aboutsummaryrefslogtreecommitdiff
path: root/src/jthread/jevent.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/jthread/jevent.h')
0 files changed, 0 insertions, 0 deletions
58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154
--couple.lua
--defines couple entities.

--advtrains:discouple
--set into existing trains to split them when punched.
--they are attached to the wagons.
--[[fields
wagon

wagons keep their couple entity minetest-internal id inside the field discouple_id. if it refers to nowhere, they will spawn a new one if player is near
]]
local print=function(t, ...) minetest.log("action", table.concat({t, ...}, " ")) minetest.chat_send_all(table.concat({t, ...}, " ")) end


minetest.register_entity("advtrains:discouple", {
	visual="sprite",
	textures = {"advtrains_discouple.png"},
	collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
	visual_size = {x=1, y=1},
	initial_sprite_basepos = {x=0, y=0},
	
	is_discouple=true,
	on_activate=function(self, staticdata) 
		if staticdata=="DISCOUPLE" then
			--couple entities have no right to exist further...
			self.object:remove()
			return
		end
		self.object:set_armor_groups({immortal=1})
	end,
	get_staticdata=function() return "DISCOUPLE" end,
	on_punch=function(self, player)
		--only if player owns at least one wagon next to this
		local own=player:get_player_name()
		if self.wagon.owner and self.wagon.owner~=own then
			local train=advtrains.trains[self.wagon.train_id]
			local nextwgn_id=train.trainparts[self.wagon.pos_in_trainparts-1]
			for aoi, le in pairs(minetest.luaentities) do
				if le and le.is_wagon then
					if le.unique_id==nextwgn_id then
						if le.owner and le.owner~=own then