diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 53 |
1 files changed, 24 insertions, 29 deletions
diff --git a/src/game.cpp b/src/game.cpp index 71a04aef5..def202fe5 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "log.h" #include "filesys.h" #include "gettext.h" -#include "client/guiChatConsole.h" +#include "guiChatConsole.h" #include "guiFormSpecMenu.h" #include "guiKeyChangeMenu.h" #include "guiPasswordChange.h" @@ -55,14 +55,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "tool.h" #include "util/directiontables.h" #include "util/pointedthing.h" +#include "irrlicht_changes/static_text.h" #include "version.h" #include "minimap.h" #include "mapblock_mesh.h" -#if USE_FREETYPE - #include "util/statictext.h" -#endif - #include "sound.h" #if USE_SOUND @@ -541,7 +538,7 @@ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe, std::ostringstream os(std::ios_base::binary); g_profiler->printPage(os, show_profiler, show_profiler_max); std::wstring text = utf8_to_wide(os.str()); - guitext_profiler->setText(text.c_str()); + setStaticText(guitext_profiler, text.c_str()); guitext_profiler->setVisible(true); s32 w = fe->getTextWidth(text.c_str()); @@ -1244,7 +1241,11 @@ static void updateChat(Client &client, f32 dtime, bool show_debug, // Get new messages from error log buffer while (!chat_log_error_buf.empty()) { - chat_backend.addMessage(L"", utf8_to_wide(chat_log_error_buf.get())); + std::wstring error_message = utf8_to_wide(chat_log_error_buf.get()); + if (!g_settings->getBool("disable_escape_sequences")) { + error_message = L"\x1b(c@red)" + error_message + L"\x1b(c@white)"; + } + chat_backend.addMessage(L"", error_message); } // Get new messages from client @@ -1259,10 +1260,10 @@ static void updateChat(Client &client, f32 dtime, bool show_debug, // Display all messages in a static text element unsigned int recent_chat_count = chat_backend.getRecentBuffer().getLineCount(); - std::wstring recent_chat = chat_backend.getRecentChat(); + EnrichedString recent_chat = chat_backend.getRecentChat(); unsigned int line_height = g_fontengine->getLineHeight(); - guitext_chat->setText(recent_chat.c_str()); + setStaticText(guitext_chat, recent_chat); // Update gui element size and position s32 chat_y = 5 + line_height; @@ -1271,7 +1272,7 @@ static void updateChat(Client &client, f32 dtime, bool show_debug, chat_y += line_height; // first pass to calculate height of text to be set - s32 width = std::min(g_fontengine->getTextWidth(recent_chat) + 10, + s32 width = std::min(g_fontengine->getTextWidth(recent_chat.c_str()) + 10, porting::getWindowSize().X - 20); core::rect<s32> rect(10, chat_y, width, chat_y + porting::getWindowSize().Y); guitext_chat->setRelativePosition(rect); @@ -2218,45 +2219,39 @@ bool Game::createClient(const std::string &playername, bool Game::initGui() { // First line of debug text - guitext = guienv->addStaticText( + guitext = addStaticText(guienv, utf8_to_wide(PROJECT_NAME_C).c_str(), core::rect<s32>(0, 0, 0, 0), false, false, guiroot); // Second line of debug text - guitext2 = guienv->addStaticText( + guitext2 = addStaticText(guienv, L"", core::rect<s32>(0, 0, 0, 0), false, false, guiroot); // At the middle of the screen // Object infos are shown in this - guitext_info = guienv->addStaticText( + guitext_info = addStaticText(guienv, L"", core::rect<s32>(0, 0, 400, g_fontengine->getTextHeight() * 5 + 5) + v2s32(100, 200), false, true, guiroot); // Status text (displays info when showing and hiding GUI stuff, etc.) - guitext_status = guienv->addStaticText( + guitext_status = addStaticText(guienv, L"<Status>", core::rect<s32>(0, 0, 0, 0), false, false, guiroot); guitext_status->setVisible(false); -#if USE_FREETYPE - // Colored chat support when using FreeType - guitext_chat = new gui::StaticText(L"", false, guienv, guiroot, -1, core::rect<s32>(0, 0, 0, 0), false); - guitext_chat->setWordWrap(true); - guitext_chat->drop(); -#else - // Standard chat when FreeType is disabled // Chat text - guitext_chat = guienv->addStaticText( + guitext_chat = addStaticText( + guienv, L"", core::rect<s32>(0, 0, 0, 0), //false, false); // Disable word wrap as of now false, true, guiroot); -#endif + // Remove stale "recent" chat messages from previous connections chat_backend->clearRecentChat(); @@ -2270,7 +2265,7 @@ bool Game::initGui() } // Profiler text (size is updated when text is updated) - guitext_profiler = guienv->addStaticText( + guitext_profiler = addStaticText(guienv, L"<Profiler>", core::rect<s32>(0, 0, 0, 0), false, false, guiroot); @@ -4308,12 +4303,12 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, << ", v_range = " << draw_control->wanted_range << std::setprecision(3) << ", RTT = " << client->getRTT(); - guitext->setText(utf8_to_wide(os.str()).c_str()); + setStaticText(guitext, utf8_to_wide(os.str()).c_str()); guitext->setVisible(true); } else if (flags.show_hud || flags.show_chat) { std::ostringstream os(std::ios_base::binary); os << PROJECT_NAME_C " " << g_version_hash; - guitext->setText(utf8_to_wide(os.str()).c_str()); + setStaticText(guitext, utf8_to_wide(os.str()).c_str()); guitext->setVisible(true); } else { guitext->setVisible(false); @@ -4350,7 +4345,7 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, } } - guitext2->setText(utf8_to_wide(os.str()).c_str()); + setStaticText(guitext2, utf8_to_wide(os.str()).c_str()); guitext2->setVisible(true); core::rect<s32> rect( @@ -4362,7 +4357,7 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, guitext2->setVisible(false); } - guitext_info->setText(infotext.c_str()); + setStaticText(guitext_info, infotext.c_str()); guitext_info->setVisible(flags.show_hud && g_menumgr.menuCount() == 0); float statustext_time_max = 1.5; @@ -4376,7 +4371,7 @@ void Game::updateGui(float *statustext_time, const RunStats &stats, } } - guitext_status->setText(statustext.c_str()); + setStaticText(guitext_status, statustext.c_str()); guitext_status->setVisible(!statustext.empty()); if (!statustext.empty()) { |