diff options
Diffstat (limited to 'src/gamedef.h')
-rw-r--r-- | src/gamedef.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gamedef.h b/src/gamedef.h index b7830373b..793d85b39 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -30,7 +30,7 @@ class ITextureSource; class ISoundManager; class IShaderSource; class MtEventManager; -class IRollbackReportSink; +class IRollbackManager; namespace irr { namespace scene { class IAnimatedMesh; class ISceneManager; @@ -68,7 +68,7 @@ public: // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. - virtual IRollbackReportSink* getRollbackReportSink(){return NULL;} + virtual IRollbackManager* getRollbackManager(){return NULL;} // Used on the client virtual bool checkLocalPrivilege(const std::string &priv) @@ -82,7 +82,7 @@ public: ISoundManager* sound(){return getSoundManager();} IShaderSource* shsrc(){return getShaderSource();} MtEventManager* event(){return getEventManager();} - IRollbackReportSink* rollback(){return getRollbackReportSink();} + IRollbackManager* rollback(){return getRollbackManager();} }; #endif |