diff options
Diffstat (limited to 'src/guiEngine.cpp')
-rw-r--r-- | src/guiEngine.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/guiEngine.cpp b/src/guiEngine.cpp index d8d8d3b11..07fbd3665 100644 --- a/src/guiEngine.cpp +++ b/src/guiEngine.cpp @@ -60,9 +60,8 @@ void TextDestGuiEngine::gotText(const std::wstring &text) /******************************************************************************/ MenuTextureSource::~MenuTextureSource() { - for (std::set<std::string>::iterator it = m_to_delete.begin(); - it != m_to_delete.end(); ++it) { - const char *tname = (*it).c_str(); + for (const std::string &texture_to_delete : m_to_delete) { + const char *tname = texture_to_delete.c_str(); video::ITexture *texture = m_driver->getTexture(tname); m_driver->removeTexture(texture); } @@ -126,8 +125,8 @@ GUIEngine::GUIEngine(JoystickController *joystick, m_kill(kill) { //initialize texture pointers - for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) { - m_textures[i].texture = NULL; + for (image_definition &texture : m_textures) { + texture.texture = NULL; } // is deleted by guiformspec! m_buttonhandler = new TextDestGuiEngine(this); @@ -299,9 +298,9 @@ GUIEngine::~GUIEngine() m_irr_toplefttext->setText(L""); //clean up texture pointers - for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) { - if (m_textures[i].texture) - RenderingEngine::get_video_driver()->removeTexture(m_textures[i].texture); + for (image_definition &texture : m_textures) { + if (texture.texture) + RenderingEngine::get_video_driver()->removeTexture(texture.texture); } delete m_texture_source; @@ -502,7 +501,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath, m_textures[layer].texture = NULL; } - if ((texturepath == "") || !fs::PathExists(texturepath)) { + if (texturepath.empty() || !fs::PathExists(texturepath)) { return false; } @@ -510,7 +509,7 @@ bool GUIEngine::setTexture(texture_layer layer, std::string texturepath, m_textures[layer].tile = tile_image; m_textures[layer].minsize = minsize; - if (m_textures[layer].texture == NULL) { + if (!m_textures[layer].texture) { return false; } |