diff options
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r-- | src/content_sao.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 674ab580c..fce751595 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -67,7 +67,7 @@ public: if(m_base_position.Y > 8*BS) m_base_position.Y = 2*BS; - if(send_recommended == false) + if (!send_recommended) return; m_timer1 -= dtime; @@ -402,7 +402,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) } } - if(send_recommended == false) + if (!send_recommended) return; if(!isAttached()) @@ -423,7 +423,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) } } - if(m_armor_groups_sent == false){ + if (!m_armor_groups_sent) { m_armor_groups_sent = true; std::string str = gob_cmd_update_armor_groups( m_armor_groups); @@ -432,7 +432,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) m_messages_out.push(aom); } - if(m_animation_sent == false){ + if (!m_animation_sent) { m_animation_sent = true; std::string str = gob_cmd_update_animation( m_animation_range, m_animation_speed, m_animation_blend, m_animation_loop); @@ -441,7 +441,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) m_messages_out.push(aom); } - if(m_bone_position_sent == false){ + if (!m_bone_position_sent) { m_bone_position_sent = true; for (std::unordered_map<std::string, core::vector2d<v3f>>::const_iterator ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii){ @@ -453,7 +453,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended) } } - if(m_attachment_sent == false){ + if (!m_attachment_sent) { m_attachment_sent = true; std::string str = gob_cmd_update_attachment(m_attachment_parent_id, m_attachment_bone, m_attachment_position, m_attachment_rotation); // create message and add to list @@ -897,7 +897,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version) return os.str(); } -void PlayerSAO::getStaticData(std::string *result) const +void PlayerSAO::getStaticData(std::string *) const { FATAL_ERROR("Deprecated function"); } @@ -1171,7 +1171,7 @@ int PlayerSAO::punch(v3f dir, return 0; // No effect if PvP disabled - if (g_settings->getBool("enable_pvp") == false) { + if (!g_settings->getBool("enable_pvp")) { if (puncher->getType() == ACTIVEOBJECT_TYPE_PLAYER) { std::string str = gob_cmd_punched(0, getHP()); // create message and add to list |