diff options
Diffstat (limited to 'src/hud.cpp')
-rw-r--r-- | src/hud.cpp | 63 |
1 files changed, 39 insertions, 24 deletions
diff --git a/src/hud.cpp b/src/hud.cpp index f558acf1e..6895349ef 100644 --- a/src/hud.cpp +++ b/src/hud.cpp @@ -87,24 +87,31 @@ Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr, m_halo_boxes.clear(); m_selection_pos = v3f(0.0, 0.0, 0.0); - std::string mode = g_settings->get("node_highlighting"); + std::string mode_setting = g_settings->get("node_highlighting"); + + if (mode_setting == "halo") { + m_mode = HIGHLIGHT_HALO; + } else if (mode_setting == "none") { + m_mode = HIGHLIGHT_NONE; + } else { + m_mode = HIGHLIGHT_BOX; + } + m_selection_material.Lighting = false; if (g_settings->getBool("enable_shaders")) { IShaderSource *shdrsrc = client->getShaderSource(); u16 shader_id = shdrsrc->getShader( - mode == "halo" ? "selection_shader" : "default_shader", 1, 1); + m_mode == HIGHLIGHT_HALO ? "selection_shader" : "default_shader", 1, 1); m_selection_material.MaterialType = shdrsrc->getShaderInfo(shader_id).material; } else { m_selection_material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; } - if (mode == "box") { - m_use_selection_mesh = false; + if (m_mode == HIGHLIGHT_BOX) { m_selection_material.Thickness = rangelim(g_settings->getS16("selectionbox_width"), 1, 5); - } else if (mode == "halo") { - m_use_selection_mesh = true; + } else if (m_mode == HIGHLIGHT_HALO) { m_selection_material.setTexture(0, tsrc->getTextureForMesh("halo.png")); m_selection_material.setFlag(video::EMF_BACK_FACE_CULLING, true); } else { @@ -400,24 +407,32 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, p += offset; v2s32 steppos; + core::rect<s32> srchalfrect, dsthalfrect; switch (drawdir) { case HUD_DIR_RIGHT_LEFT: steppos = v2s32(-1, 0); + srchalfrect = core::rect<s32>(srcd.Width / 2, 0, srcd.Width, srcd.Height); + dsthalfrect = core::rect<s32>(dstd.Width / 2, 0, dstd.Width, dstd.Height); break; case HUD_DIR_TOP_BOTTOM: steppos = v2s32(0, 1); + srchalfrect = core::rect<s32>(0, 0, srcd.Width, srcd.Height / 2); + dsthalfrect = core::rect<s32>(0, 0, dstd.Width, dstd.Height / 2); break; case HUD_DIR_BOTTOM_TOP: steppos = v2s32(0, -1); + srchalfrect = core::rect<s32>(0, srcd.Height / 2, srcd.Width, srcd.Height); + dsthalfrect = core::rect<s32>(0, dstd.Height / 2, dstd.Width, dstd.Height); break; default: steppos = v2s32(1, 0); + srchalfrect = core::rect<s32>(0, 0, srcd.Width / 2, srcd.Height); + dsthalfrect = core::rect<s32>(0, 0, dstd.Width / 2, dstd.Height); } steppos.X *= dstd.Width; steppos.Y *= dstd.Height; - for (s32 i = 0; i < count / 2; i++) - { + for (s32 i = 0; i < count / 2; i++) { core::rect<s32> srcrect(0, 0, srcd.Width, srcd.Height); core::rect<s32> dstrect(0,0, dstd.Width, dstd.Height); @@ -426,13 +441,9 @@ void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, p += steppos; } - if (count % 2 == 1) - { - core::rect<s32> srcrect(0, 0, srcd.Width / 2, srcd.Height); - core::rect<s32> dstrect(0,0, dstd.Width / 2, dstd.Height); - - dstrect += p; - draw2DImageFilterScaled(driver, stat_texture, dstrect, srcrect, NULL, colors, true); + if (count % 2 == 1) { + dsthalfrect += p; + draw2DImageFilterScaled(driver, stat_texture, dsthalfrect, srchalfrect, NULL, colors, true); } } @@ -518,7 +529,7 @@ void Hud::setSelectionPos(const v3f &pos, const v3s16 &camera_offset) void Hud::drawSelectionMesh() { - if (!m_use_selection_mesh) { + if (m_mode == HIGHLIGHT_BOX) { // Draw 3D selection boxes video::SMaterial oldmaterial = driver->getMaterial2D(); driver->setMaterial(m_selection_material); @@ -538,7 +549,7 @@ void Hud::drawSelectionMesh() driver->draw3DBox(box, video::SColor(255, r, g, b)); } driver->setMaterial(oldmaterial); - } else if (m_selection_mesh) { + } else if (m_mode == HIGHLIGHT_HALO && m_selection_mesh) { // Draw selection mesh video::SMaterial oldmaterial = driver->getMaterial2D(); driver->setMaterial(m_selection_material); @@ -564,7 +575,7 @@ void Hud::drawSelectionMesh() void Hud::updateSelectionMesh(const v3s16 &camera_offset) { m_camera_offset = camera_offset; - if (!m_use_selection_mesh) + if (m_mode != HIGHLIGHT_HALO) return; if (m_selection_mesh) { @@ -619,7 +630,7 @@ void Hud::resizeHotbar() { } struct MeshTimeInfo { - s32 time; + u64 time; scene::IMesh *mesh; }; @@ -653,9 +664,9 @@ void drawItemStack(video::IVideoDriver *driver, MeshTimeInfo &ti = rotation_time_infos[rotation_kind]; if (mesh != ti.mesh) { ti.mesh = mesh; - ti.time = getTimeMs(); + ti.time = porting::getTimeMs(); } else { - delta = porting::getDeltaMs(ti.time, getTimeMs()) % 100000; + delta = porting::getDeltaMs(ti.time, porting::getTimeMs()) % 100000; } } core::rect<s32> oldViewPort = driver->getViewPort(); @@ -687,10 +698,14 @@ void drawItemStack(video::IVideoDriver *driver, assert(buf->getHardwareMappingHint_Vertex() == scene::EHM_NEVER); video::SColor c = basecolor; if (imesh->buffer_colors.size() > j) { - std::pair<bool, video::SColor> p = imesh->buffer_colors[j]; - c = p.first ? p.second : basecolor; + ItemPartColor *p = &imesh->buffer_colors[j]; + if (p->override_base) + c = p->color; } - colorizeMeshBuffer(buf, &c); + if (imesh->needs_shading) + colorizeMeshBuffer(buf, &c); + else + setMeshBufferColor(buf, c); video::SMaterial &material = buf->getMaterial(); material.MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; material.Lighting = false; |