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-rw-r--r--src/content_sao.cpp78
1 files changed, 66 insertions, 12 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index c554b775d..1c049c727 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -187,11 +187,17 @@ void UnitSAO::setAttachment(int parent_id, const std::string &bone, v3f position
// This breaks some things so we also give the server the most accurate representation
// even if players only see the client changes.
+ int old_parent = m_attachment_parent_id;
m_attachment_parent_id = parent_id;
m_attachment_bone = bone;
m_attachment_position = position;
m_attachment_rotation = rotation;
m_attachment_sent = false;
+
+ if (parent_id != old_parent) {
+ onDetach(old_parent);
+ onAttach(parent_id);
+ }
}
void UnitSAO::getAttachment(int *parent_id, std::string *bone, v3f *position,
@@ -203,6 +209,30 @@ void UnitSAO::getAttachment(int *parent_id, std::string *bone, v3f *position,
*rotation = m_attachment_rotation;
}
+void UnitSAO::clearChildAttachments()
+{
+ for (int child_id : m_attachment_child_ids) {
+ // Child can be NULL if it was deleted earlier
+ if (ServerActiveObject *child = m_env->getActiveObject(child_id))
+ child->setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0));
+ }
+ m_attachment_child_ids.clear();
+}
+
+void UnitSAO::clearParentAttachment()
+{
+ ServerActiveObject *parent = nullptr;
+ if (m_attachment_parent_id) {
+ parent = m_env->getActiveObject(m_attachment_parent_id);
+ setAttachment(0, "", m_attachment_position, m_attachment_rotation);
+ } else {
+ setAttachment(0, "", v3f(0, 0, 0), v3f(0, 0, 0));
+ }
+ // Do it
+ if (parent)
+ parent->removeAttachmentChild(m_id);
+}
+
void UnitSAO::addAttachmentChild(int child_id)
{
m_attachment_child_ids.insert(child_id);
@@ -218,6 +248,38 @@ const std::unordered_set<int> &UnitSAO::getAttachmentChildIds()
return m_attachment_child_ids;
}
+void UnitSAO::onAttach(int parent_id)
+{
+ if (!parent_id)
+ return;
+
+ ServerActiveObject *parent = m_env->getActiveObject(parent_id);
+
+ if (!parent || parent->isGone())
+ return; // Do not try to notify soon gone parent
+
+ if (parent->getType() == ACTIVEOBJECT_TYPE_LUAENTITY) {
+ // Call parent's on_attach field
+ m_env->getScriptIface()->luaentity_on_attach_child(parent_id, this);
+ }
+}
+
+void UnitSAO::onDetach(int parent_id)
+{
+ if (!parent_id)
+ return;
+
+ ServerActiveObject *parent = m_env->getActiveObject(parent_id);
+ if (getType() == ACTIVEOBJECT_TYPE_LUAENTITY)
+ m_env->getScriptIface()->luaentity_on_detach(m_id, parent);
+
+ if (!parent || parent->isGone())
+ return; // Do not try to notify soon gone parent
+
+ if (parent->getType() == ACTIVEOBJECT_TYPE_LUAENTITY)
+ m_env->getScriptIface()->luaentity_on_detach_child(parent_id, this);
+}
+
ObjectProperties* UnitSAO::accessObjectProperties()
{
return &m_prop;
@@ -548,10 +610,6 @@ int LuaEntitySAO::punch(v3f dir,
return 0;
}
- // It's best that attachments cannot be punched
- if (isAttached())
- return 0;
-
ItemStack *punchitem = NULL;
ItemStack punchitem_static;
if (puncher) {
@@ -588,8 +646,10 @@ int LuaEntitySAO::punch(v3f dir,
}
}
- if (getHP() == 0) {
+ if (getHP() == 0 && !isGone()) {
m_pending_removal = true;
+ clearParentAttachment();
+ clearChildAttachments();
m_env->getScriptIface()->luaentity_on_death(m_id, puncher);
}
@@ -600,9 +660,7 @@ void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
{
if (!m_registered)
return;
- // It's best that attachments cannot be clicked
- if (isAttached())
- return;
+
m_env->getScriptIface()->luaentity_Rightclick(m_id, clicker);
}
@@ -1187,10 +1245,6 @@ int PlayerSAO::punch(v3f dir,
ServerActiveObject *puncher,
float time_from_last_punch)
{
- // It's best that attachments cannot be punched
- if (isAttached())
- return 0;
-
if (!toolcap)
return 0;