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-rw-r--r--src/content_nodemeta.h103
1 files changed, 0 insertions, 103 deletions
diff --git a/src/content_nodemeta.h b/src/content_nodemeta.h
index 8888d6f1f..6ce7a22be 100644
--- a/src/content_nodemeta.h
+++ b/src/content_nodemeta.h
@@ -22,108 +22,5 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodemetadata.h"
-class Inventory;
-
-class SignNodeMetadata : public NodeMetadata
-{
-public:
- SignNodeMetadata(IGameDef *gamedef, std::string text);
- //~SignNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "sign"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
-
- virtual bool allowsTextInput(){ return true; }
- virtual std::string getText(){ return m_text; }
- virtual void setText(const std::string &t){ m_text = t; }
-
-private:
- std::string m_text;
-};
-
-class ChestNodeMetadata : public NodeMetadata
-{
-public:
- ChestNodeMetadata(IGameDef *gamedef);
- ~ChestNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "chest"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
-private:
- Inventory *m_inventory;
-};
-
-class LockingChestNodeMetadata : public NodeMetadata
-{
-public:
- LockingChestNodeMetadata(IGameDef *gamedef);
- ~LockingChestNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "locked_chest"; }
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual NodeMetadata* clone(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
- virtual std::string getOwner(){ return m_text; }
- virtual void setOwner(std::string t){ m_text = t; }
-
-private:
- Inventory *m_inventory;
- std::string m_text;
-};
-
-class FurnaceNodeMetadata : public NodeMetadata
-{
-public:
- FurnaceNodeMetadata(IGameDef *gamedef);
- ~FurnaceNodeMetadata();
-
- virtual u16 typeId() const;
- virtual const char* typeName() const
- { return "furnace"; }
- virtual NodeMetadata* clone(IGameDef *gamedef);
- static NodeMetadata* create(std::istream &is, IGameDef *gamedef);
- static NodeMetadata* create(IGameDef *gamedef);
- virtual void serializeBody(std::ostream &os);
- virtual std::string infoText();
- virtual Inventory* getInventory() {return m_inventory;}
- virtual void inventoryModified();
- virtual bool step(float dtime);
- virtual bool nodeRemovalDisabled();
- virtual std::string getInventoryDrawSpecString();
-
-private:
- Inventory *m_inventory;
- float m_step_accumulator;
- float m_fuel_totaltime;
- float m_fuel_time;
- float m_src_totaltime;
- float m_src_time;
-};
-
-
#endif