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-rw-r--r--src/inventory.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/inventory.h b/src/inventory.h
index fe1639728..51664e8d3 100644
--- a/src/inventory.h
+++ b/src/inventory.h
@@ -173,7 +173,7 @@ struct ItemStack
class InventoryList
{
public:
- InventoryList(std::string name, u32 size, IItemDefManager *itemdef);
+ InventoryList(const std::string &name, u32 size, IItemDefManager *itemdef);
~InventoryList();
void clearItems();
void setSize(u32 newsize);
@@ -223,9 +223,10 @@ public:
// Checks whether there is room for a given item
bool roomForItem(const ItemStack &item) const;
- // Checks whether the given count of the given item name
+ // Checks whether the given count of the given item
// exists in this inventory list.
- bool containsItem(const ItemStack &item) const;
+ // If match_meta is false, only the items' names are compared.
+ bool containsItem(const ItemStack &item, bool match_meta) const;
// Removes the given count of the given item name from
// this inventory list. Walks the list in reverse order.
@@ -239,9 +240,6 @@ public:
// Returns empty item if couldn't take any.
ItemStack takeItem(u32 i, u32 takecount);
- // Similar to takeItem, but keeps the slot intact.
- ItemStack peekItem(u32 i, u32 peekcount) const;
-
// Move an item to a different list (or a different stack in the same list)
// count is the maximum number of items to move (0 for everything)
// returns number of moved items
@@ -254,8 +252,8 @@ public:
private:
std::vector<ItemStack> m_items;
- u32 m_size, m_width;
std::string m_name;
+ u32 m_size, m_width;
IItemDefManager *m_itemdef;
};