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Diffstat (limited to 'src/gui/guiInventoryList.h')
-rw-r--r-- | src/gui/guiInventoryList.h | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/src/gui/guiInventoryList.h b/src/gui/guiInventoryList.h new file mode 100644 index 000000000..fd2c3601b --- /dev/null +++ b/src/gui/guiInventoryList.h @@ -0,0 +1,130 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#pragma once + +#include "inventorymanager.h" +#include "irrlichttypes_extrabloated.h" +#include "util/string.h" + +class GUIFormSpecMenu; + +class GUIInventoryList : public gui::IGUIElement +{ +public: + struct ItemSpec + { + ItemSpec() = default; + + ItemSpec(const InventoryLocation &a_inventoryloc, + const std::string &a_listname, + s32 a_i) : + inventoryloc(a_inventoryloc), + listname(a_listname), + i(a_i) + { + } + + bool isValid() const { return i != -1; } + + InventoryLocation inventoryloc; + std::string listname; + s32 i = -1; + }; + + // options for inventorylists that are setable with the lua api + struct Options { + // whether a one-pixel border for the slots should be drawn and its color + bool slotborder = false; + video::SColor slotbordercolor = video::SColor(200, 0, 0, 0); + // colors for normal and highlighted slot background + video::SColor slotbg_n = video::SColor(255, 128, 128, 128); + video::SColor slotbg_h = video::SColor(255, 192, 192, 192); + }; + + GUIInventoryList(gui::IGUIEnvironment *env, + gui::IGUIElement *parent, + s32 id, + const core::rect<s32> &rectangle, + InventoryManager *invmgr, + const InventoryLocation &inventoryloc, + const std::string &listname, + const v2s32 &geom, + const s32 start_item_i, + const v2s32 &slot_size, + const v2f32 &slot_spacing, + GUIFormSpecMenu *fs_menu, + const Options &options, + gui::IGUIFont *font); + + virtual void draw() override; + + virtual bool OnEvent(const SEvent &event) override; + + const InventoryLocation &getInventoryloc() const + { + return m_inventoryloc; + } + + const std::string &getListname() const + { + return m_listname; + } + + void setSlotBGColors(const video::SColor &slotbg_n, const video::SColor &slotbg_h) + { + m_options.slotbg_n = slotbg_n; + m_options.slotbg_h = slotbg_h; + } + + void setSlotBorders(bool slotborder, const video::SColor &slotbordercolor) + { + m_options.slotborder = slotborder; + m_options.slotbordercolor = slotbordercolor; + } + + // returns -1 if not item is at pos p + s32 getItemIndexAtPos(v2s32 p) const; + +private: + InventoryManager *m_invmgr; + const InventoryLocation m_inventoryloc; + const std::string m_listname; + + // specifies the width and height of the inventorylist in itemslots + const v2s32 m_geom; + // the first item's index in inventory + const s32 m_start_item_i; + + // specifies how large the slot rects are + const v2s32 m_slot_size; + // specifies how large the space between slots is (space between is spacing-size) + const v2f32 m_slot_spacing; + + // the GUIFormSpecMenu can have an item selected and co. + GUIFormSpecMenu *m_fs_menu; + + Options m_options; + + // the font + gui::IGUIFont *m_font; + + // the index of the hovered item; -1 if no item is hovered + s32 m_hovered_i; +}; |