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-rw-r--r--src/clientobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/clientobject.h b/src/clientobject.h
index 24150628e..4a77139e2 100644
--- a/src/clientobject.h
+++ b/src/clientobject.h
@@ -86,7 +86,7 @@ public:
virtual void initialize(const std::string &data){}
// Create a certain type of ClientActiveObject
- static ClientActiveObject* create(u8 type, IGameDef *gamedef,
+ static ClientActiveObject* create(ActiveObjectType type, IGameDef *gamedef,
ClientEnvironment *env);
// If returns true, punch will not be sent to the server