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-rw-r--r--src/craftdef.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/craftdef.h b/src/craftdef.h
index 107b4cf98..a2258c6e8 100644
--- a/src/craftdef.h
+++ b/src/craftdef.h
@@ -130,6 +130,8 @@ public:
// Returns the output structure, meaning depends on crafting method
// The implementation can assume that check(input) returns true
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const=0;
+ // the inverse of the above
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const=0;
// Decreases count of every input item
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const=0;
@@ -164,6 +166,7 @@ public:
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const;
virtual std::string dump() const;
@@ -205,6 +208,7 @@ public:
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const;
virtual std::string dump() const;
@@ -242,6 +246,7 @@ public:
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const;
virtual std::string dump() const;
@@ -281,6 +286,7 @@ public:
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const;
virtual std::string dump() const;
@@ -320,6 +326,7 @@ public:
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
+ virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
virtual void decrementInput(CraftInput &input, IGameDef *gamedef) const;
virtual std::string dump() const;
@@ -349,6 +356,8 @@ public:
// The main crafting function
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
bool decrementInput, IGameDef *gamedef) const=0;
+ virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
+ IGameDef *gamedef) const=0;
// Print crafting recipes for debugging
virtual std::string dump() const=0;
@@ -365,6 +374,8 @@ public:
// The main crafting function
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
bool decrementInput, IGameDef *gamedef) const=0;
+ virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
+ IGameDef *gamedef) const=0;
// Print crafting recipes for debugging
virtual std::string dump() const=0;