diff options
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r-- | src/defaultsettings.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index a043ef003..b1e754870 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -89,12 +89,9 @@ void set_default_settings(Settings *settings) settings->setDefault("show_debug", "true"); #endif - settings->setDefault("wanted_fps", "30"); settings->setDefault("fps_max", "60"); settings->setDefault("pause_fps_max", "20"); - // A bit more than the server will send around the player, to make fog blend well - settings->setDefault("viewing_range_nodes_max", "240"); - settings->setDefault("viewing_range_nodes_min", "35"); + settings->setDefault("viewing_range", "100"); settings->setDefault("map_generation_limit", "31000"); settings->setDefault("screenW", "800"); settings->setDefault("screenH", "600"); @@ -345,8 +342,7 @@ void set_default_settings(Settings *settings) settings->setDefault("emergequeue_limit_diskonly", "8"); settings->setDefault("emergequeue_limit_generate", "8"); - settings->setDefault("viewing_range_nodes_max", "50"); - settings->setDefault("viewing_range_nodes_min", "20"); + settings->setDefault("viewing_range", "50"); settings->setDefault("inventory_image_hack", "false"); //check for device with small screen |