diff options
Diffstat (limited to 'src/hud.h')
-rw-r--r-- | src/hud.h | 32 |
1 files changed, 17 insertions, 15 deletions
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define HUD_HEADER #include "irrlichttypes_extrabloated.h" +#include <string> #define HUD_DIR_LEFT_RIGHT 0 #define HUD_DIR_RIGHT_LEFT 1 @@ -42,8 +43,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8 #define HUD_HOTBAR_ITEMCOUNT_MAX 23 -class Player; - enum HudElementType { HUD_ELEM_IMAGE = 0, HUD_ELEM_TEXT = 1, @@ -76,23 +75,18 @@ struct HudElement { v2f offset; }; - -inline u32 hud_get_free_id(Player *player) { - size_t size = player->hud.size(); - for (size_t i = 0; i != size; i++) { - if (!player->hud[i]) - return i; - } - return size; -} - #ifndef SERVER +#include <vector> #include <IGUIFont.h> +#include "irr_aabb3d.h" -#include "gamedef.h" -#include "inventory.h" -#include "localplayer.h" +class IGameDef; +class ITextureSource; +class Inventory; +class InventoryList; +class LocalPlayer; +struct ItemStack; class Hud { public: @@ -130,6 +124,14 @@ public: void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes); }; +void drawItemStack(video::IVideoDriver *driver, + gui::IGUIFont *font, + const ItemStack &item, + const core::rect<s32> &rect, + const core::rect<s32> *clip, + IGameDef *gamedef); + + #endif #endif |