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-rw-r--r--src/hud.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/hud.cpp b/src/hud.cpp
index 70903ce15..14e784a62 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -55,8 +55,8 @@ Hud::Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
m_hotbar_imagesize *= m_hud_scaling;
m_padding = m_hotbar_imagesize / 12;
- for (unsigned int i = 0; i < 4; i++)
- hbar_colors[i] = video::SColor(255, 255, 255, 255);
+ for (auto &hbar_color : hbar_colors)
+ hbar_color = video::SColor(255, 255, 255, 255);
tsrc = client->getTextureSource();
@@ -220,7 +220,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
// Store hotbar_image in member variable, used by drawItem()
if (hotbar_image != player->hotbar_image) {
hotbar_image = player->hotbar_image;
- if (hotbar_image != "")
+ if (!hotbar_image.empty())
use_hotbar_image = tsrc->isKnownSourceImage(hotbar_image);
else
use_hotbar_image = false;
@@ -229,7 +229,7 @@ void Hud::drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
// Store hotbar_selected_image in member variable, used by drawItem()
if (hotbar_selected_image != player->hotbar_selected_image) {
hotbar_selected_image = player->hotbar_selected_image;
- if (hotbar_selected_image != "")
+ if (!hotbar_selected_image.empty())
use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image);
else
use_hotbar_selected_image = false;
@@ -572,7 +572,7 @@ void Hud::updateSelectionMesh(const v3s16 &camera_offset)
m_selection_mesh = NULL;
}
- if (!m_selection_boxes.size()) {
+ if (m_selection_boxes.empty()) {
// No pointed object
return;
}
@@ -597,10 +597,8 @@ void Hud::updateSelectionMesh(const v3s16 &camera_offset)
aabb3f halo_box(100.0, 100.0, 100.0, -100.0, -100.0, -100.0);
m_halo_boxes.clear();
- for (std::vector<aabb3f>::iterator
- i = m_selection_boxes.begin();
- i != m_selection_boxes.end(); ++i) {
- halo_box.addInternalBox(*i);
+ for (const auto &selection_box : m_selection_boxes) {
+ halo_box.addInternalBox(selection_box);
}
m_halo_boxes.push_back(halo_box);