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-rw-r--r--src/environment.cpp41
1 files changed, 20 insertions, 21 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index df41dc63f..d72369620 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -543,11 +543,11 @@ void spawnRandomObjects(MapBlock *block)
{
v3s16 p(x0,y0,z0);
MapNode n = block->getNodeNoEx(p);
- if(n.d == CONTENT_IGNORE)
+ if(n.getContent() == CONTENT_IGNORE)
continue;
- if(content_features(n.d).liquid_type != LIQUID_NONE)
+ if(content_features(n).liquid_type != LIQUID_NONE)
continue;
- if(content_features(n.d).walkable)
+ if(content_features(n).walkable)
{
last_node_walkable = true;
continue;
@@ -555,7 +555,7 @@ void spawnRandomObjects(MapBlock *block)
if(last_node_walkable)
{
// If block contains light information
- if(content_features(n.d).param_type == CPT_LIGHT)
+ if(content_features(n).param_type == CPT_LIGHT)
{
if(n.getLight(LIGHTBANK_DAY) <= 5)
{
@@ -624,15 +624,15 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
#if 1
// Test something:
// Convert all mud under proper day lighting to grass
- if(n.d == CONTENT_MUD)
+ if(n.getContent() == CONTENT_MUD)
{
if(dtime_s > 300)
{
MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
- if(content_features(n_top.d).air_equivalent &&
+ if(content_features(n_top).air_equivalent &&
n_top.getLight(LIGHTBANK_DAY) >= 13)
{
- n.d = CONTENT_GRASS;
+ n.setContent(CONTENT_GRASS);
m_map->addNodeWithEvent(p, n);
}
}
@@ -686,9 +686,9 @@ void ServerEnvironment::step(float dtime)
v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
try{
MapNode n = m_map->getNode(bottompos);
- if(n.d == CONTENT_GRASS)
+ if(n.getContent() == CONTENT_GRASS)
{
- n.d = CONTENT_GRASS_FOOTSTEPS;
+ n.setContent(CONTENT_GRASS_FOOTSTEPS);
m_map->setNode(bottompos, n);
}
}
@@ -859,15 +859,15 @@ void ServerEnvironment::step(float dtime)
Test something:
Convert mud under proper lighting to grass
*/
- if(n.d == CONTENT_MUD)
+ if(n.getContent() == CONTENT_MUD)
{
if(myrand()%20 == 0)
{
- MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
- if(content_features(n_top.d).air_equivalent &&
+ MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+ if(content_features(n_top).air_equivalent &&
n_top.getLightBlend(getDayNightRatio()) >= 13)
{
- n.d = CONTENT_GRASS;
+ n.setContent(CONTENT_GRASS);
m_map->addNodeWithEvent(p, n);
}
}
@@ -875,15 +875,14 @@ void ServerEnvironment::step(float dtime)
/*
Convert grass into mud if under something else than air
*/
- else if(n.d == CONTENT_GRASS)
+ else if(n.getContent() == CONTENT_GRASS)
{
//if(myrand()%20 == 0)
{
- MapNode n_top = block->getNodeNoEx(p0+v3s16(0,1,0));
- if(n_top.d != CONTENT_AIR
- && n_top.d != CONTENT_IGNORE)
+ MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
+ if(content_features(n_top).air_equivalent == false)
{
- n.d = CONTENT_MUD;
+ n.setContent(CONTENT_MUD);
m_map->addNodeWithEvent(p, n);
}
}
@@ -1633,9 +1632,9 @@ void ClientEnvironment::step(float dtime)
v3s16 bottompos = floatToInt(playerpos + v3f(0,-BS/4,0), BS);
try{
MapNode n = m_map->getNode(bottompos);
- if(n.d == CONTENT_GRASS)
+ if(n.getContent() == CONTENT_GRASS)
{
- n.d = CONTENT_GRASS_FOOTSTEPS;
+ n.setContent(CONTENT_GRASS_FOOTSTEPS);
m_map->setNode(bottompos, n);
// Update mesh on client
if(m_map->mapType() == MAPTYPE_CLIENT)
@@ -1874,7 +1873,7 @@ void ClientEnvironment::drawPostFx(video::IVideoDriver* driver, v3f camera_pos)
v3f pos_f = camera_pos;
v3s16 p_nodes = floatToInt(pos_f, BS);
MapNode n = m_map->getNodeNoEx(p_nodes);
- if(n.d == CONTENT_WATER || n.d == CONTENT_WATERSOURCE)
+ if(n.getContent() == CONTENT_WATER || n.getContent() == CONTENT_WATERSOURCE)
{
v2u32 ss = driver->getScreenSize();
core::rect<s32> rect(0,0, ss.X, ss.Y);