client.find(event->hudchange.id); + if (i != m_hud_server_to_client.end()) { + e = player->getHud(i->second); + } - if (e == NULL) { + if (e == nullptr) { delete event->hudchange.v3fdata; delete event->hudchange.v2fdata; delete event->hudchange.sdata; |