diff options
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/clientlauncher.cpp | 2 | ||||
-rw-r--r-- | src/client/tile.cpp | 36 |
2 files changed, 19 insertions, 19 deletions
diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index 0f60dcd63..7bf849624 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -128,7 +128,7 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args) skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255)); g_fontengine = new FontEngine(g_settings, guienv); - assert(g_fontengine != NULL); + FATAL_ERROR_IF(g_fontengine == NULL, "Font engine creation failed."); #if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2 // Irrlicht 1.8 input colours diff --git a/src/client/tile.cpp b/src/client/tile.cpp index e5d02de7c..541247fa8 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -199,7 +199,7 @@ public: void insert(const std::string &name, video::IImage *img, bool prefer_local, video::IVideoDriver *driver) { - assert(img); + assert(img); // Pre-condition // Remove old image std::map<std::string, video::IImage*>::iterator n; n = m_images.find(name); @@ -423,7 +423,7 @@ IWritableTextureSource* createTextureSource(IrrlichtDevice *device) TextureSource::TextureSource(IrrlichtDevice *device): m_device(device) { - assert(m_device); + assert(m_device); // Pre-condition m_main_thread = get_current_thread_id(); @@ -597,7 +597,7 @@ u32 TextureSource::generateTexture(const std::string &name) } video::IVideoDriver *driver = m_device->getVideoDriver(); - assert(driver); + sanity_check(driver); video::IImage *img = generateImage(name); @@ -684,7 +684,7 @@ void TextureSource::insertSourceImage(const std::string &name, video::IImage *im { //infostream<<"TextureSource::insertSourceImage(): name="<<name<<std::endl; - assert(get_current_thread_id() == m_main_thread); + sanity_check(get_current_thread_id() == m_main_thread); m_sourcecache.insert(name, img, true, m_device->getVideoDriver()); m_source_image_existence.set(name, true); @@ -695,7 +695,7 @@ void TextureSource::rebuildImagesAndTextures() JMutexAutoLock lock(m_textureinfo_cache_mutex); video::IVideoDriver* driver = m_device->getVideoDriver(); - assert(driver != 0); + sanity_check(driver); // Recreate textures for (u32 i=0; i<m_textureinfo_cache.size(); i++){ @@ -703,8 +703,8 @@ void TextureSource::rebuildImagesAndTextures() video::IImage *img = generateImage(ti->name); #ifdef __ANDROID__ img = Align2Npot2(img, driver); - assert(img->getDimension().Height == npot2(img->getDimension().Height)); - assert(img->getDimension().Width == npot2(img->getDimension().Width)); + sanity_check(img->getDimension().Height == npot2(img->getDimension().Height)); + sanity_check(img->getDimension().Width == npot2(img->getDimension().Width)); #endif // Create texture from resulting image video::ITexture *t = NULL; @@ -725,7 +725,7 @@ video::ITexture* TextureSource::generateTextureFromMesh( const TextureFromMeshParams ¶ms) { video::IVideoDriver *driver = m_device->getVideoDriver(); - assert(driver); + sanity_check(driver); #ifdef __ANDROID__ const GLubyte* renderstr = glGetString(GL_RENDERER); @@ -741,9 +741,9 @@ video::ITexture* TextureSource::generateTextureFromMesh( ) { // Get a scene manager scene::ISceneManager *smgr_main = m_device->getSceneManager(); - assert(smgr_main); + sanity_check(smgr_main); scene::ISceneManager *smgr = smgr_main->createNewSceneManager(); - assert(smgr); + sanity_check(smgr); const float scaling = 0.2; @@ -978,7 +978,7 @@ video::IImage* TextureSource::generateImage(const std::string &name) video::IVideoDriver* driver = m_device->getVideoDriver(); - assert(driver); + sanity_check(driver); /* Parse out the last part of the name of the image and act @@ -1078,7 +1078,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, video::IImage *& baseimg) { video::IVideoDriver* driver = m_device->getVideoDriver(); - assert(driver); + sanity_check(driver); // Stuff starting with [ are special commands if (part_of_name.size() == 0 || part_of_name[0] != '[') @@ -1106,7 +1106,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, //core::dimension2d<u32> dim(2,2); core::dimension2d<u32> dim(1,1); image = driver->createImage(video::ECF_A8R8G8B8, dim); - assert(image); + sanity_check(image != NULL); /*image->setPixel(0,0, video::SColor(255,255,0,0)); image->setPixel(1,0, video::SColor(255,0,255,0)); image->setPixel(0,1, video::SColor(255,0,0,255)); @@ -1362,7 +1362,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, transform, baseimg->getDimension()); video::IImage *image = driver->createImage( baseimg->getColorFormat(), dim); - assert(image); + sanity_check(image != NULL); imageTransform(transform, baseimg, image); baseimg->drop(); baseimg = image; @@ -1422,7 +1422,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, (imagename_left + "__temp__").c_str(), img_left); video::ITexture *texture_right = driver->addTexture( (imagename_right + "__temp__").c_str(), img_right); - assert(texture_top && texture_left && texture_right); + FATAL_ERROR_IF(!(texture_top && texture_left && texture_right), ""); // Drop images img_top->drop(); @@ -1476,7 +1476,7 @@ bool TextureSource::generateImagePart(std::string part_of_name, // Create image of render target video::IImage *image = driver->createImage(rtt, v2s32(0, 0), params.dim); - assert(image); + FATAL_ERROR_IF(!image, "Could not create image of render target"); // Cleanup texture driver->removeTexture(rtt); @@ -1892,10 +1892,10 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst) if (src == NULL || dst == NULL) return; - core::dimension2d<u32> srcdim = src->getDimension(); core::dimension2d<u32> dstdim = dst->getDimension(); - assert(dstdim == imageTransformDimension(transform, srcdim)); + // Pre-conditions + assert(dstdim == imageTransformDimension(transform, src->getDimension())); assert(transform <= 7); /* |