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-rw-r--r--src/gui/guiVolumeChange.h45
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diff --git a/src/gui/guiVolumeChange.h b/src/gui/guiVolumeChange.h
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+/*
+Part of Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2013 Ciaran Gultnieks <ciaran@ciarang.com>
+Copyright (C) 2013 RealBadAngel, Maciej Kasatkin <mk@realbadangel.pl>
+
+Permission to use, copy, modify, and distribute this software for any
+purpose with or without fee is hereby granted, provided that the above
+copyright notice and this permission notice appear in all copies.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+#pragma once
+
+#include "irrlichttypes_extrabloated.h"
+#include "modalMenu.h"
+#include <string>
+
+class GUIVolumeChange : public GUIModalMenu
+{
+public:
+ GUIVolumeChange(gui::IGUIEnvironment* env,
+ gui::IGUIElement* parent, s32 id,
+ IMenuManager *menumgr);
+ ~GUIVolumeChange();
+
+ void removeChildren();
+ /*
+ Remove and re-add (or reposition) stuff
+ */
+ void regenerateGui(v2u32 screensize);
+
+ void drawMenu();
+
+ bool OnEvent(const SEvent& event);
+
+ bool pausesGame() { return true; }
+};