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-rw-r--r--src/content_sao.h28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/content_sao.h b/src/content_sao.h
index e45a4028e..6d2f55b70 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -32,11 +32,12 @@ public:
UnitSAO(ServerEnvironment *env, v3f pos);
virtual ~UnitSAO() = default;
- virtual void setYaw(const float yaw) { m_yaw = yaw; }
- float getYaw() const { return m_yaw; };
- f32 getRadYaw() const { return m_yaw * core::DEGTORAD; }
+ void setRotation(v3f rotation) { m_rotation = rotation; }
+ const v3f &getRotation() const { return m_rotation; }
+ v3f getRadRotation() { return m_rotation * core::DEGTORAD; }
+
// Deprecated
- f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
+ f32 getRadYawDep() const { return (m_rotation.Y + 90.) * core::DEGTORAD; }
s16 getHP() const { return m_hp; }
// Use a function, if isDead can be defined by other conditions
@@ -64,7 +65,8 @@ public:
void notifyObjectPropertiesModified();
protected:
s16 m_hp = -1;
- float m_yaw = 0.0f;
+
+ v3f m_rotation;
bool m_properties_sent = true;
ObjectProperties m_prop;
@@ -156,9 +158,9 @@ private:
v3f m_velocity;
v3f m_acceleration;
- float m_last_sent_yaw = 0.0f;
v3f m_last_sent_position;
v3f m_last_sent_velocity;
+ v3f m_last_sent_rotation;
float m_last_sent_position_timer = 0.0f;
float m_last_sent_move_precision = 0.0f;
std::string m_current_texture_modifier = "";
@@ -232,16 +234,16 @@ public:
void setBasePosition(const v3f &position);
void setPos(const v3f &pos);
void moveTo(v3f pos, bool continuous);
- void setYaw(const float yaw);
+ void setPlayerYaw(const float yaw);
// Data should not be sent at player initialization
- void setYawAndSend(const float yaw);
- void setPitch(const float pitch);
+ void setPlayerYawAndSend(const float yaw);
+ void setLookPitch(const float pitch);
// Data should not be sent at player initialization
- void setPitchAndSend(const float pitch);
- f32 getPitch() const { return m_pitch; }
- f32 getRadPitch() const { return m_pitch * core::DEGTORAD; }
+ void setLookPitchAndSend(const float pitch);
+ f32 getLookPitch() const { return m_pitch; }
+ f32 getRadLookPitch() const { return m_pitch * core::DEGTORAD; }
// Deprecated
- f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
+ f32 getRadLookPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
void setFov(const float pitch);
f32 getFov() const { return m_fov; }
void setWantedRange(const s16 range);