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-rw-r--r--src/guiMainMenu.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/src/guiMainMenu.h b/src/guiMainMenu.h
index a21f3b32a..a594ccd41 100644
--- a/src/guiMainMenu.h
+++ b/src/guiMainMenu.h
@@ -29,6 +29,11 @@ with this program; if not, write to the Free Software Foundation, Inc.,
class IGameCallback;
+enum {
+ SERVERLIST_FAVORITES,
+ SERVERLIST_PUBLIC,
+};
+
struct MainMenuData
{
// These are in the native format of the gui elements
@@ -52,6 +57,7 @@ struct MainMenuData
int enable_shaders;
bool preload_item_visuals;
bool enable_particles;
+ bool liquid_finite;
// Server options
bool creative_mode;
bool enable_damage;
@@ -63,7 +69,7 @@ struct MainMenuData
std::string create_world_gameid;
bool only_refresh;
- bool serverlist_show_available; // if false show local favorites only
+ int selected_serverlist;
std::vector<WorldSpec> worlds;
std::vector<SubgameSpec> games;
@@ -84,7 +90,7 @@ struct MainMenuData
// Actions
only_refresh(false),
- serverlist_show_available(false)
+ selected_serverlist(SERVERLIST_FAVORITES)
{}
};