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-rw-r--r--src/gui/modalMenu.cpp171
1 files changed, 95 insertions, 76 deletions
diff --git a/src/gui/modalMenu.cpp b/src/gui/modalMenu.cpp
index 9b1e6dd9c..0d3fb55f0 100644
--- a/src/gui/modalMenu.cpp
+++ b/src/gui/modalMenu.cpp
@@ -183,6 +183,64 @@ static bool isChild(gui::IGUIElement *tocheck, gui::IGUIElement *parent)
return false;
}
+#ifdef __ANDROID__
+
+bool GUIModalMenu::simulateMouseEvent(
+ gui::IGUIElement *target, ETOUCH_INPUT_EVENT touch_event)
+{
+ SEvent mouse_event{}; // value-initialized, not unitialized
+ mouse_event.EventType = EET_MOUSE_INPUT_EVENT;
+ mouse_event.MouseInput.X = m_pointer.X;
+ mouse_event.MouseInput.Y = m_pointer.Y;
+ switch (touch_event) {
+ case ETIE_PRESSED_DOWN:
+ mouse_event.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
+ mouse_event.MouseInput.ButtonStates = EMBSM_LEFT;
+ break;
+ case ETIE_MOVED:
+ mouse_event.MouseInput.Event = EMIE_MOUSE_MOVED;
+ mouse_event.MouseInput.ButtonStates = EMBSM_LEFT;
+ break;
+ case ETIE_LEFT_UP:
+ mouse_event.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
+ mouse_event.MouseInput.ButtonStates = 0;
+ break;
+ default:
+ return false;
+ }
+ if (preprocessEvent(mouse_event))
+ return true;
+ if (!target)
+ return false;
+ return target->OnEvent(mouse_event);
+}
+
+void GUIModalMenu::enter(gui::IGUIElement *hovered)
+{
+ sanity_check(!m_hovered);
+ m_hovered.grab(hovered);
+ SEvent gui_event{};
+ gui_event.EventType = EET_GUI_EVENT;
+ gui_event.GUIEvent.Caller = m_hovered.get();
+ gui_event.GUIEvent.EventType = EGET_ELEMENT_HOVERED;
+ gui_event.GUIEvent.Element = gui_event.GUIEvent.Caller;
+ m_hovered->OnEvent(gui_event);
+}
+
+void GUIModalMenu::leave()
+{
+ if (!m_hovered)
+ return;
+ SEvent gui_event{};
+ gui_event.EventType = EET_GUI_EVENT;
+ gui_event.GUIEvent.Caller = m_hovered.get();
+ gui_event.GUIEvent.EventType = EGET_ELEMENT_LEFT;
+ m_hovered->OnEvent(gui_event);
+ m_hovered.reset();
+}
+
+#endif
+
bool GUIModalMenu::preprocessEvent(const SEvent &event)
{
#ifdef __ANDROID__
@@ -230,89 +288,50 @@ bool GUIModalMenu::preprocessEvent(const SEvent &event)
}
if (event.EventType == EET_TOUCH_INPUT_EVENT) {
- SEvent translated;
- memset(&translated, 0, sizeof(SEvent));
- translated.EventType = EET_MOUSE_INPUT_EVENT;
- gui::IGUIElement *root = Environment->getRootGUIElement();
-
- if (!root) {
- errorstream << "GUIModalMenu::preprocessEvent"
- << " unable to get root element" << std::endl;
- return false;
- }
- gui::IGUIElement *hovered =
- root->getElementFromPoint(core::position2d<s32>(
- event.TouchInput.X, event.TouchInput.Y));
-
- translated.MouseInput.X = event.TouchInput.X;
- translated.MouseInput.Y = event.TouchInput.Y;
- translated.MouseInput.Control = false;
+ irr_ptr<GUIModalMenu> holder;
+ holder.grab(this); // keep this alive until return (it might be dropped downstream [?])
- if (event.TouchInput.touchedCount == 1) {
- switch (event.TouchInput.Event) {
- case ETIE_PRESSED_DOWN:
+ switch ((int)event.TouchInput.touchedCount) {
+ case 1: {
+ if (event.TouchInput.Event == ETIE_PRESSED_DOWN || event.TouchInput.Event == ETIE_MOVED)
m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y);
- translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN;
- translated.MouseInput.ButtonStates = EMBSM_LEFT;
+ if (event.TouchInput.Event == ETIE_PRESSED_DOWN)
m_down_pos = m_pointer;
- break;
- case ETIE_MOVED:
- m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y);
- translated.MouseInput.Event = EMIE_MOUSE_MOVED;
- translated.MouseInput.ButtonStates = EMBSM_LEFT;
- break;
- case ETIE_LEFT_UP:
- translated.MouseInput.Event = EMIE_LMOUSE_LEFT_UP;
- translated.MouseInput.ButtonStates = 0;
- hovered = root->getElementFromPoint(m_down_pos);
- // we don't have a valid pointer element use last
- // known pointer pos
- translated.MouseInput.X = m_pointer.X;
- translated.MouseInput.Y = m_pointer.Y;
-
- // reset down pos
- m_down_pos = v2s32(0, 0);
- break;
- default:
- break;
+ gui::IGUIElement *hovered = Environment->getRootGUIElement()->getElementFromPoint(core::position2d<s32>(m_pointer));
+ if (event.TouchInput.Event == ETIE_PRESSED_DOWN)
+ Environment->setFocus(hovered);
+ if (m_hovered != hovered) {
+ leave();
+ enter(hovered);
}
- } else if ((event.TouchInput.touchedCount == 2) &&
- (event.TouchInput.Event == ETIE_PRESSED_DOWN)) {
- hovered = root->getElementFromPoint(m_down_pos);
-
- translated.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
- translated.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT;
- translated.MouseInput.X = m_pointer.X;
- translated.MouseInput.Y = m_pointer.Y;
- if (hovered)
- hovered->OnEvent(translated);
-
- translated.MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
- translated.MouseInput.ButtonStates = EMBSM_LEFT;
-
- if (hovered)
- hovered->OnEvent(translated);
-
- return true;
- } else {
- // ignore unhandled 2 touch events (accidental moving for example)
+ gui::IGUIElement *focused = Environment->getFocus();
+ bool ret = simulateMouseEvent(focused, event.TouchInput.Event);
+ if (!ret && m_hovered != focused)
+ ret = simulateMouseEvent(m_hovered.get(), event.TouchInput.Event);
+ if (event.TouchInput.Event == ETIE_LEFT_UP)
+ leave();
+ return ret;
+ }
+ case 2: {
+ if (event.TouchInput.Event != ETIE_PRESSED_DOWN)
+ return true; // ignore
+ auto focused = Environment->getFocus();
+ if (!focused)
+ return true;
+ SEvent rclick_event{};
+ rclick_event.EventType = EET_MOUSE_INPUT_EVENT;
+ rclick_event.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN;
+ rclick_event.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT;
+ rclick_event.MouseInput.X = m_pointer.X;
+ rclick_event.MouseInput.Y = m_pointer.Y;
+ focused->OnEvent(rclick_event);
+ rclick_event.MouseInput.Event = EMIE_RMOUSE_LEFT_UP;
+ rclick_event.MouseInput.ButtonStates = EMBSM_LEFT;
+ focused->OnEvent(rclick_event);
return true;
}
-
- // check if translated event needs to be preprocessed again
- if (preprocessEvent(translated))
+ default: // ignored
return true;
-
- if (hovered) {
- grab();
- bool retval = hovered->OnEvent(translated);
-
- if (event.TouchInput.Event == ETIE_LEFT_UP)
- // reset pointer
- m_pointer = v2s32(0, 0);
-
- drop();
- return retval;
}
}
#endif