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-rw-r--r--src/game.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c6125dd43..be4c46bc3 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -358,7 +358,9 @@ PointedThing getPointedThing(Client *client, Hud *hud, const v3f &player_positio
if (!isPointableNode(n, client, liquids_pointable)) {
continue;
}
- std::vector<aabb3f> boxes = n.getSelectionBoxes(nodedef);
+
+ std::vector<aabb3f> boxes;
+ n.getSelectionBoxes(nodedef, &boxes);
v3s16 np(x, y, z);
v3f npf = intToFloat(np, BS);
@@ -389,7 +391,8 @@ PointedThing getPointedThing(Client *client, Hud *hud, const v3f &player_positio
f32 d = 0.001 * BS;
MapNode n = map.getNodeNoEx(pointed_pos);
v3f npf = intToFloat(pointed_pos, BS);
- std::vector<aabb3f> boxes = n.getSelectionBoxes(nodedef);
+ std::vector<aabb3f> boxes;
+ n.getSelectionBoxes(nodedef, &boxes);
f32 face_min_distance = 1000 * BS;
for (std::vector<aabb3f>::const_iterator
i = boxes.begin();