diff options
Diffstat (limited to 'src/guiPauseMenu.h')
-rw-r--r-- | src/guiPauseMenu.h | 120 |
1 files changed, 60 insertions, 60 deletions
diff --git a/src/guiPauseMenu.h b/src/guiPauseMenu.h index e28159a93..4b15fc74f 100644 --- a/src/guiPauseMenu.h +++ b/src/guiPauseMenu.h @@ -1,60 +1,60 @@ -/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef GUIPAUSEMENU_HEADER
-#define GUIPAUSEMENU_HEADER
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-
-class IGameCallback
-{
-public:
- virtual void exitToOS() = 0;
- virtual void disconnect() = 0;
- virtual void changePassword() = 0;
-};
-
-class GUIPauseMenu : public GUIModalMenu
-{
-public:
- GUIPauseMenu(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IGameCallback *gamecallback,
- IMenuManager *menumgr,
- bool simple_singleplayer_mode);
- ~GUIPauseMenu();
-
- void removeChildren();
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- bool OnEvent(const SEvent& event);
-
-private:
- IGameCallback *m_gamecallback;
- bool m_simple_singleplayer_mode;
-};
-
-#endif
-
+/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef GUIPAUSEMENU_HEADER +#define GUIPAUSEMENU_HEADER + +#include "irrlichttypes_extrabloated.h" +#include "modalMenu.h" + +class IGameCallback +{ +public: + virtual void exitToOS() = 0; + virtual void disconnect() = 0; + virtual void changePassword() = 0; +}; + +class GUIPauseMenu : public GUIModalMenu +{ +public: + GUIPauseMenu(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, + IGameCallback *gamecallback, + IMenuManager *menumgr, + bool simple_singleplayer_mode); + ~GUIPauseMenu(); + + void removeChildren(); + /* + Remove and re-add (or reposition) stuff + */ + void regenerateGui(v2u32 screensize); + + void drawMenu(); + + bool OnEvent(const SEvent& event); + +private: + IGameCallback *m_gamecallback; + bool m_simple_singleplayer_mode; +}; + +#endif + |