aboutsummaryrefslogtreecommitdiff
path: root/src/gui/guiConfirmRegistration.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/guiConfirmRegistration.h')
-rw-r--r--src/gui/guiConfirmRegistration.h68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/gui/guiConfirmRegistration.h b/src/gui/guiConfirmRegistration.h
deleted file mode 100644
index d8387201d..000000000
--- a/src/gui/guiConfirmRegistration.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
-Minetest
-Copyright (C) 2018 srifqi, Muhammad Rifqi Priyo Susanto
- <muhammadrifqipriyosusanto@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include <string>
-
-class Client;
-class ISimpleTextureSource;
-
-class GUIConfirmRegistration : public GUIModalMenu
-{
-public:
- GUIConfirmRegistration(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
- s32 id, IMenuManager *menumgr, Client *client,
- const std::string &playername, const std::string &password,
- bool *aborted, ISimpleTextureSource *tsrc);
- ~GUIConfirmRegistration();
-
- void removeChildren();
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- void closeMenu(bool goNext);
-
- void acceptInput();
-
- bool processInput();
-
- bool OnEvent(const SEvent &event);
-#ifdef __ANDROID__
- bool getAndroidUIInput();
-#endif
-
-private:
- std::wstring getLabelByID(s32 id) { return L""; }
- std::string getNameByID(s32 id) { return "password"; }
-
- Client *m_client = nullptr;
- const std::string &m_playername;
- const std::string &m_password;
- bool *m_aborted = nullptr;
- std::wstring m_pass_confirm = L"";
- ISimpleTextureSource *m_tsrc;
-};