diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 70d526a9d..4af483bd7 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -967,6 +967,7 @@ bool nodePlacementPrediction(Client &client, // Dont place node when player would be inside new node // NOTE: This is to be eventually implemented by a mod as client-side Lua if (!nodedef->get(n).walkable || + g_settings->getBool("enable_build_where_you_stand") || (client.checkPrivilege("noclip") && g_settings->getBool("noclip")) || (nodedef->get(n).walkable && neighbourpos != player->getStandingNodePos() + v3s16(0, 1, 0) && |