diff options
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/camera.cpp | 33 | ||||
-rw-r--r-- | src/client/camera.h | 47 | ||||
-rw-r--r-- | src/client/content_cao.cpp | 12 |
3 files changed, 54 insertions, 38 deletions
diff --git a/src/client/camera.cpp b/src/client/camera.cpp index 9a08254b4..350b685e1 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -79,6 +79,7 @@ Camera::Camera(MapDrawControl &draw_control, Client *client): m_cache_fov = std::fmax(g_settings->getFloat("fov"), 45.0f); m_arm_inertia = g_settings->getBool("arm_inertia"); m_nametags.clear(); + m_show_nametag_backgrounds = g_settings->getBool("show_nametag_backgrounds"); } Camera::~Camera() @@ -696,18 +697,14 @@ void Camera::drawNametags() v2u32 screensize = driver->getScreenSize(); for (const Nametag *nametag : m_nametags) { - if (nametag->nametag_color.getAlpha() == 0) { - // Enforce hiding nametag, - // because if freetype is enabled, a grey - // shadow can remain. - continue; - } - v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->nametag_pos * BS; + // Nametags are hidden in GenericCAO::updateNametag() + + v3f pos = nametag->parent_node->getAbsolutePosition() + nametag->pos * BS; f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f }; trans.multiplyWith1x4Matrix(transformed_pos); if (transformed_pos[3] > 0) { std::wstring nametag_colorless = - unescape_translate(utf8_to_wide(nametag->nametag_text)); + unescape_translate(utf8_to_wide(nametag->text)); core::dimension2d<u32> textsize = font->getDimension( nametag_colorless.c_str()); f32 zDiv = transformed_pos[3] == 0.0f ? 1.0f : @@ -720,26 +717,22 @@ void Camera::drawNametags() core::rect<s32> size(0, 0, textsize.Width, textsize.Height); core::rect<s32> bg_size(-2, 0, textsize.Width+2, textsize.Height); - video::SColor textColor = nametag->nametag_color; - - bool darkBackground = textColor.getLuminance() > 186; - video::SColor backgroundColor = darkBackground - ? video::SColor(50, 50, 50, 50) - : video::SColor(50, 255, 255, 255); - driver->draw2DRectangle(backgroundColor, bg_size + screen_pos); + auto bgcolor = nametag->getBgColor(m_show_nametag_backgrounds); + if (bgcolor.getAlpha() != 0) + driver->draw2DRectangle(bgcolor, bg_size + screen_pos); font->draw( - translate_string(utf8_to_wide(nametag->nametag_text)).c_str(), - size + screen_pos, textColor); + translate_string(utf8_to_wide(nametag->text)).c_str(), + size + screen_pos, nametag->textcolor); } } } Nametag *Camera::addNametag(scene::ISceneNode *parent_node, - const std::string &nametag_text, video::SColor nametag_color, - const v3f &pos) + const std::string &text, video::SColor textcolor, + Optional<video::SColor> bgcolor, const v3f &pos) { - Nametag *nametag = new Nametag(parent_node, nametag_text, nametag_color, pos); + Nametag *nametag = new Nametag(parent_node, text, textcolor, bgcolor, pos); m_nametags.push_back(nametag); return nametag; } diff --git a/src/client/camera.h b/src/client/camera.h index 16a1961be..6fd8d9aa7 100644 --- a/src/client/camera.h +++ b/src/client/camera.h @@ -25,27 +25,47 @@ with this program; if not, write to the Free Software Foundation, Inc., #include <ICameraSceneNode.h> #include <ISceneNode.h> #include <list> +#include "util/Optional.h" class LocalPlayer; struct MapDrawControl; class Client; class WieldMeshSceneNode; -struct Nametag { +struct Nametag +{ + scene::ISceneNode *parent_node; + std::string text; + video::SColor textcolor; + Optional<video::SColor> bgcolor; + v3f pos; + Nametag(scene::ISceneNode *a_parent_node, - const std::string &a_nametag_text, - const video::SColor &a_nametag_color, - const v3f &a_nametag_pos): + const std::string &text, + const video::SColor &textcolor, + const Optional<video::SColor> &bgcolor, + const v3f &pos): parent_node(a_parent_node), - nametag_text(a_nametag_text), - nametag_color(a_nametag_color), - nametag_pos(a_nametag_pos) + text(text), + textcolor(textcolor), + bgcolor(bgcolor), + pos(pos) { } - scene::ISceneNode *parent_node; - std::string nametag_text; - video::SColor nametag_color; - v3f nametag_pos; + + video::SColor getBgColor(bool use_fallback) const + { + if (bgcolor) + return bgcolor.value(); + else if (!use_fallback) + return video::SColor(0, 0, 0, 0); + else if (textcolor.getLuminance() > 186) + // Dark background for light text + return video::SColor(50, 50, 50, 50); + else + // Light background for dark text + return video::SColor(50, 255, 255, 255); + } }; enum CameraMode {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT}; @@ -164,8 +184,8 @@ public: } Nametag *addNametag(scene::ISceneNode *parent_node, - const std::string &nametag_text, video::SColor nametag_color, - const v3f &pos); + const std::string &text, video::SColor textcolor, + Optional<video::SColor> bgcolor, const v3f &pos); void removeNametag(Nametag *nametag); @@ -245,4 +265,5 @@ private: bool m_arm_inertia; std::list<Nametag *> m_nametags; + bool m_show_nametag_backgrounds; }; diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp index c65977b44..97ae9afc4 100644 --- a/src/client/content_cao.cpp +++ b/src/client/content_cao.cpp @@ -934,7 +934,7 @@ void GenericCAO::updateNametag() if (m_is_local_player) // No nametag for local player return; - if (m_prop.nametag.empty()) { + if (m_prop.nametag.empty() || m_prop.nametag_color.getAlpha() == 0) { // Delete nametag if (m_nametag) { m_client->getCamera()->removeNametag(m_nametag); @@ -952,12 +952,14 @@ void GenericCAO::updateNametag() if (!m_nametag) { // Add nametag m_nametag = m_client->getCamera()->addNametag(node, - m_prop.nametag, m_prop.nametag_color, pos); + m_prop.nametag, m_prop.nametag_color, + m_prop.nametag_bgcolor, pos); } else { // Update nametag - m_nametag->nametag_text = m_prop.nametag; - m_nametag->nametag_color = m_prop.nametag_color; - m_nametag->nametag_pos = pos; + m_nametag->text = m_prop.nametag; + m_nametag->textcolor = m_prop.nametag_color; + m_nametag->bgcolor = m_prop.nametag_bgcolor; + m_nametag->pos = pos; } } |