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-rw-r--r--src/hud.cpp63
1 files changed, 39 insertions, 24 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index f558acf1e..6895349ef 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -87,24 +87,31 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr,
m_halo_boxes.clear();
m_selection_pos = v3f(0.0, 0.0, 0.0);
- std::string mode = g_settings->get("node_highlighting");
+ std::string mode_setting = g_settings->get("node_highlighting");
+
+ if (mode_setting == "halo") {
+ m_mode = HIGHLIGHT_HALO;
+ } else if (mode_setting == "none") {
+ m_mode = HIGHLIGHT_NONE;
+ } else {
+ m_mode = HIGHLIGHT_BOX;
+ }
+
m_selection_material.Lighting = false;
if (g_settings->getBool("enable_shaders")) {
IShaderSource *shdrsrc = client->getShaderSource();
u16 shader_id = shdrsrc->getShader(
- mode == "halo" ? "selection_shader" : "default_shader", 1, 1);
+ m_mode == HIGHLIGHT_HALO ? "selection_shader" : "default_shader", 1, 1);
m_selection_material.MaterialType = shdrsrc->getShaderInfo(shader_id).material;
} else {
m_selection_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
}
- if (mode == "box") {
- m_use_selection_mesh = false;
+ if (m_mode == HIGHLIGHT_BOX) {
m_selection_material.Thickness =
rangelim(g_settings->getS16("selectionbox_width"), 1, 5);
- } else if (mode == "halo") {
- m_use_selection_mesh = true;
+ } else if (m_mode == HIGHLIGHT_HALO) {
m_selection_material.setTexture(0, tsrc->getTextureForMesh("halo.png"));
m_selection_material.setFlag(video::EMF_BACK_FACE_CULLING, true);
} else {
@@ -400,24 +407,32 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
p += offset;
v2s32 steppos;
+ core::rect<s32> srchalfrect, dsthalfrect;
switch (drawdir) {
case HUD_DIR_RIGHT_LEFT:
steppos = v2s32(-1, 0);
+ srchalfrect = core::rect<s32>(srcd.Width / 2, 0, srcd.Width, srcd.Height);
+ dsthalfrect = core::rect<s32>(dstd.Width / 2, 0, dstd.Width, dstd.Height);
break;
case HUD_DIR_TOP_BOTTOM:
steppos = v2s32(0, 1);
+ srchalfrect = core::rect<s32>(0, 0, srcd.Width, srcd.Height / 2);
+ dsthalfrect = core::rect<s32>(0, 0, dstd.Width, dstd.Height / 2);
break;
case HUD_DIR_BOTTOM_TOP:
steppos = v2s32(0, -1);
+ srchalfrect = core::rect<s32>(0, srcd.Height / 2, srcd.Width, srcd.Height);
+ dsthalfrect = core::rect<s32>(0, dstd.Height / 2, dstd.Width, dstd.Height);
break;
default:
steppos = v2s32(1, 0);
+ srchalfrect = core::rect<s32>(0, 0, srcd.Width / 2, srcd.Height);
+ dsthalfrect = core::rect<s32>(0, 0, dstd.Width / 2, dstd.Height);
}
steppos.X *= dstd.Width;
steppos.Y *= dstd.Height;
- for (s32 i = 0; i < count / 2; i++)
- {
+ for (s32 i = 0; i < count / 2; i++) {
core::rect<s32> srcrect(0, 0, srcd.Width, srcd.Height);
core::rect<s32> dstrect(0,0, dstd.Width, dstd.Height);
@@ -426,13 +441,9 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
p += steppos;
}
- if (count % 2 == 1)
- {
- core::rect<s32> srcrect(0, 0, srcd.Width / 2, srcd.Height);
- core::rect<s32> dstrect(0,0, dstd.Width / 2, dstd.Height);
-
- dstrect += p;
- draw2DImageFilterScaled(driver, stat_texture, dstrect, srcrect, NULL, colors, true);
+ if (count % 2 == 1) {
+ dsthalfrect += p;
+ draw2DImageFilterScaled(driver, stat_texture, dsthalfrect, srchalfrect, NULL, colors, true);
}
}
@@ -518,7 +529,7 @@ void Hud::setSelectionPos(const v3f &pos, const v3s16 &camera_offset)
void Hud::drawSelectionMesh()
{
- if (!m_use_selection_mesh) {
+ if (m_mode == HIGHLIGHT_BOX) {
// Draw 3D selection boxes
video::SMaterial oldmaterial = driver->getMaterial2D();
driver->setMaterial(m_selection_material);
@@ -538,7 +549,7 @@ void Hud::drawSelectionMesh()
driver->draw3DBox(box, video::SColor(255, r, g, b));
}
driver->setMaterial(oldmaterial);
- } else if (m_selection_mesh) {
+ } else if (m_mode == HIGHLIGHT_HALO && m_selection_mesh) {
// Draw selection mesh
video::SMaterial oldmaterial = driver->getMaterial2D();
driver->setMaterial(m_selection_material);
@@ -564,7 +575,7 @@ void Hud::drawSelectionMesh()
void Hud::updateSelectionMesh(const v3s16 &camera_offset)
{
m_camera_offset = camera_offset;
- if (!m_use_selection_mesh)
+ if (m_mode != HIGHLIGHT_HALO)
return;
if (m_selection_mesh) {
@@ -619,7 +630,7 @@ void Hud::resizeHotbar() {
}
struct MeshTimeInfo {
- s32 time;
+ u64 time;
scene::IMesh *mesh;
};
@@ -653,9 +664,9 @@ void drawItemStack(video::IVideoDriver *driver,
MeshTimeInfo &ti = rotation_time_infos[rotation_kind];
if (mesh != ti.mesh) {
ti.mesh = mesh;
- ti.time = getTimeMs();
+ ti.time = porting::getTimeMs();
} else {
- delta = porting::getDeltaMs(ti.time, getTimeMs()) % 100000;
+ delta = porting::getDeltaMs(ti.time, porting::getTimeMs()) % 100000;
}
}
core::rect<s32> oldViewPort = driver->getViewPort();
@@ -687,10 +698,14 @@ void drawItemStack(video::IVideoDriver *driver,
assert(buf->getHardwareMappingHint_Vertex() == scene::EHM_NEVER);
video::SColor c = basecolor;
if (imesh->buffer_colors.size() > j) {
- std::pair<bool, video::SColor> p = imesh->buffer_colors[j];
- c = p.first ? p.second : basecolor;
+ ItemPartColor *p = &imesh->buffer_colors[j];
+ if (p->override_base)
+ c = p->color;
}
- colorizeMeshBuffer(buf, &c);
+ if (imesh->needs_shading)
+ colorizeMeshBuffer(buf, &c);
+ else
+ setMeshBufferColor(buf, c);
video::SMaterial &material = buf->getMaterial();
material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF;
material.Lighting = false;